Player Matchup

Thanatos
Thanatos
Merello97
Thanatos
Level 55
God Stats
16W - 25L
1,372 SR
Queue Stats
73W - 113L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
ZeusJinchuriki
Gilgamesh
Level 48
God Stats
2W - 6L
1,355 SR
Queue Stats
7W - 22L
1,217 Elo+
Party 3
Ares
Ares
afatalsniper
Ares
Level 61
God Stats
4W - 6L
1,791 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 3
Hades
Hades
gordaco01
Hades
Level 47
God Stats
84W - 94L
1,450 SR
Queue Stats
142W - 151L
1,423 Elo+
Party 2
Izanami
Izanami
liljames3x
Izanami
Level 85
God Stats
1W - 3L
1,734 SR
Queue Stats
11W - 28L
1,258 Elo+
Party 3
Team Averages
Level 59
1,540 SR
1,293 Elo+

VS

Team Averages
Level 67
1,442 SR
1,404 Elo+
Serqet
Serqet
EVOLVETHEREALOJ
Serqet
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 290L
1,476 Elo+
Party 1
Neith
Neith
GiftedWord7772
Neith
Level 18
God Stats
30W - 30L
1,478 SR
Queue Stats
98W - 98L
1,328 Elo+
Party 1
Ymir
Ymir
HAnz177674
Ymir
Level 79
God Stats
39W - 43L
1,534 SR
Queue Stats
287W - 275L
1,397 Elo+
Party 1
Olorun
Olorun
Whatchamacall
Olorun
Level 87
God Stats
7W - 7L
1,470 SR
Queue Stats
269W - 218L
1,415 Elo+
Party 1
Osiris
Osiris
s_awad9
Osiris
Level 48
God Stats
24W - 25L
1,226 SR
Queue Stats
84W - 86L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Merello97
Thanatos
7
0 / 6 / 1
4,609
461
2,421
8,103
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ZeusJinchuriki
Gilgamesh
9
0 / 1 / 1
4,997
500
2,386
4,589
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,815
482
1,631
4,419
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
gordaco01
Hades
9
1 / 3 / 0
4,836
484
2,717
4,977
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
liljames3x
Izanami
8
1 / 1 / 0
4,931
493
2,446
2,430
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,281
628
3,638
5,329
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 2
5,173
517
1,809
2,330
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 1
5,416
542
1,147
5,853
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
6 / 0 / 0
7,096
710
4,929
4,596
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
s_awad9
Osiris
9
1 / 1 / 2
5,726
573
3,501
4,674
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
0
0
2
1
W
1
1
1
1.5
L
Thanatos
Merello97
Thanatos
0
6
1
0.08
W
6
0
0
6
L
Gilgamesh
ZeusJinchuriki
Gilgamesh
0
1
1
0.5
L
0
1
0
0
L
Hades
gordaco01
Hades
1
3
0
0.33
L
Izanami
liljames3x
Izanami
1
1
0
1
W
Osiris
s_awad9
Osiris
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,601
Damage
15,024
24,518
Taken
22,782
10,383
Mitigated
10,694
6,438
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,638
1,101
0
926
5,329
1,992
261
1,033
4,296
0
27,456
W
1,809
977
141
1,711
2,330
519
225
490
1,840
0
18,980
W
1,147
171
131
1,473
5,853
4,253
0
1,138
4,715
22,109
0
L
Thanatos
Merello97
Thanatos
2,421
642
0
3,692
8,103
2,204
0
2,236
5,737
0
18,631
W
4,929
2,176
0
2,178
4,596
1,707
578
1,704
2,892
35,482
4,189
L
Gilgamesh
ZeusJinchuriki
Gilgamesh
2,386
750
0
727
4,589
2,015
0
0
4,441
0
14,867
L
1,631
131
0
619
4,419
3,412
0
917
3,282
10,831
0
L
Hades
gordaco01
Hades
2,717
0
94
845
4,977
1,992
249
2,226
2,583
17,771
0
L
Izanami
liljames3x
Izanami
2,446
1,710
0
461
2,430
760
0
230
2,024
0
24,659
W
Osiris
s_awad9
Osiris
3,501
1,549
0
1,857
4,674
2,223
529
287
4,387
0
23,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
29,692
172
Minions Killed
255
0
Camps Cleared
0
960,954
Distance Traveled
944,489
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,281
628
53
5
0
225,474
1
W
Neith
5,173
517
45
5
0
162,969
4
W
Ymir
5,416
542
31
3
0
177,674
1
L
Thanatos
4,609
461
45
5
0
195,676
0
W
Olorun
7,096
710
73
7
0
169,840
3
L
Gilgamesh
4,997
500
31
3
0
214,287
4
L
Ares
4,815
482
13
1
0
179,508
4
L
Hades
4,836
484
26
3
0
192,224
2
L
Izanami
4,931
493
57
6
0
179,259
1
W
Osiris
5,726
573
53
5
0
208,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role