Player Matchup

Chang'e
Chang'e
AdiosAuba
Chang'e
Level 29
God Stats
7W - 14L
1,387 SR
Queue Stats
151W - 211L
1,361 Elo+
Party 3
Sobek
Sobek
ERICFRANCO2006
Sobek
Level 34
God Stats
4W - 11L
1,306 SR
Queue Stats
90W - 135L
1,275 Elo+
Party 3
Fenrir
Fenrir
Luckyax93
Fenrir
Level 62
God Stats
5W - 13L
1,215 SR
Queue Stats
598W - 631L
1,365 Elo+
Party 3
Merlin
Merlin
jorgeswrezcl1
Merlin
Level 88
God Stats
0W - 2L
1,336 SR
Queue Stats
90W - 103L
1,394 Elo+
Solo
Izanami
Izanami
mianafamily
Izanami
Level 28
God Stats
0W - 1L
1,312 SR
Queue Stats
108W - 150L
1,368 Elo+
Party 3
Team Averages
Level 48
1,311 SR
1,352 Elo+

VS

Team Averages
Level 85
1,581 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
GingerOverlord3
Kali
Level 143
God Stats
6W - 6L
1,647 SR
Queue Stats
273W - 284L
1,531 Elo+
Party 1
Odin
Odin
MolagDrow
Odin
Level 140
God Stats
10W - 13L
1,447 SR
Queue Stats
353W - 338L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xRQ_ReApErZ_x
Morgan Le Fay
Level 13
God Stats
2W - 0L
1,790 SR
Queue Stats
16W - 9L
1,543 Elo+
Party 1
Hercules
Hercules
xVapeNationxx
Hercules
Level 64
God Stats
36W - 18L
1,520 SR
Queue Stats
413W - 452L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdiosAuba
Chang'e
9
1 / 3 / 0
5,188
519
3,234
4,844
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 5 / 1
4,915
492
1,811
6,285
4,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Luckyax93
Fenrir
8
1 / 3 / 2
5,376
538
4,384
7,395
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
4,960
496
1,686
5,100
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mianafamily
Izanami
7
0 / 6 / 3
4,565
457
2,374
6,625
1,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
7 / 2 / 4
6,492
649
8,187
6,638
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
7 / 0 / 3
7,190
719
5,400
7,015
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
9
2 / 2 / 8
6,064
606
2,806
6,596
3,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
xRQ_ReApErZ_x
Morgan Le Fay
10
4 / 1 / 1
6,076
608
4,082
4,910
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
xVapeNationxx
Hercules
11
1 / 1 / 2
5,898
590
2,132
6,170
2,462
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
21
21
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
4
4.5
L
Chang'e
AdiosAuba
Chang'e
1
3
0
0.33
L
2
5
1
0.5
W
7
0
3
8.5
L
Fenrir
Luckyax93
Fenrir
1
3
2
0.67
W
Odin
2
2
8
3
L
1
4
1
0.38
L
Izanami
mianafamily
Izanami
0
6
3
0.25
W
Morgan Le Fay
xRQ_ReApErZ_x
Morgan Le Fay
4
1
1
4.5
W
Hercules
xVapeNationxx
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
22,607
30,249
Taken
31,329
10,873
Mitigated
12,455
5,312
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,187
3,886
0
3,903
6,638
1,578
1,763
399
6,239
36,256
0
L
Chang'e
AdiosAuba
Chang'e
3,234
441
116
1,494
4,844
1,157
225
0
4,844
22,399
0
L
1,811
303
0
796
6,285
4,234
0
3,282
2,990
8,666
0
W
5,400
2,107
0
4,173
7,015
3,132
0
1,750
5,265
0
38,397
L
Fenrir
Luckyax93
Fenrir
4,384
1,145
0
1,420
7,395
2,226
0
2,556
4,839
0
24,441
W
Odin
2,806
679
0
620
6,596
3,199
0
1,043
5,553
0
12,926
L
1,686
80
0
325
5,100
1,599
0
2,235
2,865
24,662
0
L
Izanami
mianafamily
Izanami
2,374
1,519
50
1,111
6,625
1,657
0
4,196
2,429
0
19,562
W
Morgan Le Fay
xRQ_ReApErZ_x
Morgan Le Fay
4,082
410
0
1,883
4,910
2,084
806
1,296
3,614
31,522
0
W
Hercules
xVapeNationxx
Hercules
2,132
343
0
3,050
6,170
2,462
202
2,243
3,927
0
26,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
31,720
195
Minions Killed
281
0
Camps Cleared
0
861,510
Distance Traveled
973,929
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,492
649
67
7
0
154,981
0
L
Chang'e
5,188
519
57
6
0
162,302
0
L
Sobek
4,915
492
15
2
0
169,176
0
W
Kali
7,190
719
70
7
0
232,986
3
L
Fenrir
5,376
538
46
5
0
197,142
0
W
Odin
6,064
606
22
2
0
202,855
3
L
Merlin
4,960
496
41
4
0
169,336
2
L
Izanami
4,565
457
36
4
0
163,554
0
W
Morgan Le Fay
6,076
608
51
5
0
182,996
1
W
Hercules
5,898
590
71
7
0
200,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role