Player Matchup

Osiris
Osiris
BarbeeBabe
Osiris
Level 121
God Stats
1W - 1L
1,229 SR
Queue Stats
203W - 208L
1,534 Elo+
Solo
Khepri
Khepri
DavidMikro
Khepri
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 36L
1,663 Elo+
Party 1
Chernobog
Chernobog
Dextralegacy
Chernobog
Level 126
God Stats
3W - 2L
1,616 SR
Queue Stats
145W - 94L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
Divine Mig
Gilgamesh
Level 115
God Stats
1W - 1L
1,611 SR
Queue Stats
52W - 35L
1,574 Elo+
Party 1
Tiamat
Tiamat
bigwetrag
Tiamat
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 93L
1,578 Elo+
Party 1
Team Averages
Level 113
1,491 SR
1,608 Elo+

VS

Team Averages
Level 132
1,528 SR
1,503 Elo+
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Albo_mg13
Hou Yi
Level 123
God Stats
6W - 12L
1,593 SR
Queue Stats
349W - 369L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
Thesmile49
Gilgamesh
Level 128
God Stats
13W - 4L
1,545 SR
Queue Stats
404W - 400L
1,507 Elo+
Party 2
Anhur
Anhur
lDiegO26l
Anhur
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 36L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BarbeeBabe
Osiris
19
3 / 5 / 16
11,958
703
13,849
22,183
26,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
DavidMikro
Khepri
17
1 / 7 / 14
11,519
678
8,696
20,668
27,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Dextralegacy
Chernobog
20
9 / 5 / 14
13,483
793
28,516
16,341
7,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Divine Mig
Gilgamesh
20
4 / 3 / 16
12,747
750
20,800
29,758
22,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
bigwetrag
Tiamat
20
10 / 2 / 13
13,291
782
22,141
12,762
6,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 6 / 8
11,551
679
10,994
15,111
6,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
 
Athena
17
3 / 6 / 13
10,545
620
11,491
26,999
35,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Albo_mg13
Hou Yi
19
7 / 4 / 7
11,880
699
17,694
16,533
9,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Thesmile49
Gilgamesh
19
7 / 7 / 8
13,069
769
22,815
28,903
22,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
lDiegO26l
Anhur
19
1 / 4 / 10
11,047
650
18,154
15,108
7,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
68
27
Kills
22
22
Deaths
27
73
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
6
8
1.33
L
Athena
 
Athena
3
6
13
1.58
L
Hou Yi
Albo_mg13
Hou Yi
7
4
7
2.63
W
Osiris
BarbeeBabe
Osiris
3
5
16
2.2
W
Khepri
DavidMikro
Khepri
1
7
14
1.14
W
Chernobog
Dextralegacy
Chernobog
9
5
14
3.2
W
Gilgamesh
Divine Mig
Gilgamesh
4
3
16
4
L
Gilgamesh
Thesmile49
Gilgamesh
7
7
8
1.57
W
Tiamat
bigwetrag
Tiamat
10
2
13
8.25
L
Anhur
lDiegO26l
Anhur
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,002
Damage
81,148
101,712
Taken
102,654
91,370
Mitigated
82,352
45,639
Healing
32,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,994
777
2,172
1,568
15,111
6,676
341
4,761
10,350
27,384
0
L
Athena
 
Athena
11,491
1,851
1,834
3,676
26,999
35,795
0
9,883
17,116
19,533
0
L
Hou Yi
Albo_mg13
Hou Yi
17,694
7,838
1,493
2,178
16,533
9,702
448
4,557
11,976
0
38,374
W
Osiris
BarbeeBabe
Osiris
13,849
4,549
2,137
6,409
22,183
26,590
1,270
7,894
14,026
0
30,430
W
Khepri
DavidMikro
Khepri
8,696
662
2,038
3,682
20,668
27,508
418
3,656
16,733
14,861
0
W
Chernobog
Dextralegacy
Chernobog
28,516
13,329
2,169
5,315
16,341
7,938
2,774
5,296
10,870
0
57,107
W
Gilgamesh
Divine Mig
Gilgamesh
20,800
2,320
1,534
12,022
29,758
22,510
540
3,255
26,188
0
42,128
L
Gilgamesh
Thesmile49
Gilgamesh
22,815
5,168
1,451
9,685
28,903
22,970
476
8,456
20,447
528
38,158
W
Tiamat
bigwetrag
Tiamat
22,141
2,980
3,628
6,705
12,762
6,824
147
2,882
9,570
39,735
0
L
Anhur
lDiegO26l
Anhur
18,154
9,840
4,271
4,161
15,108
7,209
1,834
3,180
11,928
0
33,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
58,092
189
Minions Killed
181
0
Camps Cleared
0
1,597,138
Distance Traveled
1,327,822
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,551
679
38
2
0
279,061
2
L
Athena
10,545
620
11
1
0
269,027
3
L
Hou Yi
11,880
699
51
3
0
257,744
1
W
Osiris
11,958
703
39
2
0
322,847
4
W
Khepri
11,519
678
18
1
0
301,661
0
W
Chernobog
13,483
793
63
4
0
298,018
1
W
Gilgamesh
12,747
750
35
2
0
343,015
3
L
Gilgamesh
13,069
769
37
2
0
289,198
2
W
Tiamat
13,291
782
34
2
0
331,597
5
L
Anhur
11,047
650
44
3
0
232,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role