Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
FruitK1ller
Guan Yu
Level 106
God Stats
33W - 28L
1,451 SR
Queue Stats
1,107W - 1,031L
1,523 Elo+
Party 2
Nemesis
Nemesis
Im-Assassinn
Nemesis
Level 7
God Stats
9W - 5L
1,710 SR
Queue Stats
13W - 11L
1,552 Elo+
Party 2
Izanami
Izanami
MAJD-ATTACK
Izanami
Level 28
God Stats
13W - 9L
1,540 SR
Queue Stats
103W - 99L
1,457 Elo+
Party 2
Ymir
Ymir
PuppiesAwesomnes
Ymir
Level 13
God Stats
5W - 0L
1,714 SR
Queue Stats
23W - 13L
1,553 Elo+
Party 2
Team Averages
Level 47
1,583 SR
1,517 Elo+

VS

Team Averages
Level 14
1,463 SR
1,381 Elo+
Xbalanque
Xbalanque
CarvidLópez
Xbalanque
Level 24
God Stats
22W - 23L
1,563 SR
Queue Stats
134W - 149L
1,438 Elo+
Solo
Cthulhu
Cthulhu
JopenTCF
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Ra
Ra
NYCKTOP
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 1
Bakasura
Bakasura
eXc Jagaloon
Bakasura
Level 16
God Stats
1W - 2L
1,438 SR
Queue Stats
20W - 30L
1,414 Elo+
Solo
Neith
Neith
macsix74
Neith
Level 26
God Stats
5W - 2L
1,312 SR
Queue Stats
96W - 94L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 0 / 9
9,835
579
6,916
7,265
4,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
FruitK1ller
Guan Yu
17
14 / 1 / 7
10,923
643
12,197
17,621
15,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Im-Assassinn
Nemesis
14
7 / 1 / 6
9,161
539
7,748
10,673
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
MAJD-ATTACK
Izanami
15
13 / 2 / 10
9,914
583
15,868
13,085
4,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 10
8,796
517
4,236
12,900
9,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarvidLópez
Xbalanque
12
1 / 10 / 0
7,278
428
7,705
15,286
3,882
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
JopenTCF
Cthulhu
10
1 / 10 / 1
7,551
444
4,444
16,708
14,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 13 / 1
6,955
409
4,240
11,166
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
eXc Jagaloon
Bakasura
9
0 / 7 / 2
6,464
380
1,017
9,993
3,145
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
macsix74
Neith
13
1 / 4 / 3
8,380
493
7,742
8,928
2,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
42
Kills
4
6
Deaths
44
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
0
9
10.5
L
Xbalanque
CarvidLópez
Xbalanque
1
10
0
0.1
W
Guan Yu
FruitK1ller
Guan Yu
14
1
7
17.5
W
Nemesis
Im-Assassinn
Nemesis
7
1
6
10
L
Cthulhu
JopenTCF
Cthulhu
1
10
1
0.15
W
Izanami
MAJD-ATTACK
Izanami
13
2
10
9
L
1
13
1
0.12
W
2
2
10
3.5
L
Bakasura
eXc Jagaloon
Bakasura
0
7
2
0.14
L
Neith
macsix74
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,965
Damage
25,148
61,544
Taken
62,081
40,062
Mitigated
26,465
25,131
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,916
242
0
4,464
7,265
4,721
778
2,071
5,082
56,501
0
L
Xbalanque
CarvidLópez
Xbalanque
7,705
2,919
0
191
15,286
3,882
43
3,302
11,984
0
32,939
W
Guan Yu
FruitK1ller
Guan Yu
12,197
2,207
1,090
10,710
17,621
15,660
1,065
942
16,539
0
67,679
W
Nemesis
Im-Assassinn
Nemesis
7,748
4,823
0
589
10,673
4,872
415
946
9,673
0
54,611
L
Cthulhu
JopenTCF
Cthulhu
4,444
399
218
1,100
16,708
14,276
170
5,084
11,624
19,270
0
W
Izanami
MAJD-ATTACK
Izanami
15,868
11,320
0
6,555
13,085
4,914
2,796
3,213
9,746
0
58,827
L
4,240
1,064
0
885
11,166
2,894
12
1,776
9,390
30,034
0
W
4,236
1,413
0
1,723
12,900
9,895
275
1,180
11,720
27,797
0
L
Bakasura
eXc Jagaloon
Bakasura
1,017
588
0
1,677
9,993
3,145
128
854
9,139
0
13,095
L
Neith
macsix74
Neith
7,742
2,881
0
2,225
8,928
2,268
4,459
418
8,510
0
53,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
36,628
471
Minions Killed
249
0
Camps Cleared
0
1,583,168
Distance Traveled
1,395,230
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,835
579
118
7
0
299,867
2
L
Xbalanque
7,278
428
50
3
0
254,766
8
W
Guan Yu
10,923
643
115
7
0
320,580
2
W
Nemesis
9,161
539
82
5
0
368,499
0
L
Cthulhu
7,551
444
28
2
0
274,705
0
W
Izanami
9,914
583
114
7
0
303,266
1
L
Ra
6,955
409
40
2
0
261,086
2
W
Ymir
8,796
517
42
2
0
290,956
1
L
Bakasura
6,464
380
36
2
0
321,525
1
L
Neith
8,380
493
95
6
0
283,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role