Player Matchup

Cerberus
Cerberus
Elsweyr
Cerberus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,428 Elo+
Party 2
Thor
Thor
LazoLaki
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,825 Elo+
Party 3
Pele
Pele
joselinias24
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
mazeRunner
Baron Samedi
Level 29
God Stats
2W - 3L
1,536 SR
Queue Stats
111W - 123L
1,456 Elo+
Party 2
Anhur
Anhur
worde123
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 15
1,507 SR
1,525 Elo+

VS

Team Averages
Level 38
1,605 SR
1,428 Elo+
Thanatos
Thanatos
BlessTng
Thanatos
Level 120
God Stats
6W - 3L
1,700 SR
Queue Stats
55W - 56L
1,493 Elo+
Party 1
Apollo
Apollo
Jcoba77
Apollo
Level 14
God Stats
4W - 2L
1,664 SR
Queue Stats
6W - 4L
1,555 Elo+
Party 1
Poseidon
Poseidon
PrayForMahou
Poseidon
Level 27
God Stats
13W - 8L
1,674 SR
Queue Stats
55W - 59L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Vorrak
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,279 Elo+
Solo
Guan Yu
Guan Yu
crankstar84
Guan Yu
Level 13
God Stats
7W - 4L
1,489 SR
Queue Stats
167W - 184L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elsweyr
Cerberus
10
1 / 4 / 4
6,769
521
4,048
10,044
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
8
1 / 7 / 1
5,353
412
1,535
7,819
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 0
6,072
467
2,531
7,912
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
mazeRunner
Baron Samedi
12
2 / 3 / 1
6,762
520
4,957
4,739
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Anhur
worde123
Anhur
8
1 / 5 / 1
5,746
442
2,783
5,712
854
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlessTng
Thanatos
13
15 / 4 / 1
8,297
638
9,346
9,881
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
Jcoba77
Apollo
9
1 / 0 / 7
5,763
443
4,263
3,316
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
PrayForMahou
Poseidon
12
1 / 3 / 7
7,192
553
4,568
5,586
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Vorrak
Cthulhu
10
4 / 0 / 5
6,369
490
2,888
7,080
4,836
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
crankstar84
Guan Yu
10
1 / 1 / 2
6,192
476
2,567
7,460
4,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
22
23
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlessTng
Thanatos
15
4
1
3.88
L
Cerberus
Elsweyr
Cerberus
1
4
4
0.75
W
Apollo
Jcoba77
Apollo
1
0
7
4.5
L
Thor
1
7
1
0.21
W
Poseidon
PrayForMahou
Poseidon
1
3
7
1.5
W
Cthulhu
Vorrak
Cthulhu
4
0
5
6.5
W
Guan Yu
crankstar84
Guan Yu
1
1
2
2
L
3
4
0
0.75
L
Baron Samedi
mazeRunner
Baron Samedi
2
3
1
0.83
L
Anhur
worde123
Anhur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
23,632
36,226
Taken
33,323
12,193
Mitigated
15,719
5,688
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlessTng
Thanatos
9,346
2,422
0
8,407
9,881
3,744
0
2,694
7,100
0
48,236
L
Cerberus
Elsweyr
Cerberus
4,048
251
105
2,442
10,044
4,665
443
1,200
8,782
11,769
0
W
Apollo
Jcoba77
Apollo
4,263
2,704
0
1,607
3,316
845
1,281
922
2,352
0
17,181
L
Thor
1,535
678
0
247
7,819
2,185
0
2,543
5,140
0
10,351
W
Poseidon
PrayForMahou
Poseidon
4,568
569
0
610
5,586
1,452
1,203
274
5,312
42,861
0
W
Cthulhu
Vorrak
Cthulhu
2,888
528
39
3,475
7,080
4,836
698
1,653
5,388
23,303
0
W
Guan Yu
crankstar84
Guan Yu
2,567
138
154
2,564
7,460
4,842
216
3,140
4,166
0
26,894
L
2,531
736
0
1,148
7,912
2,113
0
2,083
5,585
0
27,430
L
Baron Samedi
mazeRunner
Baron Samedi
4,957
746
582
1,164
4,739
2,376
1,663
836
3,903
32,657
0
L
Anhur
worde123
Anhur
2,783
1,175
0
0
5,712
854
424
352
5,360
0
13,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
33,813
191
Minions Killed
281
0
Camps Cleared
0
1,111,218
Distance Traveled
1,176,197
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,297
638
79
6
0
240,152
0
L
Cerberus
6,769
521
10
1
0
240,850
1
W
Apollo
5,763
443
33
3
0
231,691
0
L
Thor
5,353
412
22
2
0
205,320
0
W
Poseidon
7,192
553
92
7
0
256,920
3
W
Cthulhu
6,369
490
33
3
0
203,928
0
W
Guan Yu
6,192
476
44
3
0
243,506
4
L
Pele
6,072
467
51
4
0
245,969
0
L
Baron Samedi
6,762
520
82
6
0
212,255
0
L
Anhur
5,746
442
26
2
0
206,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role