Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Latrodecta
Izanami
Level 9
God Stats
3W - 0L
1,745 SR
Queue Stats
6W - 6L
1,183 Elo+
Party 2
Merlin
Merlin
NicoCHF
Merlin
Level 5
God Stats
1W - 1L
1,205 SR
Queue Stats
4W - 4L
1,325 Elo+
Solo
Jormungandr
Jormungandr
Puppydonkey
Jormungandr
Level 33
God Stats
6W - 4L
1,608 SR
Queue Stats
12W - 11L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
Víbe
Gilgamesh
Level 159
God Stats
5W - 3L
1,740 SR
Queue Stats
57W - 55L
1,534 Elo+
Party 2
Team Averages
Level 45
1,560 SR
1,395 Elo+

VS

Team Averages
Level 8
1,666 SR
1,391 Elo+
Jormungandr
Jormungandr
DvaFit
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,096 Elo+
Party 1
Anhur
Anhur
MoonInk
Anhur
Level 7
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 3L
1,475 Elo+
Solo
Anubis
Anubis
PWR_psychic-_-
Anubis
Level 4
God Stats
1W - 4L
1,733 SR
Queue Stats
1W - 9L
1,151 Elo+
Party 1
Neith
Neith
Voja8999
Neith
Level 4
God Stats
12W - 10L
1,735 SR
Queue Stats
39W - 36L
1,699 Elo+
Solo
Raijin
Raijin
狗啃人心
Raijin
Level 18
God Stats
7W - 5L
1,660 SR
Queue Stats
294W - 272L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 3 / 22
11,867
989
17,154
12,020
4,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Latrodecta
Izanami
19
4 / 2 / 20
11,452
954
8,118
10,340
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
NicoCHF
Merlin
20
10 / 8 / 25
13,034
1,086
24,819
13,112
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Puppydonkey
Jormungandr
20
13 / 5 / 27
14,783
1,232
27,867
20,023
19,467
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Víbe
Gilgamesh
20
16 / 5 / 20
15,151
1,263
30,273
22,776
22,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DvaFit
Jormungandr
18
1 / 14 / 15
11,551
963
15,289
34,195
23,758
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
MoonInk
Anhur
18
3 / 7 / 11
11,901
992
10,152
18,517
5,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 16 / 13
11,869
989
7,088
24,669
10,028
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Voja8999
Neith
18
7 / 5 / 9
12,749
1,062
19,935
14,502
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
19
10 / 5 / 6
14,276
1,190
16,489
23,821
7,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
77
47
Kills
23
23
Deaths
47
114
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
22
5
L
Jormungandr
DvaFit
Jormungandr
1
14
15
0.61
W
Izanami
Latrodecta
Izanami
4
2
20
7
L
Anhur
MoonInk
Anhur
3
7
11
1.21
W
Merlin
NicoCHF
Merlin
10
8
25
2.81
L
2
16
13
0.53
W
Jormungandr
Puppydonkey
Jormungandr
13
5
27
5.3
L
Neith
Voja8999
Neith
7
5
9
2.3
W
Gilgamesh
Víbe
Gilgamesh
16
5
20
5.2
L
Raijin
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,231
Damage
68,953
78,271
Taken
115,704
53,308
Mitigated
51,857
8,442
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,154
6,905
0
2,500
12,020
4,026
0
6,346
5,674
0
32,850
L
Jormungandr
DvaFit
Jormungandr
15,289
3,870
0
114
34,195
23,758
0
17,865
14,438
28,132
0
W
Izanami
Latrodecta
Izanami
8,118
5,657
0
1,048
10,340
2,787
0
4,694
5,646
0
15,873
L
Anhur
MoonInk
Anhur
10,152
7,683
0
1,936
18,517
5,791
0
10,900
7,617
0
38,522
W
Merlin
NicoCHF
Merlin
24,819
4,290
279
1,403
13,112
4,291
0
8,291
4,821
38,587
0
L
7,088
873
0
1,561
24,669
10,028
0
12,684
11,985
14,805
0
W
Jormungandr
Puppydonkey
Jormungandr
27,867
9,788
0
2,740
20,023
19,467
0
8,095
11,928
58,247
0
L
Neith
Voja8999
Neith
19,935
11,614
0
2,060
14,502
4,852
0
7,030
7,472
0
38,997
W
Gilgamesh
Víbe
Gilgamesh
30,273
7,540
0
472
22,776
22,737
0
11,440
10,501
14,041
36,640
L
Raijin
16,489
1,324
0
765
23,821
7,428
0
13,484
10,337
34,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,287
Gold Earned
62,346
190
Minions Killed
157
9
Camps Cleared
6
1,005,196
Distance Traveled
936,563
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,867
989
23
2
2
184,802
1
L
Jormungandr
11,551
963
29
2
0
199,988
1
W
Izanami
11,452
954
28
2
1
191,408
0
L
Anhur
11,901
992
43
4
5
178,036
0
W
Merlin
13,034
1,086
25
2
0
182,016
2
L
Anubis
11,869
989
12
1
0
125,838
1
W
Jormungandr
14,783
1,232
80
7
2
213,013
0
L
Neith
12,749
1,062
38
3
0
218,901
0
W
Gilgamesh
15,151
1,263
34
3
4
233,957
0
L
Raijin
14,276
1,190
35
3
1
213,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role