Player Matchup

Sol
Sol
Bronze III
Damp Nappkin
Sol
Bronze III
Level 107
God Stats
13W - 5L
1,566 SR
Queue Stats
17W - 14L
1,407 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
GingerIsBack XD
Danzaburou
Bronze III
Level 158
God Stats
0W - 1L
1,311 SR
Queue Stats
42W - 38L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
moistnapkinxD
Ymir
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,342 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,459 SR
1,416 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,685 SR
1,417 MMR
Chaac
Chaac
Bronze III
BygoneSinger
Chaac
Bronze III
Level 128
God Stats
2W - 1L
1,846 SR
Queue Stats
12W - 11L
1,450 MMR
Party 2
Medusa
Medusa
Bronze III
filthyynut
Medusa
Bronze III
Level 104
God Stats
3W - 1L
1,517 SR
Queue Stats
12W - 15L
1,442 MMR
Solo
Merlin
Merlin
Bronze III
hROuD9112
Merlin
Bronze III
Level 42
God Stats
3W - 1L
1,693 SR
Queue Stats
14W - 11L
1,360 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
11,653
613
10,858
11,673
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GingerIsBack XD
Danzaburou
16
4 / 5 / 3
12,066
635
18,265
20,743
8,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 7
10,666
561
4,978
19,956
22,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshMorgan Le FayTiamatAthenaChang'e

VS

Bans
AphroditeHeraCu ChulainnHadesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
12,020
633
15,031
19,008
21,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
filthyynut
Medusa
17
2 / 6 / 6
12,118
638
7,910
12,786
4,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
hROuD9112
Merlin
18
7 / 1 / 5
12,891
678
19,850
12,608
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
12
12
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
4
2
2
2.5
L
Danzaburou
GingerIsBack XD
Danzaburou
4
5
3
1.1
W
Medusa
filthyynut
Medusa
2
6
6
0.83
W
Merlin
hROuD9112
Merlin
7
1
5
9.5
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
42,791
52,372
Taken
44,402
36,195
Mitigated
31,152
8,934
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,031
640
0
5,635
19,008
21,232
519
8,059
10,949
6,581
31,299
L
10,858
2,849
0
3,869
11,673
5,020
265
4,025
7,339
54,800
3,573
L
Danzaburou
GingerIsBack XD
Danzaburou
18,265
6,226
0
4,322
20,743
8,224
500
9,081
11,113
0
66,118
W
Medusa
filthyynut
Medusa
7,910
2,009
0
1,292
12,786
4,786
1,333
4,096
8,690
0
50,391
W
Merlin
hROuD9112
Merlin
19,850
894
161
2,175
12,608
5,134
680
2,900
9,708
68,284
0
L
4,978
1,585
142
601
19,956
22,951
0
7,742
11,610
16,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
37,029
215
Minions Killed
232
0
Camps Cleared
0
1,033,974
Distance Traveled
1,008,636
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,020
633
42
2
0
355,151
0
L
Sol
11,653
613
83
4
0
350,877
4
L
Danzaburou
12,066
635
101
5
0
341,230
1
W
Medusa
12,118
638
81
4
0
326,021
2
W
Merlin
12,891
678
109
6
0
327,464
2
L
Ymir
10,666
561
31
2
0
341,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role