Player Matchup

Ares
Ares
Mikeythenike
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Solo
Bakasura
Bakasura
S1lverBackG
Bakasura
Level 27
God Stats
8W - 6L
1,585 SR
Queue Stats
49W - 31L
1,662 Elo+
Solo
Vamana
Vamana
SouthPoleElf1
Vamana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 31L
1,500 Elo+
Solo
Nemesis
Nemesis
Troytrojan66
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,708 Elo+
Solo
Neith
Neith
theorangesupreme
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,448 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,580 Elo+

VS

Team Averages
Level 18
1,489 SR
1,537 Elo+
Achilles
Achilles
TheHatian664
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,566 Elo+
Solo
Eset
Eset
brubbrforgot0107
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,471 Elo+
Solo
Cthulhu
Cthulhu
pi-to_cor-to
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 82L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
sbourn91
Tsukuyomi
Level 23
God Stats
3W - 3L
1,366 SR
Queue Stats
20W - 21L
1,498 Elo+
Solo
Hachiman
Hachiman
scalar-sake3
Hachiman
Level 18
God Stats
5W - 5L
1,578 SR
Queue Stats
161W - 151L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
10,545
310
167
4,290
1,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
S1lverBackG
Bakasura
20
22 / 4 / 8
20,769
611
46,259
42,152
30,273
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 15
20,017
589
32,329
47,347
61,885
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Troytrojan66
Nemesis
8
0 / 8 / 3
9,376
276
2,569
7,659
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 8 / 11
17,855
525
31,925
27,852
14,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TheHatian664
Achilles
20
9 / 7 / 6
18,140
534
24,548
36,602
49,071
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 16 / 5
15,309
450
9,915
21,909
11,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
pi-to_cor-to
Cthulhu
20
3 / 2 / 8
15,953
469
13,993
31,929
47,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
sbourn91
Tsukuyomi
20
5 / 8 / 7
17,703
521
21,796
31,342
42,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
scalar-sake3
Hachiman
20
10 / 9 / 1
19,689
579
28,554
33,109
13,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
42
Kills
28
29
Deaths
42
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bakasura
S1lverBackG
Bakasura
22
4
8
6.5
L
9
4
15
4.13
W
Achilles
TheHatian664
Achilles
9
7
6
1.71
L
Nemesis
Troytrojan66
Nemesis
0
8
3
0.19
W
1
16
5
0.22
W
Cthulhu
pi-to_cor-to
Cthulhu
3
2
8
3.5
W
Tsukuyomi
sbourn91
Tsukuyomi
5
8
7
1.06
W
Hachiman
scalar-sake3
Hachiman
10
9
1
1.17
L
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,249
Damage
98,806
129,300
Taken
154,891
110,360
Mitigated
163,137
46,793
Healing
40,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
167
103
0
370
4,290
1,145
0
820
3,366
1,023
0
L
Bakasura
S1lverBackG
Bakasura
46,259
33,261
0
21,609
42,152
30,273
1,873
7,667
34,221
0
178,004
L
32,329
15,572
0
18,456
47,347
61,885
499
9,602
37,377
11,006
120,229
W
Achilles
TheHatian664
Achilles
24,548
12,726
689
5,998
36,602
49,071
1,169
2,914
32,051
416
87,808
L
Nemesis
Troytrojan66
Nemesis
2,569
937
0
326
7,659
2,487
0
959
6,700
0
7,708
W
9,915
2,156
906
1,867
21,909
11,501
3,448
327
20,353
67,936
0
W
Cthulhu
pi-to_cor-to
Cthulhu
13,993
686
2,792
9,457
31,929
47,129
434
1,795
29,412
98,065
0
W
Tsukuyomi
sbourn91
Tsukuyomi
21,796
4,089
0
10,252
31,342
42,122
586
948
28,833
0
163,909
W
Hachiman
scalar-sake3
Hachiman
28,554
21,600
0
8,692
33,109
13,314
3,031
2,656
30,255
0
189,104
L
31,925
5,892
12
6,020
27,852
14,570
2,501
4,672
23,056
0
126,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,562
Gold Earned
86,794
663
Minions Killed
780
0
Camps Cleared
0
2,318,360
Distance Traveled
2,723,179
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,545
310
1
0
0
75,068
2
L
Bakasura
20,769
611
244
7
0
771,306
2
L
Vamana
20,017
589
202
6
0
682,148
4
W
Achilles
18,140
534
109
3
0
611,268
0
L
Nemesis
9,376
276
13
0
0
235,611
1
W
Eset
15,309
450
130
4
0
462,719
2
W
Cthulhu
15,953
469
124
4
0
563,165
4
W
Tsukuyomi
17,703
521
214
6
0
547,778
5
W
Hachiman
19,689
579
203
6
0
538,249
3
L
Neith
17,855
525
203
6
0
554,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role