Player Matchup

Izanami
Izanami
BaldotheBald
Izanami
Level 17
God Stats
7W - 4L
1,369 SR
Queue Stats
12W - 8L
1,336 Elo+
Solo
Bakasura
Bakasura
FelixWasHere
Bakasura
Level 14
God Stats
23W - 13L
1,489 SR
Queue Stats
23W - 13L
1,360 Elo+
Solo
Thanatos
Thanatos
Shad0wDraG0n900
Thanatos
Level 23
God Stats
29W - 47L
1,335 SR
Queue Stats
90W - 120L
1,341 Elo+
Solo
Apollo
Apollo
UndyingLicense6
Apollo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 90L
1,426 Elo+
Solo
Pele
Pele
chickenislord
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,392 Elo+

VS

Team Averages
Level 19
1,351 SR
1,273 Elo+
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bulls_Fan2333
Hercules
Level 20
God Stats
7W - 9L
1,354 SR
Queue Stats
28W - 42L
1,363 Elo+
Solo
Guan Yu
Guan Yu
COROUGHNECK
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,036 Elo+
Solo
Xbalanque
Xbalanque
KillMo17
Xbalanque
Level 21
God Stats
3W - 5L
1,274 SR
Queue Stats
14W - 37L
1,183 Elo+
Solo
Ne Zha
Ne Zha
StonyToni3586
Ne Zha
Level 21
God Stats
1W - 4L
1,126 SR
Queue Stats
128W - 148L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaldotheBald
Izanami
18
3 / 1 / 8
11,338
945
23,094
8,166
3,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
FelixWasHere
Bakasura
18
4 / 0 / 10
11,090
924
15,839
9,246
3,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
18
4 / 2 / 9
11,363
947
10,071
7,469
3,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 0 / 12
11,519
960
9,934
10,299
6,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 0 / 9
11,824
985
20,808
11,338
4,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 4 / 0
10,853
904
15,909
29,273
22,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Bulls_Fan2333
Hercules
17
1 / 4 / 2
10,958
913
10,192
27,705
22,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
COROUGHNECK
Guan Yu
16
0 / 1 / 1
9,232
769
470
2,698
2,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
KillMo17
Xbalanque
16
0 / 4 / 2
9,842
820
9,319
15,950
16,275
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 0
10,200
850
4,055
12,010
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
19
Kills
3
3
Deaths
19
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
0
0.5
W
Izanami
BaldotheBald
Izanami
3
1
8
7
L
Hercules
Bulls_Fan2333
Hercules
1
4
2
0.5
L
Guan Yu
COROUGHNECK
Guan Yu
0
1
1
0.5
W
Bakasura
FelixWasHere
Bakasura
4
0
10
9
L
Xbalanque
KillMo17
Xbalanque
0
4
2
0.25
W
Thanatos
4
2
9
4.25
L
0
6
0
0
W
2
0
12
8
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,746
Damage
39,945
46,518
Taken
87,636
21,508
Mitigated
72,654
14,810
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
15,909
207
135
8,748
29,273
22,546
0
0
28,132
50,221
0
W
Izanami
BaldotheBald
Izanami
23,094
12,898
58
2,420
8,166
3,336
0
3,385
4,781
0
53,734
L
Hercules
Bulls_Fan2333
Hercules
10,192
2,482
0
5,587
27,705
22,299
0
0
26,418
0
39,856
L
Guan Yu
COROUGHNECK
Guan Yu
470
111
85
214
2,698
2,184
0
0
2,698
0
3,458
W
Bakasura
FelixWasHere
Bakasura
15,839
9,539
0
1,795
9,246
3,736
0
2,415
6,831
0
17,146
L
Xbalanque
KillMo17
Xbalanque
9,319
3,695
0
0
15,950
16,275
0
0
15,496
100
27,903
W
Thanatos
10,071
3,613
0
5,061
7,469
3,221
0
2,029
5,440
0
24,809
L
4,055
1,378
0
1,372
12,010
9,350
0
0
11,460
0
10,637
W
9,934
7,582
0
2,223
10,299
6,498
0
3,900
6,399
0
29,546
W
20,808
7,734
0
3,253
11,338
4,717
0
4,270
7,068
0
37,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,134
Gold Earned
51,085
221
Minions Killed
250
5
Camps Cleared
4
1,177,138
Distance Traveled
812,127
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,853
904
105
9
0
228,019
0
W
Izanami
11,338
945
80
7
0
204,702
1
L
Hercules
10,958
913
77
6
3
221,112
0
L
Guan Yu
9,232
769
1
0
0
56,757
1
W
Bakasura
11,090
924
21
2
0
274,590
6
L
Xbalanque
9,842
820
53
4
0
182,719
1
W
Thanatos
11,363
947
28
2
3
246,550
0
L
Ne Zha
10,200
850
14
1
1
123,520
2
W
Apollo
11,519
960
38
3
2
201,591
0
W
Pele
11,824
985
54
5
0
249,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role