Player Matchup

Serqet
Serqet
Raith20
Serqet
Level 144
God Stats
15W - 12L
1,562 SR
Queue Stats
725W - 653L
1,488 Elo+
Party 1
Artio
Artio
phillyjudgment
Artio
Level 106
God Stats
3W - 4L
1,591 SR
Queue Stats
384W - 342L
1,465 Elo+
Party 1
Pele
Pele
rqCryo
Pele
Level 105
God Stats
3W - 4L
1,403 SR
Queue Stats
283W - 255L
1,486 Elo+
Party 1
Apollo
Apollo
supercollie532
Apollo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,548 Elo+
Solo
Raijin
Raijin
wiltidscroll98
Raijin
Level 155
God Stats
2W - 4L
1,627 SR
Queue Stats
145W - 137L
1,507 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,499 Elo+

VS

Team Averages
Level 106
1,547 SR
1,509 Elo+
Yemoja
Yemoja
 
Yemoja
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CooperDOTexe
Pele
Level 108
God Stats
6W - 6L
1,445 SR
Queue Stats
31W - 40L
1,514 Elo+
Party 2
Bellona
Bellona
RedDeath0207
Bellona
Level 125
God Stats
24W - 26L
1,617 SR
Queue Stats
300W - 298L
1,485 Elo+
Solo
Persephone
Persephone
Saucy x Bryant
Persephone
Level 107
God Stats
11W - 13L
1,526 SR
Queue Stats
179W - 181L
1,553 Elo+
Party 2
Skadi
Skadi
nukimaster
Skadi
Level 59
God Stats
12W - 10L
1,648 SR
Queue Stats
56W - 68L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Raith20
Serqet
11
1 / 4 / 3
7,030
469
3,151
10,729
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 5 / 2
6,775
452
2,332
16,156
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
rqCryo
Pele
14
4 / 5 / 2
8,676
578
6,974
13,137
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 4 / 0
7,085
472
3,208
9,519
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 3
7,544
503
4,401
8,834
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 5
7,904
527
5,020
7,888
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 2 / 3
8,406
560
8,012
9,585
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
RedDeath0207
Bellona
15
4 / 3 / 1
9,243
616
8,304
9,809
7,035
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Saucy x Bryant
Persephone
14
3 / 2 / 3
8,883
592
13,414
7,081
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
4 / 2 / 4
8,531
569
8,205
7,188
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
18
18
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
5
3.5
W
6
2
3
3.75
L
Serqet
Raith20
Serqet
1
4
3
0.63
W
Bellona
RedDeath0207
Bellona
4
3
1
1.5
W
Persephone
Saucy x Bryant
Persephone
3
2
3
2.25
W
Skadi
4
2
4
3
L
2
5
2
0.6
L
Pele
rqCryo
Pele
4
5
2
1
L
1
4
0
0.25
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
42,955
58,375
Taken
41,551
25,343
Mitigated
20,407
16,608
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,020
1,272
1,404
2,342
7,888
5,533
899
2,224
5,616
42,123
0
W
8,012
1,926
0
4,384
9,585
3,185
246
764
8,459
0
46,604
L
Serqet
Raith20
Serqet
3,151
484
0
932
10,729
4,306
16
1,699
9,030
0
37,990
W
Bellona
RedDeath0207
Bellona
8,304
4,040
0
2,825
9,809
7,035
2,168
877
8,133
0
50,583
W
Persephone
Saucy x Bryant
Persephone
13,414
379
0
2,114
7,081
2,383
285
2,029
5,004
55,105
0
W
Skadi
8,205
4,462
0
1,424
7,188
2,271
3,323
906
6,186
0
53,587
L
2,332
344
215
4,284
16,156
8,798
0
6,433
9,723
11,222
0
L
Pele
rqCryo
Pele
6,974
1,098
0
5,415
13,137
7,322
0
1,994
11,143
0
42,722
L
3,208
1,151
0
3,175
9,519
2,484
0
2,642
6,877
0
39,836
L
4,401
111
0
2,587
8,834
2,433
0
5,666
3,168
40,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
42,967
331
Minions Killed
433
0
Camps Cleared
0
1,370,034
Distance Traveled
1,444,828
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,904
527
74
5
0
282,217
3
W
Pele
8,406
560
81
5
0
310,121
3
L
Serqet
7,030
469
71
5
0
310,040
2
W
Bellona
9,243
616
96
6
0
289,815
5
W
Persephone
8,883
592
94
6
0
275,241
5
W
Skadi
8,531
569
88
6
0
287,434
3
L
Artio
6,775
452
14
1
0
271,142
2
L
Pele
8,676
578
97
6
0
272,909
3
L
Apollo
7,085
472
76
5
0
256,433
4
L
Raijin
7,544
503
73
5
0
259,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role