Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Raw5114
Tiamat
Level 59
God Stats
16W - 11L
1,642 SR
Queue Stats
184W - 187L
1,559 Elo+
Party 1
Team Averages
Level 115
1,547 SR
1,520 Elo+

VS

Team Averages
Level 69
1,516 SR
1,492 Elo+
Zeus
Zeus
AlanCh
Zeus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 113L
1,571 Elo+
Party 2
Rama
Rama
Varupapi
Rama
Level 71
God Stats
1W - 1L
1,547 SR
Queue Stats
66W - 56L
1,551 Elo+
Party 2
Chaac
Chaac
azoyt
Chaac
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
53W - 97L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 1 / 3
10,373
798
14,145
9,454
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
14
6 / 0 / 8
10,105
777
11,452
11,840
13,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Raw5114
Tiamat
11
0 / 5 / 8
8,430
648
6,866
10,360
5,593
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AlanCh
Zeus
13
2 / 3 / 1
8,744
673
11,214
9,277
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rama
13
3 / 4 / 2
8,596
661
4,925
11,665
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
azoyt
Chaac
11
0 / 9 / 4
7,620
586
4,335
16,754
9,496
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
5
6
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
3
11.5
W
Cerberus
 
Cerberus
6
0
8
10
L
Zeus
AlanCh
Zeus
2
3
1
0.83
W
Tiamat
Raw5114
Tiamat
0
5
8
0.8
L
Rama
3
4
2
1
L
Chaac
azoyt
Chaac
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
20,474
31,654
Taken
37,696
22,870
Mitigated
15,633
9,343
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,145
7,405
0
2,063
9,454
3,702
2,469
3,961
5,493
0
50,179
W
Cerberus
 
Cerberus
11,452
534
0
3,964
11,840
13,575
0
2,880
8,960
28,264
0
L
Zeus
AlanCh
Zeus
11,214
595
0
1,289
9,277
3,179
0
3,965
4,792
38,590
0
W
Tiamat
Raw5114
Tiamat
6,866
490
0
3,316
10,360
5,593
380
4,373
5,987
26,272
0
L
Rama
4,925
3,516
0
1,007
11,665
2,958
0
5,896
5,064
0
23,440
L
Chaac
azoyt
Chaac
4,335
1,338
198
3,234
16,754
9,496
0
6,431
9,522
0
19,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
24,960
182
Minions Killed
129
0
Camps Cleared
0
739,600
Distance Traveled
647,517
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,373
798
74
6
0
252,630
0
W
Cerberus
10,105
777
48
4
0
260,152
3
L
Zeus
8,744
673
67
5
0
225,589
2
W
Tiamat
8,430
648
60
5
0
226,818
1
L
Rama
8,596
661
43
3
0
207,442
3
L
Chaac
7,620
586
19
1
0
214,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role