Player Matchup

Morgan Le Fay
Morgan Le Fay
CockRoach_Knight
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Henrique_Lucky
Ao Kuang
Level 29
God Stats
23W - 24L
1,431 SR
Queue Stats
77W - 108L
1,283 Elo+
Party 2
Ymir
Ymir
Joaquinzim
Ymir
Level 24
God Stats
29W - 23L
1,630 SR
Queue Stats
53W - 59L
1,276 Elo+
Party 2
Team Averages
Level 27
1,520 SR
1,338 Elo+

VS

Team Averages
Level 24
1,478 SR
1,277 Elo+
Artio
Artio
ElfinKage
Artio
Level 23
God Stats
3W - 12L
1,366 SR
Queue Stats
58W - 74L
1,384 Elo+
Party 1
Pele
Pele
kaneki1922
Pele
Level 24
God Stats
5W - 6L
1,567 SR
Queue Stats
19W - 22L
1,309 Elo+
Party 1
Thor
Thor
rogel_meza
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 284L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CockRoach_Knight
Morgan Le Fay
14
6 / 2 / 12
10,657
666
14,378
9,550
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
16
12 / 1 / 7
12,103
756
16,063
18,328
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 15
10,864
679
8,458
13,741
6,999
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ElfinKage
Artio
13
3 / 4 / 2
9,397
587
9,902
17,301
17,818
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 10 / 1
9,574
598
9,968
17,630
10,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 8 / 3
8,571
536
7,235
13,546
4,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
22
Kills
5
6
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CockRoach_Knight
Morgan Le Fay
6
2
12
6
L
Artio
ElfinKage
Artio
3
4
2
1
W
Ao Kuang
12
1
7
15.5
W
4
3
15
3.83
L
2
10
1
0.25
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
27,105
41,619
Taken
48,477
17,329
Mitigated
33,610
9,078
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CockRoach_Knight
Morgan Le Fay
14,378
823
87
1,863
9,550
3,487
541
2,089
7,461
35,855
0
L
Artio
ElfinKage
Artio
9,902
776
1,190
5,703
17,301
17,818
0
13,142
3,739
25,744
0
W
Ao Kuang
16,063
4,443
197
6,167
18,328
6,843
411
4,286
14,042
44,480
0
W
8,458
2,904
0
764
13,741
6,999
471
3,527
10,214
32,370
0
L
9,968
2,825
31
3,982
17,630
10,855
0
14,388
2,808
0
34,990
L
7,235
814
0
0
13,546
4,937
0
10,117
3,031
0
22,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
27,542
151
Minions Killed
99
0
Camps Cleared
0
762,966
Distance Traveled
785,412
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,657
666
47
3
0
257,004
1
L
Artio
9,397
587
30
2
0
271,612
2
W
Ao Kuang
12,103
756
39
2
0
254,401
0
W
Ymir
10,864
679
65
4
0
251,561
0
L
Pele
9,574
598
45
3
0
263,313
1
L
Thor
8,571
536
24
2
0
250,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role