Player Matchup

Zeus
Zeus
IAMTHEFUGIE
Zeus
Level 115
God Stats
4W - 6L
1,504 SR
Queue Stats
265W - 242L
1,625 Elo+
Party 1
Hun Batz
Hun Batz
ImMrTomato
Hun Batz
Level 113
God Stats
0W - 2L
1,581 SR
Queue Stats
254W - 229L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
roenthebat
Sylvanus
Level 125
God Stats
16W - 10L
1,442 SR
Queue Stats
133W - 100L
1,638 Elo+
Party 1
Team Averages
Level 118
1,509 SR
1,626 Elo+

VS

Team Averages
Level 100
1,567 SR
1,493 Elo+
Baron Samedi
Baron Samedi
Hamilton570
Baron Samedi
Level 127
God Stats
18W - 25L
1,561 SR
Queue Stats
286W - 314L
1,621 Elo+
Party 2
Anhur
Anhur
Quvvr
Anhur
Level 87
God Stats
2W - 1L
1,525 SR
Queue Stats
73W - 78L
1,596 Elo+
Party 2
Ymir
Ymir
Vallner
Ymir
Level 87
God Stats
2W - 1L
1,616 SR
Queue Stats
2W - 5L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
14,956
712
39,665
15,642
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ImMrTomato
Hun Batz
18
7 / 6 / 10
14,329
682
21,817
20,761
10,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
roenthebat
Sylvanus
19
3 / 4 / 17
13,538
645
10,004
28,172
37,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hamilton570
Baron Samedi
20
5 / 6 / 6
14,379
685
22,996
23,022
10,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Quvvr
Anhur
20
5 / 9 / 6
15,175
723
19,242
24,445
7,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Vallner
Ymir
17
2 / 5 / 7
13,246
631
7,756
33,338
39,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
20
Kills
12
13
Deaths
20
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Hamilton570
Baron Samedi
5
6
6
1.33
L
10
3
8
4.67
L
Hun Batz
ImMrTomato
Hun Batz
7
6
10
2
W
Anhur
Quvvr
Anhur
5
9
6
0.89
W
Ymir
Vallner
Ymir
2
5
7
1.1
L
Sylvanus
roenthebat
Sylvanus
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,486
Damage
49,994
64,575
Taken
80,805
54,052
Mitigated
58,345
16,234
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Hamilton570
Baron Samedi
22,996
700
5,601
6,837
23,022
10,563
529
10,949
11,611
68,443
0
L
39,665
3,118
0
1,459
15,642
6,453
2,013
8,442
7,200
102,752
0
L
Hun Batz
ImMrTomato
Hun Batz
21,817
5,416
0
752
20,761
10,540
604
7,813
12,948
0
71,061
W
Anhur
Quvvr
Anhur
19,242
10,150
0
5,911
24,445
7,897
1,704
14,586
9,208
0
79,925
W
Ymir
Vallner
Ymir
7,756
1,906
0
500
33,338
39,885
50
21,940
10,520
26,050
0
L
Sylvanus
roenthebat
Sylvanus
10,004
972
4,865
9,158
28,172
37,059
309
14,497
13,675
28,071
4,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,823
Gold Earned
42,800
256
Minions Killed
254
0
Camps Cleared
0
1,024,908
Distance Traveled
1,079,798
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,379
685
98
5
0
378,958
3
L
Zeus
14,956
712
138
7
0
313,615
5
L
Hun Batz
14,329
682
71
3
0
364,063
3
W
Anhur
15,175
723
124
6
0
344,033
4
W
Ymir
13,246
631
32
2
0
356,807
5
L
Sylvanus
13,538
645
47
2
0
347,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role