Player Matchup

Danzaburou
Danzaburou
IVIr_Frank_Dad
Danzaburou
Level 27
God Stats
3W - 4L
1,400 SR
Queue Stats
112W - 115L
1,394 Elo+
Party 2
Kali
Kali
PANTHERSFAN2580
Kali
Level 75
God Stats
30W - 17L
1,487 SR
Queue Stats
417W - 397L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pantherfan750
Morgan Le Fay
Level 44
God Stats
12W - 12L
1,643 SR
Queue Stats
297W - 301L
1,485 Elo+
Party 1
Achilles
Achilles
SeymourDongs
Achilles
Level 120
God Stats
27W - 34L
1,488 SR
Queue Stats
297W - 284L
1,384 Elo+
Party 2
Cabrakan
Cabrakan
side-kicker2000
Cabrakan
Level 142
God Stats
13W - 13L
1,692 SR
Queue Stats
301W - 344L
1,435 Elo+
Party 2
Team Averages
Level 82
1,542 SR
1,439 Elo+

VS

Team Averages
Level 70
1,500 SR
1,482 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Brabo-VTX
Hel
Level 106
God Stats
5W - 4L
1,558 SR
Queue Stats
682W - 640L
1,548 Elo+
Party 3
Jing Wei
Jing Wei
Incekawaii
Jing Wei
Level 47
God Stats
6W - 8L
1,425 SR
Queue Stats
228W - 215L
1,412 Elo+
Solo
Ratatoskr
Ratatoskr
Japa_Noia
Ratatoskr
Level 88
God Stats
6W - 8L
1,515 SR
Queue Stats
487W - 479L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
Pumped_BY_Lopes
Cthulhu
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IVIr_Frank_Dad
Danzaburou
15
5 / 1 / 3
10,141
634
10,365
9,851
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 5
9,338
584
8,997
15,963
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Pantherfan750
Morgan Le Fay
13
1 / 2 / 7
8,145
509
10,314
8,610
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SeymourDongs
Achilles
14
5 / 0 / 2
8,836
552
9,821
8,799
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
13
7 / 0 / 4
8,599
537
8,634
10,952
4,933
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 3 / 0
7,581
474
7,513
15,902
5,937
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 2
7,174
448
7,053
11,536
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Incekawaii
Jing Wei
12
1 / 4 / 0
7,223
451
5,870
11,029
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Japa_Noia
Ratatoskr
11
2 / 6 / 0
7,121
445
5,712
13,508
4,542
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
7,038
440
2,917
11,065
7,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
23
Kills
4
4
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
L
0
5
2
0.2
W
Danzaburou
IVIr_Frank_Dad
Danzaburou
5
1
3
6.5
L
Jing Wei
Incekawaii
Jing Wei
1
4
0
0.25
L
Ratatoskr
Japa_Noia
Ratatoskr
2
6
0
0.33
W
5
1
5
7.5
W
Morgan Le Fay
Pantherfan750
Morgan Le Fay
1
2
7
2.25
L
0
5
1
0.1
W
Achilles
SeymourDongs
Achilles
5
0
2
6
W
Cabrakan
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,131
Damage
29,065
54,175
Taken
63,040
30,202
Mitigated
26,162
17,695
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,513
1,931
0
4,413
15,902
5,937
0
1,658
13,139
0
42,244
L
7,053
325
1,545
5,073
11,536
4,607
0
6,483
5,010
46,996
0
W
Danzaburou
IVIr_Frank_Dad
Danzaburou
10,365
4,947
0
5,161
9,851
3,835
3,228
1,601
8,250
0
63,314
L
Jing Wei
Incekawaii
Jing Wei
5,870
5,056
0
3,056
11,029
3,406
0
3,249
7,619
0
39,579
L
Ratatoskr
Japa_Noia
Ratatoskr
5,712
1,487
0
347
13,508
4,542
0
4,741
8,466
0
38,914
W
8,997
5,335
0
6,114
15,963
6,652
57
2,514
13,449
0
62,881
W
Morgan Le Fay
Pantherfan750
Morgan Le Fay
10,314
620
0
3,064
8,610
3,305
780
4,331
4,279
44,768
0
L
2,917
337
0
1,900
11,065
7,670
0
2,242
8,588
19,813
0
W
Achilles
SeymourDongs
Achilles
9,821
2,096
0
2,027
8,799
11,477
654
0
8,799
0
42,532
W
Cabrakan
8,634
1,175
67
1,262
10,952
4,933
217
1,645
9,307
36,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,059
Gold Earned
36,137
418
Minions Killed
360
0
Camps Cleared
0
1,517,219
Distance Traveled
1,497,235
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,581
474
93
6
0
313,740
1
L
Hel
7,174
448
84
5
0
308,605
6
W
Danzaburou
10,141
634
109
7
0
289,389
0
L
Jing Wei
7,223
451
73
5
0
278,789
3
L
Ratatoskr
7,121
445
70
4
0
323,744
4
W
Kali
9,338
584
107
7
0
337,428
1
W
Morgan Le Fay
8,145
509
85
5
0
296,476
3
L
Cthulhu
7,038
440
40
3
0
272,357
0
W
Achilles
8,836
552
73
5
0
282,828
3
W
Cabrakan
8,599
537
44
3
0
311,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role