Player Matchup

Morgan Le Fay
Morgan Le Fay
AthleticReaper
Morgan Le Fay
Level 88
God Stats
19W - 18L
1,589 SR
Queue Stats
337W - 519L
1,310 Elo+
Party 1
Bacchus
Bacchus
BIue Baboon
Bacchus
Level 57
God Stats
7W - 5L
1,521 SR
Queue Stats
208W - 247L
1,316 Elo+
Solo
Cabrakan
Cabrakan
SupernalTick744
Cabrakan
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,467 Elo+
Solo
Mercury
Mercury
abstractwall_21
Mercury
Level 107
God Stats
4W - 2L
1,712 SR
Queue Stats
399W - 592L
1,293 Elo+
Party 1
Cernunnos
Cernunnos
unicornnohorn
Cernunnos
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
317W - 477L
1,345 Elo+
Party 1
Team Averages
Level 85
1,564 SR
1,346 Elo+

VS

Team Averages
Level 63
1,544 SR
1,342 Elo+
Chang'e
Chang'e
Melascula4486
Chang'e
Level 62
God Stats
8W - 11L
1,520 SR
Queue Stats
386W - 440L
1,329 Elo+
Solo
Merlin
Merlin
Ofnard
Merlin
Level 50
God Stats
10W - 14L
1,499 SR
Queue Stats
92W - 157L
1,324 Elo+
Solo
Apollo
Apollo
Philonias
Apollo
Level 75
God Stats
33W - 29L
1,508 SR
Queue Stats
204W - 240L
1,388 Elo+
Solo
Hercules
Hercules
bridgers
Hercules
Level 59
God Stats
4W - 2L
1,572 SR
Queue Stats
146W - 172L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
icarushorizon
Sun Wukong
Level 69
God Stats
2W - 3L
1,620 SR
Queue Stats
202W - 243L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AthleticReaper
Morgan Le Fay
19
15 / 0 / 17
12,622
631
24,787
11,857
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
BIue Baboon
Bacchus
16
11 / 4 / 12
11,658
583
12,491
20,082
31,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
15
5 / 4 / 13
10,523
526
11,200
14,574
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 11
11,901
595
8,676
15,810
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
unicornnohorn
Cernunnos
15
4 / 6 / 16
10,139
507
7,454
14,801
4,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
5 / 9 / 3
10,593
530
9,712
16,936
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Ofnard
Merlin
10
0 / 12 / 2
6,948
347
3,805
12,381
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Philonias
Apollo
17
6 / 4 / 2
10,889
544
12,418
17,536
6,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
bridgers
Hercules
14
2 / 9 / 4
8,982
449
11,299
17,578
6,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
icarushorizon
Sun Wukong
12
3 / 9 / 2
8,310
416
9,810
17,417
12,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
43
Kills
16
16
Deaths
43
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AthleticReaper
Morgan Le Fay
15
0
17
23.5
W
Bacchus
BIue Baboon
Bacchus
11
4
12
4.25
L
Chang'e
5
9
3
0.72
L
Merlin
Ofnard
Merlin
0
12
2
0.08
L
Apollo
Philonias
Apollo
6
4
2
1.75
W
Cabrakan
5
4
13
2.88
W
8
2
11
6.75
L
Hercules
bridgers
Hercules
2
9
4
0.44
L
Sun Wukong
icarushorizon
Sun Wukong
3
9
2
0.44
W
Cernunnos
unicornnohorn
Cernunnos
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,608
Damage
47,044
77,124
Taken
81,848
56,828
Mitigated
34,167
18,463
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AthleticReaper
Morgan Le Fay
24,787
1,850
218
3,940
11,857
5,038
1,708
2,774
8,791
90,541
0
W
Bacchus
BIue Baboon
Bacchus
12,491
2,035
0
4,557
20,082
31,215
439
4,319
15,425
30,452
0
L
Chang'e
9,712
402
1,374
4,835
16,936
5,376
294
11,444
5,492
29,479
0
L
Merlin
Ofnard
Merlin
3,805
262
353
524
12,381
3,571
300
8,198
4,183
20,006
0
L
Apollo
Philonias
Apollo
12,418
7,639
0
7,939
17,536
6,302
2,948
10,335
7,201
0
79,213
W
Cabrakan
11,200
797
84
3,649
14,574
8,817
797
2,313
12,060
56,257
0
W
8,676
2,978
0
0
15,810
7,052
3,447
1,606
14,130
0
86,940
L
Hercules
bridgers
Hercules
11,299
2,537
0
1,752
17,578
6,837
0
10,198
7,380
0
48,770
L
Sun Wukong
icarushorizon
Sun Wukong
9,810
1,354
0
939
17,417
12,081
768
8,303
9,114
0
36,925
W
Cernunnos
unicornnohorn
Cernunnos
7,454
3,561
617
5,398
14,801
4,706
2,023
1,534
13,201
0
41,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,843
Gold Earned
45,722
439
Minions Killed
358
0
Camps Cleared
0
1,927,967
Distance Traveled
1,591,103
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,622
631
141
7
0
383,277
1
W
Bacchus
11,658
583
33
2
0
400,525
1
L
Chang'e
10,593
530
60
3
0
371,046
2
L
Merlin
6,948
347
29
1
0
225,600
2
L
Apollo
10,889
544
139
7
0
356,972
1
W
Cabrakan
10,523
526
98
5
0
336,780
3
W
Mercury
11,901
595
109
5
0
453,010
1
L
Hercules
8,982
449
76
4
0
355,704
6
L
Sun Wukong
8,310
416
54
3
0
281,781
3
W
Cernunnos
10,139
507
58
3
0
354,375
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role