Player Matchup

Nike
Nike
Anna Borshin554
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Vulcan
Vulcan
Drakenterrox
Vulcan
Level 43
God Stats
0W - 2L
1,512 SR
Queue Stats
27W - 29L
1,401 Elo+
Party 2
Chaac
Chaac
GloriousD3AD222
Chaac
Level 64
God Stats
1W - 1L
1,518 SR
Queue Stats
14W - 15L
1,146 Elo+
Party 2
Fenrir
Fenrir
Meeky52
Fenrir
Level 28
God Stats
0W - 1L
1,312 SR
Queue Stats
31W - 32L
1,412 Elo+
Party 2
The Morrigan
The Morrigan
Swiss Jaffa
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,345 Elo+
Party 2
Team Averages
Level 51
1,469 SR
1,361 Elo+

VS

Team Averages
Level 100
1,518 SR
1,417 Elo+
Jing Wei
Jing Wei
FGM44
Jing Wei
Level 57
God Stats
1W - 1L
1,276 SR
Queue Stats
33W - 53L
1,313 Elo+
Party 1
Yemoja
Yemoja
JanoSsGsS
Yemoja
Level 94
God Stats
3W - 4L
1,289 SR
Queue Stats
63W - 62L
1,441 Elo+
Party 1
Cerberus
Cerberus
Nezuko-channn
Cerberus
Level 98
God Stats
1W - 0L
1,671 SR
Queue Stats
80W - 79L
1,453 Elo+
Party 1
Rama
Rama
erickira2003941
Rama
Level 97
God Stats
2W - 0L
1,810 SR
Queue Stats
61W - 56L
1,458 Elo+
Party 1
Chaac
Chaac
one_all_man
Chaac
Level 153
God Stats
2W - 4L
1,544 SR
Queue Stats
178W - 175L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
8,911
594
7,070
22,341
21,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
18
4 / 6 / 5
10,745
716
33,802
10,647
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 2
9,408
627
18,363
19,652
16,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Meeky52
Fenrir
15
1 / 9 / 4
8,986
599
12,259
16,599
10,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Swiss Jaffa
The Morrigan
17
3 / 8 / 4
10,285
686
24,080
14,321
6,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FGM44
Jing Wei
17
3 / 2 / 21
11,039
736
14,503
22,252
9,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
JanoSsGsS
Yemoja
16
3 / 2 / 15
10,326
688
4,513
15,127
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Nezuko-channn
Cerberus
19
10 / 3 / 15
12,314
821
17,874
26,080
31,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 2 / 17
12,364
824
18,546
20,087
9,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 2 / 15
11,269
751
20,283
31,213
29,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
116
11
Kills
33
33
Deaths
11
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Vulcan
4
6
5
1.08
W
Jing Wei
FGM44
Jing Wei
3
2
21
6.75
L
3
4
2
1
W
Yemoja
JanoSsGsS
Yemoja
3
2
15
5.25
L
Fenrir
Meeky52
Fenrir
1
9
4
0.33
W
Cerberus
Nezuko-channn
Cerberus
10
3
15
5.83
L
The Morrigan
Swiss Jaffa
The Morrigan
3
8
4
0.63
W
10
2
17
9.25
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,574
Damage
75,719
83,560
Taken
114,759
59,993
Mitigated
93,660
17,629
Healing
82,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,070
1,189
0
1,364
22,341
21,217
0
6,444
15,407
0
13,506
L
Vulcan
33,802
10,897
667
691
10,647
4,855
0
3,558
6,809
53,526
0
W
Jing Wei
FGM44
Jing Wei
14,503
12,099
1,545
3,779
22,252
9,726
2,125
10,238
12,014
0
33,459
L
18,363
2,862
1,429
8,145
19,652
16,342
0
5,027
14,307
74
30,971
W
Yemoja
JanoSsGsS
Yemoja
4,513
1,821
30,957
7,155
15,127
13,549
471
7,456
7,524
13,286
0
L
Fenrir
Meeky52
Fenrir
12,259
592
1,835
1,700
16,599
10,931
0
4,529
11,608
0
16,870
W
Cerberus
Nezuko-channn
Cerberus
17,874
739
2,225
10,033
26,080
31,355
250
9,826
16,170
47,146
0
L
The Morrigan
Swiss Jaffa
The Morrigan
24,080
1,971
803
995
14,321
6,648
19
3,312
10,712
25,804
10,307
W
18,546
10,446
2,511
4,908
20,087
9,105
1,727
7,039
13,006
0
45,306
W
20,283
1,818
3,913
15,129
31,213
29,925
764
14,941
16,134
1,462
41,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,335
Gold Earned
57,312
117
Minions Killed
233
0
Camps Cleared
0
1,399,039
Distance Traveled
1,399,799
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,911
594
10
1
0
267,749
0
L
Vulcan
10,745
716
52
3
0
314,471
0
W
Jing Wei
11,039
736
43
3
0
256,698
0
L
Chaac
9,408
627
19
1
0
317,197
0
W
Yemoja
10,326
688
7
0
0
265,468
0
L
Fenrir
8,986
599
9
1
0
266,666
0
W
Cerberus
12,314
821
98
7
0
314,855
4
L
The Morrigan
10,285
686
27
2
0
232,956
0
W
Rama
12,364
824
52
3
0
263,778
0
W
Chaac
11,269
751
33
2
0
299,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role