Player Matchup

Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Airhead61
Thanatos
Level 69
God Stats
10W - 11L
1,355 SR
Queue Stats
342W - 421L
1,394 Elo+
Party 2
Ymir
Ymir
Junes22
Ymir
Level 44
God Stats
21W - 21L
1,445 SR
Queue Stats
131W - 156L
1,322 Elo+
Party 2
Ao Kuang
Ao Kuang
NativeBoy694059
Ao Kuang
Level 49
God Stats
4W - 0L
1,778 SR
Queue Stats
11W - 4L
1,556 Elo+
Party 1
Izanami
Izanami
rissroxx
Izanami
Level 88
God Stats
24W - 36L
1,532 SR
Queue Stats
113W - 169L
1,393 Elo+
Solo
Team Averages
Level 53
1,522 SR
1,433 Elo+

VS

Team Averages
Level 74
1,518 SR
1,358 Elo+
Ullr
Ullr
Alematheo2300
Ullr
Level 17
God Stats
5W - 11L
1,301 SR
Queue Stats
48W - 70L
1,307 Elo+
Party 3
Guan Yu
Guan Yu
DesertOctopus
Guan Yu
Level 125
God Stats
7W - 5L
1,828 SR
Queue Stats
425W - 398L
1,526 Elo+
Solo
Ne Zha
Ne Zha
TheTiredIsland
Ne Zha
Level 48
God Stats
23W - 32L
1,409 SR
Queue Stats
138W - 203L
1,284 Elo+
Party 4
Merlin
Merlin
rodrigosebas2300
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 3
Athena
Athena
vDylan27
Athena
Level 81
God Stats
7W - 12L
1,552 SR
Queue Stats
226W - 342L
1,351 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 8 / 5
10,233
539
13,173
13,990
8,665
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Airhead61
Thanatos
15
5 / 3 / 4
9,546
502
9,039
13,671
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Junes22
Ymir
14
4 / 4 / 8
9,429
496
8,831
17,023
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
13
3 / 5 / 4
8,352
440
7,873
13,127
3,802
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
rissroxx
Izanami
15
3 / 6 / 5
9,371
493
10,105
12,684
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
7,234
381
1,179
10,021
2,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
14
8 / 3 / 5
11,087
584
14,779
18,182
17,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 5 / 6
9,422
496
10,530
12,748
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 4
8,901
468
4,897
8,014
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
vDylan27
Athena
16
9 / 6 / 8
10,163
535
14,182
23,228
13,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
52
23
Kills
25
26
Deaths
23
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
8
5
1.31
W
Thanatos
Airhead61
Thanatos
5
3
4
2.33
L
0
7
4
0.29
L
Guan Yu
8
3
5
3.5
W
Ymir
Junes22
Ymir
4
4
8
2
W
Ao Kuang
3
5
4
1
L
6
5
6
1.8
W
Izanami
rissroxx
Izanami
3
6
5
0.92
L
2
2
4
2
L
Athena
vDylan27
Athena
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,021
Damage
45,567
70,495
Taken
72,193
35,026
Mitigated
42,443
17,719
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,173
3,473
0
451
13,990
8,665
838
5,569
8,153
89
43,134
W
Thanatos
Airhead61
Thanatos
9,039
3,210
0
10,444
13,671
5,592
0
4,068
9,435
0
58,163
L
1,179
284
0
17
10,021
2,609
1,200
3,763
6,258
0
21,442
L
Guan Yu
14,779
2,107
1,383
5,574
18,182
17,931
0
4,787
13,089
0
34,913
W
Ymir
Junes22
Ymir
8,831
1,595
347
2,086
17,023
13,975
0
2,898
13,464
41,387
0
W
Ao Kuang
7,873
2,745
0
1,063
13,127
3,802
1,061
4,185
8,788
30,246
0
L
10,530
7,051
0
2,799
12,748
5,651
0
3,776
8,972
0
59,967
W
Izanami
rissroxx
Izanami
10,105
6,944
0
3,328
12,684
2,992
762
1,883
10,379
0
57,951
L
4,897
505
0
1,663
8,014
2,729
150
932
7,082
46,957
0
L
Athena
vDylan27
Athena
14,182
3,829
0
5,707
23,228
13,523
392
3,700
19,528
56,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
46,807
349
Minions Killed
351
0
Camps Cleared
0
1,709,108
Distance Traveled
1,694,304
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,233
539
58
3
0
316,847
3
W
Thanatos
9,546
502
82
4
0
346,758
6
L
Ullr
7,234
381
38
2
0
318,902
0
L
Guan Yu
11,087
584
42
2
0
376,370
3
W
Ymir
9,429
496
57
3
0
321,132
4
W
Ao Kuang
8,352
440
44
2
0
384,158
2
L
Ne Zha
9,422
496
87
5
0
357,788
0
W
Izanami
9,371
493
108
6
0
340,213
8
L
Merlin
8,901
468
94
5
0
295,660
3
L
Athena
10,163
535
90
5
0
345,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role