Player Matchup

Scylla
Scylla
Colduz
Scylla
Level 5
God Stats
5W - 9L
1,249 SR
Queue Stats
155W - 137L
1,246 Elo+
Solo
Jing Wei
Jing Wei
HawkNoQ
Jing Wei
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 21L
1,366 Elo+
Solo
Nemesis
Nemesis
LeydenSatoshi
Nemesis
Level 23
God Stats
5W - 2L
1,932 SR
Queue Stats
123W - 108L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
SirSagely
Erlang Shen
Level 27
God Stats
0W - 1L
1,387 SR
Queue Stats
192W - 187L
1,577 Elo+
Solo
Merlin
Merlin
Tone23
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 132L
1,528 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,446 Elo+

VS

Team Averages
Level 12
1,597 SR
1,761 Elo+
Fenrir
Fenrir
AphroditeThighs
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,848 Elo+
Party 1
Anhur
Anhur
DeathAqui
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,803 Elo+
Party 1
Tiamat
Tiamat
SharpWater
Tiamat
Level 5
God Stats
4W - 2L
1,739 SR
Queue Stats
17W - 6L
1,826 Elo+
Party 1
Serqet
Serqet
TakD88
Serqet
Level 28
God Stats
36W - 32L
1,510 SR
Queue Stats
260W - 250L
1,478 Elo+
Solo
Poseidon
Poseidon
deathpresent
Poseidon
Level 6
God Stats
3W - 1L
1,739 SR
Queue Stats
34W - 28L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Colduz
Scylla
19
2 / 8 / 11
12,251
942
17,747
22,200
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
HawkNoQ
Jing Wei
19
2 / 3 / 10
12,262
943
10,273
13,938
5,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
19
6 / 12 / 9
13,352
1,027
15,976
30,784
12,309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
SirSagely
Erlang Shen
19
6 / 6 / 2
13,073
1,006
13,796
26,739
18,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Tone23
Merlin
18
1 / 8 / 7
11,644
896
10,710
16,573
6,004
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 17
15,624
1,202
26,660
23,586
29,744
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
DeathAqui
Anhur
20
18 / 2 / 11
16,981
1,306
31,364
11,371
5,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
SharpWater
Tiamat
20
1 / 1 / 24
12,615
970
20,052
8,401
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
TakD88
Serqet
20
2 / 5 / 17
12,353
950
9,910
15,369
6,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
deathpresent
Poseidon
20
3 / 6 / 21
12,732
979
15,488
15,534
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
127
17
Kills
37
37
Deaths
17
39
Assists
90
Player
Kills
Deaths
Assists
KDA
W
13
3
17
7.17
L
Scylla
Colduz
Scylla
2
8
11
0.94
W
Anhur
DeathAqui
Anhur
18
2
11
11.75
L
Jing Wei
HawkNoQ
Jing Wei
2
3
10
2.33
L
Nemesis
6
12
9
0.88
W
Tiamat
SharpWater
Tiamat
1
1
24
13
L
Erlang Shen
SirSagely
Erlang Shen
6
6
2
1.17
W
Serqet
TakD88
Serqet
2
5
17
2.1
L
Merlin
Tone23
Merlin
1
8
7
0.56
W
Poseidon
deathpresent
Poseidon
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,502
Damage
103,474
110,234
Taken
74,261
49,934
Mitigated
52,109
10,292
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,660
8,525
0
1,786
23,586
29,744
0
9,500
14,086
3,351
41,861
L
Scylla
Colduz
Scylla
17,747
3,238
0
480
22,200
7,333
0
7,594
14,431
32,968
0
W
Anhur
DeathAqui
Anhur
31,364
17,904
0
197
11,371
5,215
0
3,990
7,209
0
67,619
L
Jing Wei
HawkNoQ
Jing Wei
10,273
7,863
0
4,031
13,938
5,668
0
7,202
6,478
0
33,022
L
Nemesis
15,976
6,141
0
2,356
30,784
12,309
0
9,257
20,588
0
22,717
W
Tiamat
SharpWater
Tiamat
20,052
616
588
3,500
8,401
4,933
0
2,316
6,085
45,966
0
L
Erlang Shen
SirSagely
Erlang Shen
13,796
5,015
0
2,093
26,739
18,620
0
7,787
18,726
0
40,792
W
Serqet
TakD88
Serqet
9,910
1,878
0
0
15,369
6,348
0
5,772
9,597
0
15,335
L
Merlin
Tone23
Merlin
10,710
681
212
1,120
16,573
6,004
0
6,249
10,031
40,057
0
W
Poseidon
deathpresent
Poseidon
15,488
3,291
176
1,547
15,534
5,869
0
6,879
8,655
32,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,582
Gold Earned
70,305
216
Minions Killed
237
7
Camps Cleared
11
1,208,392
Distance Traveled
1,213,991
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,624
1,202
33
3
2
276,644
0
L
Scylla
12,251
942
38
3
1
250,403
0
W
Anhur
16,981
1,306
87
7
5
236,025
0
L
Jing Wei
12,262
943
45
3
0
239,274
0
L
Nemesis
13,352
1,027
12
1
1
260,547
0
W
Tiamat
12,615
970
62
5
3
252,332
0
L
Erlang Shen
13,073
1,006
59
5
4
236,204
1
W
Serqet
12,353
950
10
1
1
244,647
0
L
Merlin
11,644
896
62
5
1
221,964
0
W
Poseidon
12,732
979
45
3
0
204,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role