Player Matchup

Tiamat
Tiamat
Malware626
Tiamat
Level 29
God Stats
5W - 6L
1,566 SR
Queue Stats
106W - 129L
1,596 Elo+
Solo
Thanatos
Thanatos
Pamdapand717
Thanatos
Level 6
God Stats
4W - 3L
1,678 SR
Queue Stats
9W - 16L
1,336 Elo+
Party 1
Ymir
Ymir
Punkette98
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 83L
1,314 Elo+
Party 1
Erlang Shen
Erlang Shen
RedVagabond
Erlang Shen
Level 29
God Stats
15W - 19L
1,102 SR
Queue Stats
407W - 430L
1,506 Elo+
Solo
Jing Wei
Jing Wei
TigerTBob
Jing Wei
Level 7
God Stats
2W - 2L
1,248 SR
Queue Stats
69W - 67L
1,389 Elo+
Party 1
Team Averages
Level 20
1,419 SR
1,428 Elo+

VS

Team Averages
Level 33
1,453 SR
1,459 Elo+
Osiris
Osiris
HyperionTitan17
Osiris
Level 88
God Stats
3W - 5L
1,440 SR
Queue Stats
252W - 226L
1,498 Elo+
Party 3
Scylla
Scylla
Soardabond
Scylla
Level 6
God Stats
1W - 1L
1,697 SR
Queue Stats
7W - 8L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
The Muppler
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,315 Elo+
Party 3
Nu Wa
Nu Wa
Veldemis
Nu Wa
Level 25
God Stats
2W - 4L
1,129 SR
Queue Stats
23W - 19L
1,505 Elo+
Solo
Fenrir
Fenrir
avriksan
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 53L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Malware626
Tiamat
20
17 / 2 / 15
17,063
1,219
41,968
18,321
16,726
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pamdapand717
Thanatos
20
6 / 5 / 21
14,370
1,026
14,677
19,998
10,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 6 / 19
12,524
895
3,877
24,931
30,069
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
RedVagabond
Erlang Shen
20
8 / 5 / 17
15,177
1,084
21,211
26,278
10,783
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
TigerTBob
Jing Wei
20
9 / 9 / 18
15,408
1,101
22,190
20,563
6,624
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 8
14,614
1,044
28,991
29,913
29,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Soardabond
Scylla
20
3 / 4 / 11
12,956
925
13,051
16,440
6,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
The Muppler
Cthulhu
20
3 / 6 / 11
13,179
941
11,852
19,113
26,057
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Veldemis
Nu Wa
20
3 / 4 / 17
14,034
1,002
36,344
18,440
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
avriksan
Fenrir
20
9 / 16 / 8
14,104
1,007
10,593
27,146
13,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
82
40
Kills
27
27
Deaths
40
90
Assists
55
Player
Kills
Deaths
Assists
KDA
L
9
10
8
1.3
W
Tiamat
Malware626
Tiamat
17
2
15
12.25
W
Thanatos
Pamdapand717
Thanatos
6
5
21
3.3
W
0
6
19
1.58
W
Erlang Shen
RedVagabond
Erlang Shen
8
5
17
3.3
L
Scylla
Soardabond
Scylla
3
4
11
2.13
L
Cthulhu
The Muppler
Cthulhu
3
6
11
1.42
W
Jing Wei
TigerTBob
Jing Wei
9
9
18
2
L
Nu Wa
Veldemis
Nu Wa
3
4
17
2.88
L
Fenrir
avriksan
Fenrir
9
16
8
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,923
Damage
100,831
110,091
Taken
111,052
74,589
Mitigated
83,255
20,327
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,991
12,601
431
1,400
29,913
29,901
0
11,323
18,590
447
52,446
W
Tiamat
Malware626
Tiamat
41,968
3,345
0
2,882
18,321
16,726
0
10,160
8,161
77,855
0
W
Thanatos
Pamdapand717
Thanatos
14,677
4,519
175
12,111
19,998
10,387
0
8,959
11,039
0
32,758
W
3,877
976
516
1,421
24,931
30,069
0
15,370
9,561
14,238
0
W
Erlang Shen
RedVagabond
Erlang Shen
21,211
14,099
0
2,602
26,278
10,783
0
13,288
12,990
0
56,626
L
Scylla
Soardabond
Scylla
13,051
3,566
0
125
16,440
6,504
0
6,712
9,728
34,684
0
L
Cthulhu
The Muppler
Cthulhu
11,852
1,854
137
0
19,113
26,057
0
7,063
12,050
30,307
0
W
Jing Wei
TigerTBob
Jing Wei
22,190
19,793
0
620
20,563
6,624
0
13,917
6,646
0
68,015
L
Nu Wa
Veldemis
Nu Wa
36,344
10,523
174
1,956
18,440
7,568
0
10,698
7,742
63,104
0
L
Fenrir
avriksan
Fenrir
10,593
1,964
0
272
27,146
13,225
0
10,049
17,097
0
20,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,542
Gold Earned
68,887
284
Minions Killed
245
8
Camps Cleared
3
1,280,954
Distance Traveled
1,225,986
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,614
1,044
57
4
3
271,773
0
W
Tiamat
17,063
1,219
57
4
3
271,122
2
W
Thanatos
14,370
1,026
47
3
0
275,620
1
W
Ymir
12,524
895
33
2
0
191,124
0
W
Erlang Shen
15,177
1,084
53
4
5
278,043
1
L
Scylla
12,956
925
58
4
0
253,893
1
L
Cthulhu
13,179
941
46
3
0
209,178
0
W
Jing Wei
15,408
1,101
94
7
0
265,045
0
L
Nu Wa
14,034
1,002
67
5
0
236,657
0
L
Fenrir
14,104
1,007
17
1
0
254,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role