Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KoBk TeSTaM3NT
King Arthur
Level 127
God Stats
2W - 2L
1,745 SR
Queue Stats
419W - 429L
1,503 Elo+
Solo
Fenrir
Fenrir
Puppyswarm
Fenrir
Level 124
God Stats
1W - 2L
1,505 SR
Queue Stats
74W - 68L
1,460 Elo+
Solo
Anubis
Anubis
Whamboozle
Anubis
Level 143
God Stats
4W - 4L
1,376 SR
Queue Stats
112W - 110L
1,462 Elo+
Solo
Tiamat
Tiamat
scootindaddy
Tiamat
Level 110
God Stats
1W - 1L
1,795 SR
Queue Stats
125W - 114L
1,477 Elo+
Solo
Team Averages
Level 132
1,584 SR
1,480 Elo+

VS

Team Averages
Level 124
1,564 SR
1,416 Elo+
Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Godset
Zeus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,171 Elo+
Solo
Jing Wei
Jing Wei
Nirvannus
Jing Wei
Level 151
God Stats
4W - 4L
1,517 SR
Queue Stats
541W - 545L
1,411 Elo+
Solo
Hun Batz
Hun Batz
VSVP_FLAKO
Hun Batz
Level 72
God Stats
2W - 1L
1,804 SR
Queue Stats
67W - 66L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 3 / 9
9,819
818
16,041
7,858
3,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KoBk TeSTaM3NT
King Arthur
15
3 / 8 / 12
9,417
785
6,164
18,635
9,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Puppyswarm
Fenrir
12
3 / 5 / 6
8,909
742
4,234
9,822
7,417
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Whamboozle
Anubis
15
4 / 6 / 9
9,092
758
11,423
10,186
5,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
15
3 / 4 / 11
9,512
793
7,353
12,576
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
5 / 5 / 19
10,412
868
5,420
12,846
10,704
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
 
Bacchus
16
2 / 2 / 20
9,615
801
9,773
18,108
25,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
Godset
Zeus
18
13 / 2 / 8
11,100
925
19,619
7,634
3,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Nirvannus
Jing Wei
16
1 / 2 / 14
9,306
776
8,320
7,138
2,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
VSVP_FLAKO
Hun Batz
15
5 / 6 / 11
9,307
776
8,937
12,048
4,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
17
Kills
26
26
Deaths
17
47
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
3
9
2.83
W
Odin
 
Odin
5
5
19
2.9
W
Bacchus
 
Bacchus
2
2
20
6
W
Zeus
Godset
Zeus
13
2
8
8.5
L
King Arthur
KoBk TeSTaM3NT
King Arthur
3
8
12
1.13
W
Jing Wei
Nirvannus
Jing Wei
1
2
14
4
L
Fenrir
Puppyswarm
Fenrir
3
5
6
1.2
W
Hun Batz
VSVP_FLAKO
Hun Batz
5
6
11
1.75
L
Anubis
Whamboozle
Anubis
4
6
9
1.42
L
Tiamat
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
52,069
59,077
Taken
57,774
31,487
Mitigated
47,052
15,998
Healing
21,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,041
3,996
1,013
2,072
7,858
3,310
784
3,864
3,994
29,538
0
W
Odin
 
Odin
5,420
1,646
1,252
2,518
12,846
10,704
403
7,131
5,535
0
12,990
W
Bacchus
 
Bacchus
9,773
1,315
1,669
5,882
18,108
25,878
319
10,094
7,712
15,953
0
W
Zeus
Godset
Zeus
19,619
4,057
1,832
3,062
7,634
3,002
1,086
4,279
3,221
36,252
0
L
King Arthur
KoBk TeSTaM3NT
King Arthur
6,164
1,533
682
2,908
18,635
9,298
331
9,032
9,603
0
11,069
W
Jing Wei
Nirvannus
Jing Wei
8,320
3,605
2,010
1,210
7,138
2,753
3,496
4,404
2,618
0
27,513
L
Fenrir
Puppyswarm
Fenrir
4,234
605
936
726
9,822
7,417
954
5,184
4,638
0
5,098
W
Hun Batz
VSVP_FLAKO
Hun Batz
8,937
2,158
1,097
952
12,048
4,715
0
8,001
3,871
0
16,350
L
Anubis
Whamboozle
Anubis
11,423
353
494
2,570
10,186
5,130
628
4,786
5,400
20,353
0
L
Tiamat
7,353
489
310
4,287
12,576
6,332
126
6,526
6,050
22,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
49,740
100
Minions Killed
135
0
Camps Cleared
0
972,072
Distance Traveled
1,089,916
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,819
818
51
4
0
224,268
2
W
Odin
10,412
868
14
1
0
217,202
1
W
Bacchus
9,615
801
15
1
0
243,854
1
W
Zeus
11,100
925
58
5
0
197,458
0
L
King Arthur
9,417
785
5
0
0
172,146
0
W
Jing Wei
9,306
776
34
3
0
209,133
3
L
Fenrir
8,909
742
2
0
0
188,938
0
W
Hun Batz
9,307
776
14
1
0
222,269
1
L
Anubis
9,092
758
20
2
0
188,935
1
L
Tiamat
9,512
793
22
2
0
197,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role