Player Matchup

Zeus
Zeus
Abstinez
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,412 Elo+
Solo
Fenrir
Fenrir
Reisgott
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,399 Elo+
Party 1
Erlang Shen
Erlang Shen
SteadGamer477
Erlang Shen
Level 58
God Stats
6W - 7L
1,487 SR
Queue Stats
152W - 178L
1,537 Elo+
Solo
Nu Wa
Nu Wa
ZpaceAge
Nu Wa
Level 123
God Stats
2W - 3L
1,439 SR
Queue Stats
101W - 96L
1,537 Elo+
Solo
King Arthur
King Arthur
giraffengott
King Arthur
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Team Averages
Level 79
1,485 SR
1,477 Elo+

VS

Team Averages
Level 61
1,551 SR
1,572 Elo+
Merlin
Merlin
Makibonj
Merlin
Level 31
God Stats
1W - 0L
1,790 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Yeetington
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,258 SR
Queue Stats
119W - 93L
1,561 Elo+
Party 2
Bellona
Bellona
heza2001
Bellona
Level 84
God Stats
2W - 0L
1,604 SR
Queue Stats
3W - 1L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
joesyyy
Danzaburou
Level 76
God Stats
39W - 21L
1,604 SR
Queue Stats
137W - 131L
1,534 Elo+
Party 2
He Bo
He Bo
m1keyq
He Bo
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
95W - 82L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
0 / 9 / 4
10,675
890
10,796
12,587
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Reisgott
Fenrir
18
9 / 11 / 1
13,623
1,135
18,028
29,949
10,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
SteadGamer477
Erlang Shen
18
1 / 10 / 8
11,553
963
9,603
24,918
16,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
ZpaceAge
Nu Wa
18
2 / 5 / 4
11,752
979
25,384
14,005
3,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
giraffengott
King Arthur
17
0 / 8 / 6
10,505
875
5,434
20,913
13,930
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Makibonj
Merlin
20
5 / 3 / 14
12,874
1,073
12,324
11,603
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Yeetington
Ah Muzen Cab
20
14 / 1 / 21
14,828
1,236
35,778
15,556
6,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
heza2001
Bellona
20
5 / 2 / 17
12,146
1,012
10,542
14,611
9,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
joesyyy
Danzaburou
20
14 / 4 / 13
14,258
1,188
20,932
15,721
5,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
m1keyq
He Bo
20
5 / 2 / 20
12,577
1,048
17,639
15,070
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
12
Kills
43
43
Deaths
12
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
9
4
0.22
W
Merlin
Makibonj
Merlin
5
3
14
4
L
Fenrir
Reisgott
Fenrir
9
11
1
0.86
L
Erlang Shen
SteadGamer477
Erlang Shen
1
10
8
0.5
W
Ah Muzen Cab
Yeetington
Ah Muzen Cab
14
1
21
24.5
L
Nu Wa
ZpaceAge
Nu Wa
2
5
4
0.8
L
King Arthur
giraffengott
King Arthur
0
8
6
0.38
W
Bellona
heza2001
Bellona
5
2
17
6.75
W
Danzaburou
joesyyy
Danzaburou
14
4
13
5.13
W
He Bo
m1keyq
He Bo
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,245
Damage
97,215
102,372
Taken
72,561
48,329
Mitigated
29,325
9,183
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,796
1,016
0
162
12,587
3,534
0
3,269
9,218
39,499
0
W
Merlin
Makibonj
Merlin
12,324
286
528
2,745
11,603
3,653
0
5,775
5,828
55,330
0
L
Fenrir
Reisgott
Fenrir
18,028
10,394
0
5,470
29,949
10,658
0
9,379
20,308
0
32,114
L
Erlang Shen
SteadGamer477
Erlang Shen
9,603
2,889
94
1,819
24,918
16,293
0
6,939
17,820
0
19,904
W
Ah Muzen Cab
Yeetington
Ah Muzen Cab
35,778
26,737
0
7,592
15,556
6,275
0
7,176
8,380
0
70,412
L
Nu Wa
ZpaceAge
Nu Wa
25,384
4,196
159
1,348
14,005
3,914
0
2,651
11,332
73,590
0
L
King Arthur
giraffengott
King Arthur
5,434
406
0
131
20,913
13,930
0
6,883
13,731
0
11,585
W
Bellona
heza2001
Bellona
10,542
1,641
0
63
14,611
9,608
0
6,766
7,845
0
21,165
W
Danzaburou
joesyyy
Danzaburou
20,932
10,695
0
4,290
15,721
5,414
0
7,644
8,077
0
46,280
W
He Bo
m1keyq
He Bo
17,639
329
652
1,614
15,070
4,375
0
8,819
6,251
34,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,108
Gold Earned
66,683
223
Minions Killed
301
8
Camps Cleared
10
1,170,639
Distance Traveled
1,258,186
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,675
890
61
5
0
203,190
0
W
Merlin
12,874
1,073
102
9
0
243,490
1
L
Fenrir
13,623
1,135
25
2
6
253,706
1
L
Erlang Shen
11,553
963
20
2
2
252,508
0
W
Ah Muzen Cab
14,828
1,236
68
6
5
256,751
0
L
Nu Wa
11,752
979
104
9
0
232,364
0
L
King Arthur
10,505
875
13
1
0
228,871
0
W
Bellona
12,146
1,012
23
2
2
264,645
0
W
Danzaburou
14,258
1,188
46
4
2
221,902
0
W
He Bo
12,577
1,048
62
5
1
271,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role