Player Matchup

Chronos
Chronos
DVNNYT
Chronos
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 92L
1,650 Elo+
Solo
Khepri
Khepri
OMG-ITZ-RKO
Khepri
Level 28
God Stats
20W - 11L
1,836 SR
Queue Stats
139W - 147L
1,696 Elo+
Party 2
Cthulhu
Cthulhu
Omg-itz-Acey
Cthulhu
Level 27
God Stats
1W - 2L
1,485 SR
Queue Stats
114W - 100L
1,690 Elo+
Party 2
Thor
Thor
unknown9678i
Thor
Level 27
God Stats
3W - 1L
1,825 SR
Queue Stats
61W - 38L
1,636 Elo+
Solo
Chernobog
Chernobog
yorthiar
Chernobog
Level 29
God Stats
5W - 7L
1,473 SR
Queue Stats
146W - 131L
1,564 Elo+
Solo
Team Averages
Level 26
1,624 SR
1,647 Elo+

VS

Team Averages
Level 39
1,597 SR
1,636 Elo+
Chaac
Chaac
Justin455238
Chaac
Level 23
God Stats
2W - 0L
1,607 SR
Queue Stats
129W - 140L
1,610 Elo+
Solo
Loki
Loki
LilSaccJr
Loki
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 87L
1,585 Elo+
Solo
Aphrodite
Aphrodite
Miss-Codeine-
Aphrodite
Level 5
God Stats
2W - 0L
1,794 SR
Queue Stats
3W - 0L
1,835 Elo+
Party 1
Artemis
Artemis
True_Human09
Artemis
Level 122
God Stats
1W - 1L
1,675 SR
Queue Stats
77W - 69L
1,606 Elo+
Party 1
Merlin
Merlin
Wet4Redfield
Merlin
Level 19
God Stats
10W - 3L
1,408 SR
Queue Stats
30W - 21L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DVNNYT
Chronos
17
2 / 7 / 3
10,626
531
10,457
15,528
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 4 / 4
8,251
413
4,504
15,420
16,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Omg-itz-Acey
Cthulhu
16
4 / 4 / 0
9,676
484
10,991
15,890
20,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 8 / 3
9,849
492
5,947
18,061
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
yorthiar
Chernobog
15
2 / 4 / 1
9,277
464
6,009
12,444
5,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
11,768
588
14,088
17,182
12,959
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
20
10 / 2 / 9
12,570
629
14,888
14,683
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Miss-Codeine-
Aphrodite
13
1 / 1 / 11
8,787
439
4,977
11,580
4,829
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
True_Human09
Artemis
19
3 / 1 / 4
11,422
571
9,340
11,328
3,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
9 / 2 / 7
11,562
578
15,824
9,810
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
9
Kills
27
27
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chronos
DVNNYT
Chronos
2
7
3
0.5
W
4
3
9
2.83
W
Loki
10
2
9
7.25
W
Aphrodite
Miss-Codeine-
Aphrodite
1
1
11
6.5
L
Khepri
0
4
4
0.5
L
Cthulhu
Omg-itz-Acey
Cthulhu
4
4
0
1
W
Artemis
True_Human09
Artemis
3
1
4
5
W
Merlin
9
2
7
6.25
L
1
8
3
0.31
L
Chernobog
yorthiar
Chernobog
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
59,117
77,343
Taken
64,583
54,734
Mitigated
30,447
18,981
Healing
29,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DVNNYT
Chronos
10,457
3,431
0
2,203
15,528
6,019
0
3,594
11,934
69,263
0
W
14,088
2,408
0
5,708
17,182
12,959
0
10,059
6,172
0
71,292
W
Loki
14,888
2,710
0
6,134
14,683
5,211
787
5,682
8,724
0
88,825
W
Aphrodite
Miss-Codeine-
Aphrodite
4,977
1,041
4,493
6,561
11,580
4,829
128
3,578
7,700
32,257
0
L
Khepri
4,504
348
0
2,186
15,420
16,331
0
7,058
8,362
22,354
0
L
Cthulhu
Omg-itz-Acey
Cthulhu
10,991
895
207
4,330
15,890
20,006
0
2,762
13,128
53,137
0
W
Artemis
True_Human09
Artemis
9,340
4,074
0
3,776
11,328
3,937
3,370
1,921
9,254
0
95,192
W
Merlin
15,824
699
0
2,985
9,810
3,511
413
3,379
6,405
79,772
0
L
5,947
1,555
0
5,594
18,061
7,065
625
3,278
14,783
0
66,805
L
Chernobog
yorthiar
Chernobog
6,009
3,409
0
4,461
12,444
5,313
84
4,109
8,335
0
64,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
56,109
506
Minions Killed
616
0
Camps Cleared
0
1,896,444
Distance Traveled
1,924,468
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,626
531
137
7
0
368,482
2
W
Chaac
11,768
588
140
7
0
361,722
2
W
Loki
12,570
629
138
7
0
449,447
1
W
Aphrodite
8,787
439
51
3
0
385,365
1
L
Khepri
8,251
413
32
2
0
384,699
2
L
Cthulhu
9,676
484
94
5
0
395,882
7
W
Artemis
11,422
571
164
8
0
350,303
3
W
Merlin
11,562
578
123
6
0
377,631
2
L
Thor
9,849
492
121
6
0
379,456
4
L
Chernobog
9,277
464
122
6
0
367,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role