Player Matchup

Medusa
Medusa
DHeggs90
Medusa
Level 152
God Stats
22W - 16L
1,733 SR
Queue Stats
264W - 315L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
NoiselessPoet
Baron Samedi
Level 145
God Stats
18W - 6L
1,894 SR
Queue Stats
256W - 212L
1,592 Elo+
Party 1
Chaac
Chaac
andromedon
Chaac
Level 107
God Stats
45W - 24L
1,639 SR
Queue Stats
142W - 140L
1,495 Elo+
Party 1
Team Averages
Level 135
1,755 SR
1,500 Elo+

VS

Team Averages
Level 45
1,571 SR
1,465 Elo+
Gilgamesh
Gilgamesh
QueenOfHeartsPLJ
Gilgamesh
Level 44
God Stats
1W - 3L
1,457 SR
Queue Stats
23W - 46L
1,327 Elo+
Party 2
Sobek
Sobek
Templar1
Sobek
Level 68
God Stats
0W - 1L
1,397 SR
Queue Stats
41W - 70L
1,359 Elo+
Party 2
Ganesha
Ganesha
waterboyVLAD
Ganesha
Level 24
God Stats
3W - 3L
1,859 SR
Queue Stats
3W - 4L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DHeggs90
Medusa
10
5 / 2 / 5
7,643
764
6,390
4,460
1,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
NoiselessPoet
Baron Samedi
12
6 / 0 / 8
8,412
841
10,007
4,206
4,179
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
5 / 1 / 10
8,136
814
10,130
12,308
8,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
2 / 6 / 0
6,615
662
6,312
9,040
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Templar1
Sobek
9
1 / 4 / 2
6,827
683
3,258
13,006
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
waterboyVLAD
Ganesha
9
0 / 6 / 2
6,428
643
1,793
10,169
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
3
3
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
DHeggs90
Medusa
5
2
5
3.75
W
Baron Samedi
NoiselessPoet
Baron Samedi
6
0
8
10
L
Gilgamesh
2
6
0
0.33
L
Sobek
Templar1
Sobek
1
4
2
0.5
W
Chaac
5
1
10
10
L
Ganesha
waterboyVLAD
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,527
Damage
11,363
20,974
Taken
32,215
14,022
Mitigated
21,082
8,853
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DHeggs90
Medusa
6,390
3,312
0
0
4,460
1,549
1,321
1,058
3,402
0
14,827
W
Baron Samedi
NoiselessPoet
Baron Samedi
10,007
1,069
1,455
2,711
4,206
4,179
877
1,326
2,880
30,037
0
L
Gilgamesh
6,312
1,855
604
996
9,040
4,164
0
2,585
6,455
0
20,440
L
Sobek
Templar1
Sobek
3,258
185
0
1,498
13,006
11,037
0
4,052
8,954
10,808
0
W
Chaac
10,130
1,688
7
4,680
12,308
8,294
292
2,667
9,641
0
26,427
L
Ganesha
waterboyVLAD
Ganesha
1,793
485
0
1,261
10,169
5,881
0
3,370
6,799
9,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
19,870
97
Minions Killed
73
0
Camps Cleared
0
547,453
Distance Traveled
478,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,643
764
33
3
0
168,862
0
W
Baron Samedi
8,412
841
41
4
0
183,766
0
L
Gilgamesh
6,615
662
53
5
0
150,759
0
L
Sobek
6,827
683
15
2
0
182,691
0
W
Chaac
8,136
814
23
2
0
194,825
0
L
Ganesha
6,428
643
5
1
0
145,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role