Player Matchup

Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Burzgoroth
Jormungandr
Level 13
God Stats
18W - 15L
1,475 SR
Queue Stats
30W - 43L
1,359 Elo+
Solo
Team Averages
Level 72
1,492 SR
1,453 Elo+

VS

Team Averages
Level 100
1,447 SR
1,405 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MauryyNir
Danzaburou
Level 126
God Stats
3W - 2L
1,341 SR
Queue Stats
78W - 77L
1,557 Elo+
Party 1
Olorun
Olorun
h3ys3xy
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 5 / 1
7,239
658
9,780
8,961
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
 
Cupid
10
0 / 6 / 2
6,438
585
5,736
11,187
3,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Burzgoroth
Jormungandr
10
1 / 6 / 2
7,285
662
6,785
11,953
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
8 / 0 / 7
9,321
847
11,490
16,098
8,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
MauryyNir
Danzaburou
12
5 / 1 / 9
8,770
797
5,837
7,026
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
h3ys3xy
Olorun
12
4 / 2 / 10
8,296
754
10,781
9,223
2,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
17
17
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
1
0.5
L
Cupid
 
Cupid
0
6
2
0.17
W
Sun Wukong
 
Sun Wukong
8
0
7
11.5
L
Jormungandr
Burzgoroth
Jormungandr
1
6
2
0.33
W
Danzaburou
MauryyNir
Danzaburou
5
1
9
9.5
W
Olorun
h3ys3xy
Olorun
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
28,108
32,101
Taken
32,347
16,655
Mitigated
14,388
6,101
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,780
102
0
1,710
8,961
3,036
0
2,822
6,139
34,446
0
L
Cupid
 
Cupid
5,736
3,586
483
3,203
11,187
3,530
176
3,006
8,181
0
17,936
W
Sun Wukong
 
Sun Wukong
11,490
1,969
0
7,566
16,098
8,988
210
5,443
10,238
0
34,792
L
Jormungandr
Burzgoroth
Jormungandr
6,785
1,455
0
705
11,953
10,089
0
4,953
7,000
15,321
0
W
Danzaburou
MauryyNir
Danzaburou
5,837
2,057
0
1,600
7,026
2,484
1,486
4,246
2,489
0
28,102
W
Olorun
h3ys3xy
Olorun
10,781
6,220
2,413
5,179
9,223
2,916
1,027
5,845
3,055
25,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,962
Gold Earned
26,387
91
Minions Killed
128
0
Camps Cleared
0
541,277
Distance Traveled
605,096
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,239
658
36
3
0
186,501
2
L
Cupid
6,438
585
34
3
0
170,073
3
W
Sun Wukong
9,321
847
48
4
0
245,194
1
L
Jormungandr
7,285
662
21
2
0
184,703
0
W
Danzaburou
8,770
797
53
5
0
179,404
2
W
Olorun
8,296
754
27
2
0
180,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role