Player Matchup

The Morrigan
The Morrigan
AkaDeath00
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,770 Elo+
Solo
Sobek
Sobek
BIGLITTLEGIRLBOY
Sobek
Level 36
God Stats
11W - 9L
1,577 SR
Queue Stats
446W - 314L
1,694 Elo+
Party 1
Set
Set
ILIKESMOLPEENIS
Set
Level 16
God Stats
4W - 2L
1,614 SR
Queue Stats
54W - 24L
1,668 Elo+
Party 1
Anhur
Anhur
RagingRiolu
Anhur
Level 18
God Stats
4W - 4L
1,792 SR
Queue Stats
18W - 18L
1,679 Elo+
Solo
Chang'e
Chang'e
Zax1234
Chang'e
Level 29
God Stats
6W - 7L
1,524 SR
Queue Stats
137W - 122L
1,553 Elo+
Solo
Team Averages
Level 25
1,601 SR
1,673 Elo+

VS

Team Averages
Level 19
1,563 SR
1,656 Elo+
Anhur
Anhur
 
Anhur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fusion_Core234
Thanatos
Level 27
God Stats
4W - 5L
1,488 SR
Queue Stats
82W - 64L
1,700 Elo+
Solo
Artio
Artio
OGwr3x
Artio
Level 19
God Stats
3W - 2L
1,535 SR
Queue Stats
115W - 105L
1,601 Elo+
Solo
Bellona
Bellona
Potatocracy123
Bellona
Level 17
God Stats
1W - 1L
1,792 SR
Queue Stats
3W - 1L
1,880 Elo+
Solo
Discordia
Discordia
bdubskiii
Discordia
Level 15
God Stats
6W - 8L
1,500 SR
Queue Stats
121W - 113L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AkaDeath00
The Morrigan
13
3 / 5 / 3
7,749
596
6,871
9,415
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 10
7,540
580
3,850
11,104
6,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
10 / 2 / 1
9,325
717
10,850
11,065
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 4 / 3
7,725
594
6,848
11,094
2,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Zax1234
Chang'e
13
1 / 1 / 3
7,516
578
6,306
9,053
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 5 / 1
6,621
509
9,024
8,992
2,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
11
2 / 3 / 7
7,324
563
5,403
8,955
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
OGwr3x
Artio
11
4 / 4 / 3
6,968
536
4,593
14,662
10,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 2
6,733
518
7,070
10,802
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
bdubskiii
Discordia
14
5 / 3 / 2
8,606
662
9,705
6,884
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
19
Kills
14
14
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
1
0.7
W
The Morrigan
AkaDeath00
The Morrigan
3
5
3
0.9
W
1
2
10
3
L
Thanatos
2
3
7
1.83
W
10
2
1
5.25
L
Artio
OGwr3x
Artio
4
4
3
1.38
L
0
4
2
0.25
W
4
4
3
1.38
W
Chang'e
Zax1234
Chang'e
1
1
3
2.5
L
Discordia
bdubskiii
Discordia
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,725
Damage
35,795
51,731
Taken
50,295
20,525
Mitigated
24,950
15,360
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,024
5,691
0
2,165
8,992
2,339
0
1,057
7,935
0
37,807
W
The Morrigan
AkaDeath00
The Morrigan
6,871
935
0
2,829
9,415
2,936
203
4,085
5,030
44,575
1,005
W
3,850
229
0
2,515
11,104
6,582
0
3,871
7,149
15,371
0
L
Thanatos
5,403
1,527
0
6,330
8,955
3,554
0
2,777
5,998
0
41,510
W
10,850
5,279
0
2,405
11,065
6,185
0
3,778
7,117
0
62,675
L
Artio
OGwr3x
Artio
4,593
330
929
5,522
14,662
10,952
0
3,718
10,830
24,597
0
L
7,070
2,344
0
3,163
10,802
5,966
0
5,359
4,957
0
40,686
W
6,848
2,759
0
2,724
11,094
2,539
786
1,524
9,564
0
44,986
W
Chang'e
Zax1234
Chang'e
6,306
812
349
4,538
9,053
2,283
534
520
8,511
38,778
0
L
Discordia
bdubskiii
Discordia
9,705
584
0
1,000
6,884
2,139
0
2,314
4,376
54,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
36,252
411
Minions Killed
369
0
Camps Cleared
0
1,272,775
Distance Traveled
1,257,355
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,621
509
66
5
0
205,420
2
W
The Morrigan
7,749
596
93
7
0
244,064
3
W
Sobek
7,540
580
17
1
0
240,484
4
L
Thanatos
7,324
563
79
6
0
279,744
2
W
Set
9,325
717
117
9
0
290,270
0
L
Artio
6,968
536
35
3
0
257,459
1
L
Bellona
6,733
518
83
6
0
262,922
3
W
Anhur
7,725
594
75
6
0
247,530
6
W
Chang'e
7,516
578
109
8
0
250,427
6
L
Discordia
8,606
662
106
8
0
251,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role