Player Matchup

Ra
Ra
FizzRunner101
Ra
Level 149
God Stats
17W - 14L
1,562 SR
Queue Stats
112W - 117L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
SaintMCCIII
Danzaburou
Level 125
God Stats
1W - 2L
1,640 SR
Queue Stats
148W - 146L
1,518 Elo+
Party 2
Athena
Athena
txgnrl
Athena
Level 146
God Stats
6W - 3L
1,667 SR
Queue Stats
27W - 20L
1,602 Elo+
Party 2
Arachne
Arachne
xPenDragon5
Arachne
Level 154
God Stats
5W - 3L
1,744 SR
Queue Stats
60W - 41L
1,605 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xR3TR1BUT1ONx
Cu Chulainn
Level 154
God Stats
1W - 2L
1,412 SR
Queue Stats
126W - 156L
1,542 Elo+
Party 2
Team Averages
Level 146
1,605 SR
1,545 Elo+

VS

Team Averages
Level 129
1,678 SR
1,550 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
C K GRINCH
Gilgamesh
Level 149
God Stats
5W - 2L
1,778 SR
Queue Stats
70W - 57L
1,609 Elo+
Solo
Scylla
Scylla
DabUpDopeyOG
Scylla
Level 160
God Stats
12W - 10L
1,680 SR
Queue Stats
323W - 330L
1,539 Elo+
Party 1
Bastet
Bastet
Mr Victorx
Bastet
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
59W - 53L
1,567 Elo+
Party 1
Sobek
Sobek
oX0Ne
Sobek
Level 65
God Stats
10W - 13L
1,934 SR
Queue Stats
218W - 193L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 11
12,614
573
18,027
8,436
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SaintMCCIII
Danzaburou
19
2 / 3 / 5
12,120
551
14,160
15,700
5,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
txgnrl
Athena
17
5 / 3 / 15
11,879
540
9,819
19,955
26,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
xPenDragon5
Arachne
20
12 / 4 / 9
13,240
602
19,939
23,990
14,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
xR3TR1BUT1ONx
Cu Chulainn
20
2 / 3 / 2
13,215
601
12,172
23,670
15,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
2 / 7 / 3
10,775
490
11,732
22,869
9,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
C K GRINCH
Gilgamesh
11
5 / 5 / 3
8,296
377
7,199
13,049
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
0 / 6 / 3
9,428
429
6,992
14,411
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Mr Victorx
Bastet
15
4 / 8 / 2
9,739
443
9,034
19,543
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
oX0Ne
Sobek
19
3 / 3 / 3
11,456
521
16,925
25,824
27,426
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
29
Kills
14
14
Deaths
29
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
7
3
0.5
L
Gilgamesh
C K GRINCH
Gilgamesh
5
5
3
1.3
L
Scylla
0
6
3
0.25
W
8
1
11
13.5
L
Bastet
Mr Victorx
Bastet
4
8
2
0.63
W
Danzaburou
SaintMCCIII
Danzaburou
2
3
5
1.5
L
Sobek
oX0Ne
Sobek
3
3
3
1.5
W
Athena
txgnrl
Athena
5
3
15
4.17
W
Arachne
xPenDragon5
Arachne
12
4
9
4.13
W
Cu Chulainn
xR3TR1BUT1ONx
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,117
Damage
51,882
91,751
Taken
95,696
66,324
Mitigated
56,664
34,154
Healing
28,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,732
5,845
260
6,051
22,869
9,107
332
8,306
14,323
0
87,551
L
Gilgamesh
C K GRINCH
Gilgamesh
7,199
2,076
0
3,186
13,049
7,989
0
5,030
7,789
0
20,889
L
Scylla
6,992
368
0
1,302
14,411
4,878
0
3,388
10,833
72,267
0
W
18,027
1,095
3,850
3,054
8,436
3,982
22
1,643
6,749
70,979
0
L
Bastet
Mr Victorx
Bastet
9,034
2,397
0
4,476
19,543
7,264
0
5,097
14,260
0
50,161
W
Danzaburou
SaintMCCIII
Danzaburou
14,160
6,957
0
7,398
15,700
5,815
4,928
2,905
12,607
0
102,837
L
Sobek
oX0Ne
Sobek
16,925
2,165
0
13,573
25,824
27,426
0
8,383
17,289
81,740
0
W
Athena
txgnrl
Athena
9,819
1,558
0
1,862
19,955
26,691
268
4,011
15,421
23,776
0
W
Arachne
xPenDragon5
Arachne
19,939
13,214
0
10,432
23,990
14,276
1,421
4,020
19,749
0
107,552
W
Cu Chulainn
xR3TR1BUT1ONx
Cu Chulainn
12,172
2,808
0
7,558
23,670
15,560
0
10,435
11,764
20,237
92,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,068
Gold Earned
49,694
658
Minions Killed
597
0
Camps Cleared
0
2,233,439
Distance Traveled
1,786,855
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,775
490
185
8
0
371,434
0
L
Gilgamesh
8,296
377
32
1
0
255,518
2
L
Scylla
9,428
429
124
6
0
393,245
10
W
Ra
12,614
573
110
5
0
457,454
7
L
Bastet
9,739
443
91
4
0
378,942
7
W
Danzaburou
12,120
551
155
7
0
405,045
0
L
Sobek
11,456
521
165
8
0
387,716
3
W
Athena
11,879
540
35
2
0
449,254
3
W
Arachne
13,240
602
137
6
0
500,022
9
W
Cu Chulainn
13,215
601
221
10
0
421,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role