Player Matchup

Chaac
Chaac
Daniel_DL_89
Chaac
Level 29
God Stats
6W - 12L
1,477 SR
Queue Stats
112W - 117L
1,456 Elo+
Solo
Vamana
Vamana
SiZSa1106
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
TuatiaSafada
Scylla
Level 7
God Stats
0W - 1L
1,298 SR
Queue Stats
6W - 3L
1,556 Elo+
Solo
Thor
Thor
iLucasLord
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,354 Elo+
Solo
Artemis
Artemis
p0s1t1ve0096
Artemis
Level 22
God Stats
12W - 1L
1,954 SR
Queue Stats
50W - 20L
1,601 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,493 Elo+

VS

Team Averages
Level 19
1,630 SR
1,441 Elo+
Tyr
Tyr
AniquilaGnastier
Tyr
Level 11
God Stats
2W - 0L
1,728 SR
Queue Stats
77W - 18L
1,683 Elo+
Solo
Hachiman
Hachiman
Brujeria420
Hachiman
Level 24
God Stats
1W - 0L
1,701 SR
Queue Stats
44W - 34L
1,060 Elo+
Solo
Fenrir
Fenrir
Julius_two_Jobs
Fenrir
Level 28
God Stats
4W - 3L
1,576 SR
Queue Stats
75W - 67L
1,558 Elo+
Solo
Kukulkan
Kukulkan
XxyeilinxX12
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
nicolaskalik013
Bellona
Level 27
God Stats
16W - 11L
1,643 SR
Queue Stats
134W - 134L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 3
11,722
451
14,269
26,334
34,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
SiZSa1106
Vamana
17
0 / 5 / 3
11,339
436
2,880
16,794
22,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
7
0 / 0 / 0
6,913
266
245
1,375
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 11 / 5
10,343
398
8,290
23,234
17,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
p0s1t1ve0096
Artemis
19
11 / 6 / 1
12,777
491
21,209
15,936
6,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
14,315
551
10,183
23,077
21,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Brujeria420
Hachiman
20
1 / 3 / 6
13,433
517
11,303
15,542
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 6
14,246
548
11,441
19,849
9,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
XxyeilinxX12
Kukulkan
18
2 / 7 / 1
12,913
497
8,276
14,086
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 2 / 5
15,377
591
23,712
19,281
22,127
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
15
Kills
28
28
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Hachiman
Brujeria420
Hachiman
1
3
6
1.33
L
2
6
3
0.58
W
6
2
6
4.5
L
Vamana
SiZSa1106
Vamana
0
5
3
0.3
L
Scylla
0
0
0
0
W
Kukulkan
XxyeilinxX12
Kukulkan
2
7
1
0.36
L
2
11
5
0.41
W
12
2
5
7.25
L
Artemis
p0s1t1ve0096
Artemis
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,893
Damage
64,915
83,673
Taken
91,835
80,802
Mitigated
64,233
18,681
Healing
27,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,183
2,415
0
5,260
23,077
21,026
1,308
0
23,077
0
103,187
W
Hachiman
Brujeria420
Hachiman
11,303
8,344
0
6,839
15,542
6,302
1,971
82
15,460
0
96,674
L
14,269
2,892
0
6,989
26,334
34,082
227
1,219
25,115
0
79,068
W
11,441
5,265
0
9,850
19,849
9,300
0
513
19,336
0
115,361
L
Vamana
SiZSa1106
Vamana
2,880
803
0
3,376
16,794
22,104
162
0
16,794
0
45,260
L
Scylla
245
0
0
0
1,375
341
0
435
940
7,975
0
W
Kukulkan
XxyeilinxX12
Kukulkan
8,276
1,011
0
374
14,086
5,478
2,493
245
13,841
69,946
0
L
8,290
2,675
0
3,304
23,234
17,351
0
2,734
20,500
0
48,038
W
23,712
7,857
0
5,328
19,281
22,127
551
0
19,281
0
109,579
L
Artemis
p0s1t1ve0096
Artemis
21,209
11,952
0
5,012
15,936
6,924
538
3,888
12,048
0
87,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
70,284
439
Minions Killed
749
0
Camps Cleared
0
1,748,685
Distance Traveled
2,352,390
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,315
551
132
5
0
539,222
4
W
Hachiman
13,433
517
135
5
0
373,465
2
L
Chaac
11,722
451
118
5
0
448,918
5
W
Fenrir
14,246
548
150
6
0
497,847
0
L
Vamana
11,339
436
108
4
0
438,905
2
L
Scylla
6,913
266
13
1
0
52,492
0
W
Kukulkan
12,913
497
143
6
0
445,941
1
L
Thor
10,343
398
63
2
0
430,558
1
W
Bellona
15,377
591
189
7
0
495,915
2
L
Artemis
12,777
491
137
5
0
377,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role