Player Matchup

Anhur
Anhur
XxmadrigalxX
Anhur
Level 27
God Stats
19W - 5L
1,757 SR
Queue Stats
108W - 54L
1,734 Elo+
Party 1
Chernobog
Chernobog
x2YAx
Chernobog
Level 48
God Stats
3W - 0L
1,277 SR
Queue Stats
310W - 101L
1,797 Elo+
Party 1
Olorun
Olorun
xXTheTanksterXx
Olorun
Level 144
God Stats
4W - 0L
1,865 SR
Queue Stats
250W - 71L
1,790 Elo+
Party 1
Team Averages
Level 73
1,633 SR
1,774 Elo+

VS

Team Averages
Level 17
1,555 SR
1,455 Elo+
Cthulhu
Cthulhu
RedHeads101
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,332 Elo+
Party 2
Hou Yi
Hou Yi
Showmeyotiddy
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
XxCARLOSMAGNUxX
Kukulkan
Level 15
God Stats
3W - 9L
1,665 SR
Queue Stats
4W - 10L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 11
7,542
754
3,408
5,569
1,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
x2YAx
Chernobog
13
5 / 0 / 7
8,728
873
7,583
5,619
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
10 / 1 / 4
8,894
889
14,989
7,768
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RedHeads101
Cthulhu
9
1 / 6 / 2
6,123
612
4,309
13,984
9,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 0
6,266
627
4,931
9,467
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
0 / 7 / 1
5,921
592
2,253
8,028
2,926
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
2
3
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
RedHeads101
Cthulhu
1
6
2
0.33
L
1
4
0
0.25
L
Kukulkan
0
7
1
0.07
W
1
2
11
3.25
W
Chernobog
x2YAx
Chernobog
5
0
7
8.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
11,493
18,956
Taken
31,479
8,166
Mitigated
16,135
9,486
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
RedHeads101
Cthulhu
4,309
171
0
390
13,984
9,680
0
5,313
8,671
11,053
0
L
4,931
1,262
0
2,091
9,467
3,529
0
3,246
6,221
0
17,219
L
Kukulkan
2,253
242
31
190
8,028
2,926
0
4,680
3,348
17,914
0
W
3,408
1,903
0
1,226
5,569
1,902
225
2,396
3,173
0
10,736
W
Chernobog
x2YAx
Chernobog
7,583
4,614
0
3,167
5,619
2,800
778
1,153
4,466
0
39,200
W
14,989
8,496
812
4,281
7,768
3,464
1,342
3,013
4,755
39,734
3,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
18,310
148
Minions Killed
75
0
Camps Cleared
0
591,446
Distance Traveled
479,516
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,123
612
12
1
0
154,164
2
L
Hou Yi
6,266
627
29
3
0
177,319
2
L
Kukulkan
5,921
592
34
3
0
148,033
2
W
Anhur
7,542
754
20
2
0
200,364
0
W
Chernobog
8,728
873
65
7
0
205,801
2
W
Olorun
8,894
889
63
6
0
185,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role