Player Matchup

Cu Chulainn
Cu Chulainn
EDAWG8829
Cu Chulainn
Level 156
God Stats
27W - 32L
1,617 SR
Queue Stats
363W - 373L
1,530 Elo+
Party 2
Janus
Janus
ShadowsWoe
Janus
Level 156
God Stats
36W - 47L
1,466 SR
Queue Stats
1,029W - 1,001L
1,546 Elo+
Party 2
Xbalanque
Xbalanque
Ylwbufbandit
Xbalanque
Level 24
God Stats
7W - 2L
1,926 SR
Queue Stats
73W - 22L
1,735 Elo+
Party 2
Osiris
Osiris
c0ggaming
Osiris
Level 127
God Stats
10W - 11L
1,528 SR
Queue Stats
382W - 408L
1,491 Elo+
Party 2
Ares
Ares
drviper3553
Ares
Level 157
God Stats
21W - 14L
1,607 SR
Queue Stats
373W - 414L
1,528 Elo+
Party 2
Team Averages
Level 124
1,629 SR
1,566 Elo+

VS

Team Averages
Level 93
1,563 SR
1,398 Elo+
Arachne
Arachne
BraggTB
Arachne
Level 46
God Stats
4W - 2L
1,753 SR
Queue Stats
4W - 7L
1,425 Elo+
Party 3
Zhong Kui
Zhong Kui
Juankacerero
Zhong Kui
Level 149
God Stats
5W - 5L
1,638 SR
Queue Stats
487W - 542L
1,381 Elo+
Party 1
Khepri
Khepri
Reckless S3
Khepri
Level 54
God Stats
3W - 1L
1,637 SR
Queue Stats
152W - 181L
1,423 Elo+
Party 1
Izanami
Izanami
juanjuan1237
Izanami
Level 88
God Stats
2W - 3L
1,289 SR
Queue Stats
12W - 12L
1,339 Elo+
Party 3
Poseidon
Poseidon
zWhisperwind
Poseidon
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 224L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EDAWG8829
Cu Chulainn
11
5 / 0 / 1
6,821
682
4,747
5,379
3,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
11
2 / 0 / 1
6,098
610
3,139
2,366
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Ylwbufbandit
Xbalanque
10
1 / 0 / 1
5,543
554
4,639
4,375
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
c0ggaming
Osiris
10
1 / 0 / 1
5,769
577
1,751
4,206
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 3
5,309
531
2,928
3,927
1,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BraggTB
Arachne
7
0 / 2 / 0
4,622
462
862
5,580
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Juankacerero
Zhong Kui
8
0 / 3 / 0
4,524
452
423
3,913
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Khepri
8
0 / 1 / 0
4,944
494
1,444
6,167
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
juanjuan1237
Izanami
8
0 / 2 / 0
4,432
443
2,166
6,237
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
zWhisperwind
Poseidon
9
0 / 1 / 0
4,932
493
1,737
3,703
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
BraggTB
Arachne
0
2
0
0
W
Cu Chulainn
EDAWG8829
Cu Chulainn
5
0
1
5.5
L
Zhong Kui
Juankacerero
Zhong Kui
0
3
0
0
L
Khepri
0
1
0
0
W
Janus
2
0
1
2.5
W
Xbalanque
Ylwbufbandit
Xbalanque
1
0
1
1.5
W
Osiris
c0ggaming
Osiris
1
0
1
1.5
W
0
0
3
1.5
L
Izanami
juanjuan1237
Izanami
0
2
0
0
L
Poseidon
zWhisperwind
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
6,632
20,253
Taken
25,600
9,552
Mitigated
10,764
7,052
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BraggTB
Arachne
862
414
0
1,038
5,580
1,889
0
1,708
3,808
0
20,950
W
Cu Chulainn
EDAWG8829
Cu Chulainn
4,747
650
0
2,361
5,379
3,798
0
601
4,621
5,851
32,205
L
Zhong Kui
Juankacerero
Zhong Kui
423
26
0
795
3,913
3,527
0
372
3,541
13,421
0
L
Khepri
1,444
111
422
2,250
6,167
3,212
0
1,948
4,187
15,563
0
W
Janus
3,139
139
0
616
2,366
606
0
680
1,686
38,767
0
W
Xbalanque
Ylwbufbandit
Xbalanque
4,639
1,397
0
1,771
4,375
1,150
1,224
507
3,868
0
33,735
W
Osiris
c0ggaming
Osiris
1,751
429
0
1,594
4,206
2,466
0
938
3,268
0
34,522
W
2,928
62
0
710
3,927
1,532
0
721
3,206
12,765
0
L
Izanami
juanjuan1237
Izanami
2,166
1,754
269
2,302
6,237
1,141
0
714
5,523
0
22,859
L
Poseidon
zWhisperwind
Poseidon
1,737
138
0
1,000
3,703
995
352
1,955
1,578
24,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
23,454
346
Minions Killed
208
0
Camps Cleared
0
1,028,052
Distance Traveled
865,948
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,622
462
52
5
0
205,804
0
W
Cu Chulainn
6,821
682
97
10
0
202,165
3
L
Zhong Kui
4,524
452
21
2
0
115,022
0
L
Khepri
4,944
494
20
2
0
190,637
0
W
Janus
6,098
610
84
8
0
205,888
2
W
Xbalanque
5,543
554
64
6
0
179,249
0
W
Osiris
5,769
577
74
7
0
239,085
2
W
Ares
5,309
531
27
3
0
201,665
5
L
Izanami
4,432
443
53
5
0
165,647
0
L
Poseidon
4,932
493
62
6
0
188,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role