Player Matchup

Cthulhu
Cthulhu
II MikeFOOL II
Cthulhu
Level 149
God Stats
0W - 3L
1,229 SR
Queue Stats
84W - 69L
1,522 Elo+
Solo
Persephone
Persephone
QuackinUrMom
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 201L
1,466 Elo+
Party 3
Kali
Kali
TheeAceOfSpeds
Kali
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 110L
1,495 Elo+
Party 3
Chiron
Chiron
phantomphoenix18
Chiron
Level 79
God Stats
7W - 3L
1,649 SR
Queue Stats
258W - 220L
1,471 Elo+
Party 1
Ymir
Ymir
zHsP-Viper-
Ymir
Level 69
God Stats
10W - 14L
1,504 SR
Queue Stats
144W - 114L
1,510 Elo+
Party 1
Team Averages
Level 108
1,476 SR
1,493 Elo+

VS

Team Averages
Level 105
1,586 SR
1,478 Elo+
Arachne
Arachne
BORRE5052
Arachne
Level 107
God Stats
38W - 19L
1,600 SR
Queue Stats
607W - 566L
1,475 Elo+
Solo
Athena
Athena
B_Rad_0990
Athena
Level 109
God Stats
11W - 9L
1,599 SR
Queue Stats
350W - 375L
1,461 Elo+
Party 2
Artemis
Artemis
MichaelC17
Artemis
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 36L
1,478 Elo+
Solo
Guan Yu
Guan Yu
plasticworld7342
Guan Yu
Level 78
God Stats
3W - 4L
1,419 SR
Queue Stats
330W - 371L
1,521 Elo+
Solo
Sol
Sol
thesuavepenguin
Sol
Level 107
God Stats
4W - 4L
1,813 SR
Queue Stats
358W - 387L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
10,199
537
6,866
15,572
14,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
QuackinUrMom
Persephone
13
2 / 4 / 0
8,807
464
7,200
7,686
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 2
9,822
517
8,069
16,011
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 3
8,911
469
9,690
10,357
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 1
10,387
547
8,102
10,737
15,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BORRE5052
Arachne
17
11 / 2 / 3
11,005
579
14,150
13,908
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
B_Rad_0990
Athena
15
2 / 1 / 6
9,547
502
3,732
11,302
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
MichaelC17
Artemis
16
4 / 3 / 3
9,670
509
12,303
12,316
4,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 3 / 2
9,635
507
5,009
13,520
13,542
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 6
10,531
554
8,602
15,297
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
20
20
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
BORRE5052
Arachne
11
2
3
6.25
W
Athena
B_Rad_0990
Athena
2
1
6
5
L
2
4
6
1.25
W
Artemis
MichaelC17
Artemis
4
3
3
1.83
L
Persephone
QuackinUrMom
Persephone
2
4
0
0.5
L
3
4
2
1
L
2
5
3
0.7
W
1
3
2
0.67
W
2
2
6
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
43,796
60,363
Taken
66,343
43,469
Mitigated
41,267
12,722
Healing
27,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BORRE5052
Arachne
14,150
8,695
0
5,694
13,908
6,524
36
4,824
9,084
0
82,017
W
Athena
B_Rad_0990
Athena
3,732
943
0
3,373
11,302
10,864
0
3,015
8,287
24,468
0
L
6,866
685
223
1,040
15,572
14,344
264
4,227
11,345
41,506
0
W
Artemis
MichaelC17
Artemis
12,303
6,702
0
3,636
12,316
4,622
731
2,602
9,714
0
78,861
L
Persephone
QuackinUrMom
Persephone
7,200
555
0
1,894
7,686
2,289
0
3,193
4,489
31,085
0
L
8,069
3,543
0
5,491
16,011
8,161
0
3,969
12,042
0
68,892
L
9,690
1,749
923
2,114
10,357
3,434
691
601
9,626
0
52,780
W
5,009
1,727
460
5,848
13,520
13,542
0
6,914
6,606
0
55,860
W
8,602
3,314
0
8,355
15,297
5,715
1,190
5,202
10,095
84,409
0
L
8,102
2,892
0
1,037
10,737
15,241
223
343
10,394
71,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,126
Gold Earned
50,388
458
Minions Killed
564
0
Camps Cleared
0
1,761,208
Distance Traveled
1,880,661
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,005
579
118
6
0
429,036
9
W
Athena
9,547
502
40
2
0
404,159
6
L
Cthulhu
10,199
537
63
3
0
336,358
7
W
Artemis
9,670
509
125
7
0
336,916
2
L
Persephone
8,807
464
48
3
0
358,041
8
L
Kali
9,822
517
118
6
0
404,911
2
L
Chiron
8,911
469
94
5
0
348,044
4
W
Guan Yu
9,635
507
129
7
0
352,649
8
W
Sol
10,531
554
152
8
0
357,901
2
L
Ymir
10,387
547
135
7
0
313,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role