Player Matchup

Janus
Janus
FuJeff
Janus
Level 26
God Stats
2W - 1L
1,629 SR
Queue Stats
3W - 1L
1,703 Elo+
Party 1
Cthulhu
Cthulhu
KawaiiKuruma
Cthulhu
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 1
Osiris
Osiris
MrDaBigD69
Osiris
Level 50
God Stats
2W - 1L
1,754 SR
Queue Stats
3W - 1L
1,703 Elo+
Party 1
Medusa
Medusa
filouu69
Medusa
Level 24
God Stats
3W - 0L
2,072 SR
Queue Stats
3W - 1L
1,703 Elo+
Party 1
Pele
Pele
helaryx
Pele
Level 127
God Stats
3W - 0L
1,813 SR
Queue Stats
3W - 1L
1,703 Elo+
Party 1
Team Averages
Level 50
1,796 SR
1,703 Elo+

VS

Team Averages
Level 74
1,420 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ClifClaw
Guan Yu
Level 107
God Stats
0W - 1L
1,212 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
KnobbShlobber
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 250L
1,504 Elo+
Party 3
Artemis
Artemis
PuReSuRvIv0r
Artemis
Level 18
God Stats
11W - 15L
1,544 SR
Queue Stats
19W - 27L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
marcovipe
Jormungandr
Level 89
God Stats
0W - 3L
1,342 SR
Queue Stats
127W - 118L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FuJeff
Janus
10
0 / 1 / 1
5,641
564
1,359
3,522
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KawaiiKuruma
Cthulhu
8
2 / 2 / 2
4,935
494
2,195
5,772
4,295
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
MrDaBigD69
Osiris
11
3 / 1 / 0
6,459
646
4,420
6,996
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
filouu69
Medusa
8
2 / 0 / 2
5,350
535
4,013
3,284
881
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
helaryx
Pele
11
4 / 1 / 0
6,329
633
3,119
6,551
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 2 / 0
5,736
574
2,385
4,493
1,610
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ClifClaw
Guan Yu
4
0 / 1 / 0
3,985
399
413
2,664
684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
6
0 / 1 / 1
4,236
424
1,605
5,645
3,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
PuReSuRvIv0r
Artemis
9
1 / 3 / 1
5,366
537
2,581
5,408
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
marcovipe
Jormungandr
10
1 / 4 / 0
5,707
571
5,207
7,252
4,469
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
5
5
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
0
1.5
L
Guan Yu
ClifClaw
Guan Yu
0
1
0
0
W
Janus
FuJeff
Janus
0
1
1
0.5
W
Cthulhu
KawaiiKuruma
Cthulhu
2
2
2
1.5
L
Kuzenbo
0
1
1
0.5
W
Osiris
MrDaBigD69
Osiris
3
1
0
3
L
Artemis
PuReSuRvIv0r
Artemis
1
3
1
0.5
W
Medusa
filouu69
Medusa
2
0
2
3
W
Pele
helaryx
Pele
4
1
0
4
L
Jormungandr
marcovipe
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,106
Damage
12,191
26,125
Taken
25,462
11,089
Mitigated
11,969
9,727
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,385
465
0
1,066
4,493
1,610
0
803
3,580
27,572
0
L
Guan Yu
ClifClaw
Guan Yu
413
186
0
533
2,664
684
0
196
2,392
0
11,089
W
Janus
FuJeff
Janus
1,359
105
0
1,190
3,522
879
0
1,687
1,835
26,814
0
W
Cthulhu
KawaiiKuruma
Cthulhu
2,195
530
57
1,431
5,772
4,295
198
1,039
4,733
12,990
0
L
Kuzenbo
1,605
478
0
274
5,645
3,761
0
1,156
4,462
8,091
0
W
Osiris
MrDaBigD69
Osiris
4,420
2,141
0
3,512
6,996
3,136
278
4,633
2,363
76
34,573
L
Artemis
PuReSuRvIv0r
Artemis
2,581
1,182
0
1,177
5,408
1,445
0
1,186
4,222
0
21,589
W
Medusa
filouu69
Medusa
4,013
1,592
0
247
3,284
881
518
964
2,320
0
22,882
W
Pele
helaryx
Pele
3,119
656
0
3,290
6,551
1,898
0
1,253
5,298
0
34,040
L
Jormungandr
marcovipe
Jormungandr
5,207
1,557
0
852
7,252
4,469
0
19
7,233
27,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
25,030
271
Minions Killed
191
0
Camps Cleared
0
937,283
Distance Traveled
718,288
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,736
574
48
5
0
153,040
2
L
Guan Yu
3,985
399
21
2
0
65,186
1
W
Janus
5,641
564
62
6
0
177,664
0
W
Cthulhu
4,935
494
19
2
0
166,876
1
L
Kuzenbo
4,236
424
13
1
0
177,728
1
W
Osiris
6,459
646
73
7
0
183,648
2
L
Artemis
5,366
537
43
4
0
160,766
2
W
Medusa
5,350
535
49
5
0
177,391
1
W
Pele
6,329
633
68
7
0
231,704
0
L
Jormungandr
5,707
571
66
7
0
161,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role