Player Matchup

Izanami
Izanami
BloodyAmmo7375
Izanami
Level 18
God Stats
1W - 1L
1,429 SR
Queue Stats
17W - 22L
1,353 Elo+
Solo
Cupid
Cupid
MommyMcDaddy
Cupid
Level 37
God Stats
6W - 4L
1,722 SR
Queue Stats
115W - 116L
1,432 Elo+
Party 1
Ra
Ra
danielduez123
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
galan_surcado6
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
gladeadoorZ
Bakasura
Level 15
God Stats
29W - 18L
1,376 SR
Queue Stats
41W - 32L
1,412 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,439 Elo+

VS

Team Averages
Level 13
1,428 SR
1,297 Elo+
Gilgamesh
Gilgamesh
Allemagne14_
Gilgamesh
Level 18
God Stats
6W - 5L
1,261 SR
Queue Stats
24W - 30L
1,346 Elo+
Solo
Merlin
Merlin
DemonOdda
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,062 Elo+
Solo
Cthulhu
Cthulhu
GoogleSomethingg
Cthulhu
Level 12
God Stats
0W - 1L
1,354 SR
Queue Stats
8W - 12L
1,212 Elo+
Solo
Artemis
Artemis
TimidRock502
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
liljizzle
Morgan Le Fay
Level 28
God Stats
82W - 86L
1,525 SR
Queue Stats
216W - 239L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
7,568
360
1,867
4,980
1,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
17 / 3 / 2
14,853
707
19,006
17,508
6,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 10 / 6
10,161
484
3,216
11,260
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 10 / 2
7,644
364
363
11,252
10,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
gladeadoorZ
Bakasura
17
2 / 2 / 4
10,523
501
4,563
13,203
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Allemagne14_
Gilgamesh
14
11 / 8 / 1
10,542
502
9,499
13,911
5,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
DemonOdda
Merlin
10
3 / 5 / 2
8,195
390
4,369
6,235
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 4
11,146
531
5,618
9,594
9,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
TimidRock502
Artemis
9
1 / 4 / 0
7,409
353
1,890
4,508
1,356
Morgan Le Fay
liljizzle
Morgan Le Fay
17
5 / 3 / 6
11,329
539
10,706
11,292
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
20
Kills
25
29
Deaths
20
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Allemagne14_
Gilgamesh
11
8
1
1.44
W
0
4
0
0
L
Merlin
DemonOdda
Merlin
3
5
2
0.8
L
5
0
4
7
W
17
3
2
6
L
Artemis
TimidRock502
Artemis
1
4
0
0.25
W
1
10
6
0.4
W
0
10
2
0.1
W
Bakasura
gladeadoorZ
Bakasura
2
2
4
2
L
Morgan Le Fay
liljizzle
Morgan Le Fay
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
32,082
58,203
Taken
45,540
28,225
Mitigated
22,739
16,898
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Allemagne14_
Gilgamesh
9,499
3,878
0
317
13,911
5,606
878
1,800
11,963
80
46,812
W
1,867
1,033
0
1,174
4,980
1,253
0
3,657
1,323
0
16,892
L
Merlin
DemonOdda
Merlin
4,369
1,025
0
0
6,235
1,753
312
229
5,856
25,277
0
L
5,618
111
596
2,425
9,594
9,749
2,665
617
8,931
58,695
0
W
19,006
12,577
0
10,952
17,508
6,427
4,577
6,632
10,836
0
116,979
L
Artemis
TimidRock502
Artemis
1,890
855
0
40
4,508
1,356
81
0
4,508
0
9,353
W
3,216
792
0
872
11,260
3,726
2,019
2,076
9,184
41,065
0
W
363
363
0
261
11,252
10,928
62
2,210
9,042
4,454
0
W
Bakasura
gladeadoorZ
Bakasura
4,563
2,824
0
3,639
13,203
5,891
1,944
8,231
4,972
0
43,765
L
Morgan Le Fay
liljizzle
Morgan Le Fay
10,706
2,250
0
2,642
11,292
4,275
4,888
1,273
9,707
46,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
48,621
370
Minions Killed
328
0
Camps Cleared
0
1,662,540
Distance Traveled
1,463,239
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,542
502
75
4
0
317,262
0
W
Izanami
7,568
360
30
1
0
123,242
0
L
Merlin
8,195
390
47
2
0
204,539
1
L
Cthulhu
11,146
531
96
5
0
414,683
0
W
Cupid
14,853
707
153
7
0
399,932
0
L
Artemis
7,409
353
18
1
0
163,822
2
W
Ra
10,161
484
69
3
0
364,324
0
W
Ymir
7,644
364
9
0
0
288,984
1
W
Bakasura
10,523
501
109
5
0
486,058
0
L
Morgan Le Fay
11,329
539
92
4
0
362,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role