Player Matchup

Cerberus
Cerberus
RoBoCOOKiMonstr
Cerberus
Level 11
God Stats
7W - 5L
1,431 SR
Queue Stats
7W - 5L
1,664 Elo+
Solo
Ymir
Ymir
SuperDimples
Ymir
Level 10
God Stats
6W - 7L
1,467 SR
Queue Stats
8W - 9L
1,477 Elo+
Solo
Susano
Susano
ThyPooder
Susano
Level 6
God Stats
7W - 5L
1,492 SR
Queue Stats
13W - 17L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
ZeDerpylion
Gilgamesh
Level 27
God Stats
5W - 3L
1,853 SR
Queue Stats
23W - 30L
1,733 Elo+
Solo
Ra
Ra
aw102090king4077
Ra
Level 15
God Stats
6W - 6L
1,873 SR
Queue Stats
24W - 33L
1,395 Elo+
Solo
Team Averages
Level 14
1,623 SR
1,549 Elo+

VS

Team Averages
Level 17
1,453 SR
1,512 Elo+
Ra
Ra
GTForce_BARROS
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,469 Elo+
Solo
Skadi
Skadi
IlRiderAlelI
Skadi
Level 12
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 3L
1,528 Elo+
Solo
Neith
Neith
Raigo_X
Neith
Level 17
God Stats
14W - 8L
1,468 SR
Queue Stats
62W - 60L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
grainy-topic2
Ratatoskr
Level 25
God Stats
4W - 3L
1,507 SR
Queue Stats
54W - 33L
1,657 Elo+
Solo
Cthulhu
Cthulhu
loceycon
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
7 / 0 / 5
8,166
510
2,019
5,986
3,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
5 / 2 / 8
7,737
484
7,487
10,893
9,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
ThyPooder
Susano
13
1 / 2 / 5
8,562
535
4,031
8,177
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ZeDerpylion
Gilgamesh
16
12 / 1 / 2
10,817
676
12,335
12,068
9,861
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 2
8,711
544
4,033
8,875
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,596
412
3,544
8,956
4,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 5 / 1
5,311
332
2,011
4,775
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Raigo_X
Neith
11
0 / 7 / 0
7,037
440
2,727
8,349
2,389
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
grainy-topic2
Ratatoskr
15
7 / 4 / 1
9,184
574
7,511
13,304
8,698
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
loceycon
Cthulhu
13
2 / 3 / 3
7,493
468
6,909
8,636
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
26
Kills
10
11
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
0
5
1
0.1
L
Neith
Raigo_X
Neith
0
7
0
0
W
Cerberus
7
0
5
9.5
W
5
2
8
4.5
W
Susano
ThyPooder
Susano
1
2
5
1.75
W
Gilgamesh
ZeDerpylion
Gilgamesh
12
1
2
13
W
1
6
2
0.33
L
Ratatoskr
grainy-topic2
Ratatoskr
7
4
1
1.88
L
Cthulhu
loceycon
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
22,702
45,999
Taken
44,020
30,174
Mitigated
23,612
11,099
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,544
778
61
142
8,956
4,442
339
2,662
6,250
30,074
0
L
2,011
1,248
0
9
4,775
1,275
184
4,175
600
0
9,580
L
Neith
Raigo_X
Neith
2,727
1,788
0
1,695
8,349
2,389
0
966
7,383
0
33,365
W
Cerberus
2,019
199
150
1,728
5,986
3,799
591
1,215
4,771
20,004
0
W
7,487
2,156
0
2,015
10,893
9,844
455
4,151
6,742
31,775
0
W
Susano
ThyPooder
Susano
4,031
1,426
0
2,348
8,177
3,618
207
458
7,719
0
50,715
W
Gilgamesh
ZeDerpylion
Gilgamesh
12,335
4,078
0
2,863
12,068
9,861
318
872
11,196
0
59,837
W
4,033
827
163
1,832
8,875
3,052
928
4,069
4,806
57,475
0
L
Ratatoskr
grainy-topic2
Ratatoskr
7,511
2,212
0
3,569
13,304
8,698
333
2,336
10,968
0
56,082
L
Cthulhu
loceycon
Cthulhu
6,909
139
0
206
8,636
6,808
50
3,356
5,280
37,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
35,621
417
Minions Killed
314
0
Camps Cleared
0
1,421,355
Distance Traveled
1,278,137
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,596
412
41
3
0
242,406
0
L
Skadi
5,311
332
14
1
0
153,137
0
L
Neith
7,037
440
87
5
0
292,555
5
W
Cerberus
8,166
510
48
3
0
284,064
2
W
Ymir
7,737
484
34
2
0
281,331
2
W
Susano
8,562
535
100
6
0
312,837
2
W
Gilgamesh
10,817
676
112
7
0
289,675
3
W
Ra
8,711
544
123
8
0
253,448
3
L
Ratatoskr
9,184
574
120
8
0
334,054
3
L
Cthulhu
7,493
468
52
3
0
255,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role