Player Matchup

Arachne
Arachne
 
Arachne
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Esrikman123
Mulan
Level 7
God Stats
2W - 4L
1,361 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Yemoja
Yemoja
Noxxc13
Yemoja
Level 16
God Stats
12W - 6L
1,627 SR
Queue Stats
227W - 213L
1,380 Elo+
Solo
Artemis
Artemis
RDMG11
Artemis
Level 29
God Stats
14W - 14L
1,562 SR
Queue Stats
78W - 102L
1,413 Elo+
Solo
Zeus
Zeus
redgarin2000
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,358 Elo+

VS

Team Averages
Level 20
1,420 SR
1,394 Elo+
Scylla
Scylla
KaySaut
Scylla
Level 27
God Stats
62W - 39L
1,341 SR
Queue Stats
118W - 114L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
Raggaa
Gilgamesh
Level 27
God Stats
25W - 21L
1,484 SR
Queue Stats
368W - 414L
1,452 Elo+
Solo
Fafnir
Fafnir
ThePrestigeToast
Fafnir
Level 23
God Stats
3W - 2L
1,439 SR
Queue Stats
39W - 40L
1,409 Elo+
Solo
Apollo
Apollo
WackLack
Apollo
Level 16
God Stats
7W - 10L
1,435 SR
Queue Stats
69W - 74L
1,413 Elo+
Party 1
King Arthur
King Arthur
longjohnn
King Arthur
Level 8
God Stats
11W - 13L
1,402 SR
Queue Stats
38W - 45L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 0 / 6
9,092
649
9,707
8,065
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
7,005
500
5,989
7,801
5,559
Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Noxxc13
Yemoja
11
1 / 0 / 4
7,093
507
2,402
4,888
3,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
RDMG11
Artemis
12
4 / 1 / 4
7,113
508
7,564
8,195
2,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 2
8,008
572
5,386
3,889
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KaySaut
Scylla
12
1 / 4 / 0
7,021
502
2,539
5,736
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Raggaa
Gilgamesh
8
1 / 6 / 2
6,030
431
3,825
8,694
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 3 / 1
5,358
383
3,242
9,033
8,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
WackLack
Apollo
10
0 / 3 / 1
6,174
441
3,765
7,619
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
longjohnn
King Arthur
12
3 / 4 / 0
6,967
498
5,810
12,014
5,354
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
6
11
W
2
3
2
1
L
Scylla
KaySaut
Scylla
1
4
0
0.25
W
Yemoja
Noxxc13
Yemoja
1
0
4
3
W
Artemis
RDMG11
Artemis
4
1
4
6
L
Gilgamesh
Raggaa
Gilgamesh
1
6
2
0.33
L
0
3
1
0.17
L
Apollo
WackLack
Apollo
0
3
1
0.17
L
King Arthur
longjohnn
King Arthur
3
4
0
0.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,048
Damage
19,181
32,838
Taken
43,096
16,626
Mitigated
21,987
14,677
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,707
6,509
0
6,101
8,065
4,015
2,162
1,200
6,847
0
58,985
W
5,989
1,581
0
1,775
7,801
5,559
64
0
7,801
0
29,523
L
Scylla
KaySaut
Scylla
2,539
183
0
785
5,736
1,812
0
3,941
1,458
38,953
0
W
Yemoja
Noxxc13
Yemoja
2,402
1,211
898
669
4,888
3,477
395
1,489
3,399
20,653
0
W
Artemis
RDMG11
Artemis
7,564
4,071
0
4,079
8,195
2,519
468
1,653
6,542
0
38,728
L
Gilgamesh
Raggaa
Gilgamesh
3,825
901
0
402
8,694
4,193
0
1,204
7,468
0
30,271
L
3,242
1,081
62
1,320
9,033
8,245
0
1,335
7,698
12,615
0
L
Apollo
WackLack
Apollo
3,765
1,493
0
1,530
7,619
2,383
0
949
6,670
0
37,880
L
King Arthur
longjohnn
King Arthur
5,810
1,158
0
2,589
12,014
5,354
310
0
12,014
0
31,708
W
5,386
379
0
1,155
3,889
1,056
333
1,591
2,172
40,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
31,550
357
Minions Killed
315
0
Camps Cleared
0
1,243,694
Distance Traveled
1,267,006
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,092
649
99
7
0
309,145
1
W
Mulan
7,005
500
60
4
0
238,021
0
L
Scylla
7,021
502
81
6
0
250,311
3
W
Yemoja
7,093
507
35
3
0
216,541
1
W
Artemis
7,113
508
68
5
0
220,855
2
L
Gilgamesh
6,030
431
57
4
0
261,590
2
L
Fafnir
5,358
383
16
1
0
217,734
1
L
Apollo
6,174
441
91
7
0
264,942
1
L
King Arthur
6,967
498
70
5
0
272,429
0
W
Zeus
8,008
572
95
7
0
259,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role