Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Im Trollzie XD
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 152L
1,492 Elo+
Party 1
Artio
Artio
imZombieXD
Artio
Level 103
God Stats
3W - 2L
1,373 SR
Queue Stats
120W - 86L
1,560 Elo+
Party 1
Team Averages
Level 115
1,458 SR
1,517 Elo+

VS

Team Averages
Level 118
1,589 SR
1,556 Elo+
Artemis
Artemis
GenoR8tor
Artemis
Level 66
God Stats
5W - 1L
1,610 SR
Queue Stats
30W - 22L
1,600 Elo+
Party 2
Kuzenbo
Kuzenbo
Roxtren
Kuzenbo
Level 155
God Stats
7W - 3L
1,712 SR
Queue Stats
207W - 213L
1,528 Elo+
Solo
Tiamat
Tiamat
shadowbriman
Tiamat
Level 134
God Stats
13W - 18L
1,445 SR
Queue Stats
349W - 316L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 3 / 2
8,060
733
10,546
9,318
6,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 2
7,047
641
3,453
9,106
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
11
1 / 3 / 3
7,033
639
6,040
14,430
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GenoR8tor
Artemis
11
1 / 4 / 6
7,408
673
8,312
7,924
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Roxtren
Kuzenbo
12
3 / 2 / 5
8,385
762
5,738
13,577
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
5 / 0 / 4
8,349
759
11,026
6,393
3,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
9
9
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
2
1.67
W
Artemis
GenoR8tor
Artemis
1
4
6
1
L
1
3
2
0.67
W
Kuzenbo
Roxtren
Kuzenbo
3
2
5
2.75
L
Artio
1
3
3
0.83
W
Tiamat
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
25,076
32,854
Taken
27,894
18,882
Mitigated
18,702
7,850
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,546
807
0
1,802
9,318
6,032
0
5,553
3,765
39,415
0
W
Artemis
GenoR8tor
Artemis
8,312
4,341
365
1,987
7,924
2,272
549
5,121
2,722
0
24,081
L
3,453
900
0
262
9,106
3,306
308
5,355
3,751
0
13,392
W
Kuzenbo
Roxtren
Kuzenbo
5,738
2,062
555
4,518
13,577
12,857
185
6,976
6,159
20,465
0
L
Artio
6,040
609
561
5,225
14,430
9,544
0
5,856
8,574
15,402
0
W
Tiamat
11,026
1,110
0
1,668
6,393
3,573
740
3,585
2,427
29,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
24,142
112
Minions Killed
123
0
Camps Cleared
0
637,519
Distance Traveled
625,736
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,060
733
61
6
0
212,361
0
W
Artemis
7,408
673
38
3
0
187,037
0
L
Da Ji
7,047
641
31
3
0
209,331
0
W
Kuzenbo
8,385
762
28
3
0
215,928
2
L
Artio
7,033
639
20
2
0
215,827
1
W
Tiamat
8,349
759
57
5
0
222,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role