Player Matchup

Danzaburou
Danzaburou
CountDracula948
Danzaburou
Level 36
God Stats
41W - 28L
1,697 SR
Queue Stats
127W - 130L
1,550 Elo+
Party 2
Bellona
Bellona
TEXASRANGER334
Bellona
Level 125
God Stats
3W - 0L
1,607 SR
Queue Stats
23W - 13L
1,629 Elo+
Party 2
Zhong Kui
Zhong Kui
White Widow4530
Zhong Kui
Level 125
God Stats
3W - 1L
1,502 SR
Queue Stats
34W - 38L
1,526 Elo+
Party 2
Loki
Loki
WrathRevo
Loki
Level 141
God Stats
12W - 3L
1,911 SR
Queue Stats
319W - 290L
1,600 Elo+
Party 2
Nike
Nike
Ästãroth
Nike
Level 143
God Stats
1W - 0L
1,308 SR
Queue Stats
146W - 127L
1,569 Elo+
Party 2
Team Averages
Level 114
1,605 SR
1,575 Elo+

VS

Team Averages
Level 70
1,489 SR
1,484 Elo+
Mercury
Mercury
Foxtrot21
Mercury
Level 160
God Stats
2W - 2L
1,570 SR
Queue Stats
333W - 318L
1,582 Elo+
Party 1
Chaac
Chaac
RandomPeople7
Chaac
Level 80
God Stats
3W - 8L
1,519 SR
Queue Stats
98W - 120L
1,513 Elo+
Party 1
Skadi
Skadi
Risri
Skadi
Level 23
God Stats
21W - 22L
1,446 SR
Queue Stats
91W - 86L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
Spectra tyr
Zhong Kui
Level 41
God Stats
8W - 15L
1,408 SR
Queue Stats
136W - 172L
1,330 Elo+
Solo
Thoth
Thoth
Thatch_Bandit
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CountDracula948
Danzaburou
13
5 / 2 / 1
8,204
631
8,078
7,562
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 0 / 7
8,576
660
7,515
8,423
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
White Widow4530
Zhong Kui
14
6 / 2 / 2
8,334
641
8,830
11,815
9,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
2 / 0 / 10
6,970
536
5,615
6,381
3,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 3 / 0
8,052
619
5,517
7,099
5,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Foxtrot21
Mercury
14
4 / 2 / 2
8,234
633
6,495
8,559
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 5 / 1
5,986
460
4,318
10,757
6,637
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Risri
Skadi
10
1 / 4 / 1
6,204
477
2,668
7,402
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Spectra tyr
Zhong Kui
10
1 / 6 / 1
6,323
486
5,586
14,565
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 2
5,517
424
3,825
9,708
3,682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
23
Kills
7
7
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CountDracula948
Danzaburou
5
2
1
2.75
L
Mercury
Foxtrot21
Mercury
4
2
2
2.5
L
1
5
1
0.3
L
Skadi
Risri
Skadi
1
4
1
0.38
L
Zhong Kui
Spectra tyr
Zhong Kui
1
6
1
0.25
W
6
0
7
9.5
L
0
6
2
0.17
W
Zhong Kui
White Widow4530
Zhong Kui
6
2
2
3.5
W
Loki
2
0
10
7
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
22,892
41,280
Taken
50,991
25,481
Mitigated
24,557
13,607
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CountDracula948
Danzaburou
8,078
4,802
0
2,982
7,562
2,369
1,800
2,048
5,091
0
44,160
L
Mercury
Foxtrot21
Mercury
6,495
2,769
0
1,997
8,559
3,579
0
1,447
7,112
0
45,144
L
4,318
1,548
0
3,602
10,757
6,637
0
1,700
8,826
0
28,377
L
Skadi
Risri
Skadi
2,668
1,500
0
340
7,402
1,977
0
0
7,402
0
25,496
L
Zhong Kui
Spectra tyr
Zhong Kui
5,586
607
0
2,452
14,565
8,682
0
2,177
12,388
28,420
0
W
7,515
2,423
0
1,058
8,423
5,457
531
1,145
7,278
0
56,876
L
3,825
193
0
1,583
9,708
3,682
0
3,560
6,148
23,656
0
W
Zhong Kui
White Widow4530
Zhong Kui
8,830
1,796
0
6,494
11,815
9,443
1,651
4,067
7,580
52,406
0
W
Loki
5,615
1,146
0
1,573
6,381
3,113
552
1,640
4,565
0
31,359
W
5,517
2,079
0
1,500
7,099
5,099
689
0
7,099
1,934
45,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
32,264
441
Minions Killed
290
0
Camps Cleared
0
1,315,596
Distance Traveled
1,188,596
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,204
631
81
6
0
234,436
0
L
Mercury
8,234
633
98
8
0
314,795
0
L
Chaac
5,986
460
49
4
0
221,626
3
L
Skadi
6,204
477
64
5
0
199,524
3
L
Zhong Kui
6,323
486
46
4
0
217,653
0
W
Bellona
8,576
660
109
8
0
333,162
0
L
Thoth
5,517
424
33
3
0
234,998
7
W
Zhong Kui
8,334
641
98
8
0
221,696
0
W
Loki
6,970
536
53
4
0
275,489
2
W
Nike
8,052
619
100
8
0
250,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role