Player Matchup

Odin
Odin
BrushedBarrel33
Odin
Level 145
God Stats
4W - 3L
1,678 SR
Queue Stats
257W - 223L
1,626 Elo+
Party 1
Mercury
Mercury
DannyG196R
Mercury
Level 44
God Stats
29W - 11L
1,839 SR
Queue Stats
221W - 178L
1,581 Elo+
Solo
Ra
Ra
OverlordJones
Ra
Level 42
God Stats
23W - 6L
1,690 SR
Queue Stats
233W - 171L
1,613 Elo+
Party 1
Heimdallr
Heimdallr
Topman_6996
Heimdallr
Level 145
God Stats
13W - 12L
1,458 SR
Queue Stats
190W - 144L
1,703 Elo+
Party 3
Sylvanus
Sylvanus
Zziro
Sylvanus
Level 27
God Stats
3W - 0L
1,732 SR
Queue Stats
114W - 43L
1,657 Elo+
Party 3
Team Averages
Level 81
1,679 SR
1,636 Elo+

VS

Team Averages
Level 68
1,606 SR
1,631 Elo+
Cabrakan
Cabrakan
BįgPëtë
Cabrakan
Level 99
God Stats
2W - 1L
1,791 SR
Queue Stats
193W - 154L
1,582 Elo+
Party 2
Achilles
Achilles
EwwItsAsian
Achilles
Level 98
God Stats
19W - 22L
1,406 SR
Queue Stats
494W - 436L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
Roskiz
Baron Samedi
Level 73
God Stats
1W - 1L
1,702 SR
Queue Stats
207W - 177L
1,594 Elo+
Party 2
Ullr
Ullr
TheeFlexOffender
Ullr
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 81L
1,725 Elo+
Party 2
Ao Kuang
Ao Kuang
bandana_dave
Ao Kuang
Level 51
God Stats
29W - 22L
1,633 SR
Queue Stats
215W - 174L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 6
14,164
674
16,496
16,419
15,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
DannyG196R
Mercury
20
5 / 4 / 7
14,344
683
16,118
18,234
8,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 3 / 7
12,016
572
13,763
12,929
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Topman_6996
Heimdallr
17
4 / 0 / 15
12,683
604
12,056
20,449
15,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Zziro
Sylvanus
19
14 / 1 / 6
13,414
639
30,522
21,883
12,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BįgPëtë
Cabrakan
15
2 / 5 / 2
10,434
497
9,033
20,062
20,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
EwwItsAsian
Achilles
17
5 / 8 / 1
10,679
509
10,274
24,107
27,674
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Roskiz
Baron Samedi
13
0 / 11 / 3
8,200
390
15,324
22,943
9,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 2
8,999
429
11,499
21,502
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
bandana_dave
Ao Kuang
17
3 / 4 / 3
10,765
513
6,486
20,413
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
34
Kills
11
11
Deaths
34
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Cabrakan
BįgPëtë
Cabrakan
2
5
2
0.6
W
Mercury
DannyG196R
Mercury
5
4
7
2.13
L
Achilles
EwwItsAsian
Achilles
5
8
1
0.69
W
5
3
7
2.83
L
Baron Samedi
Roskiz
Baron Samedi
0
11
3
0.14
L
1
6
2
0.33
W
Heimdallr
Topman_6996
Heimdallr
4
0
15
11.5
W
Sylvanus
Zziro
Sylvanus
14
1
6
17
L
Ao Kuang
bandana_dave
Ao Kuang
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,955
Damage
52,616
89,914
Taken
109,027
56,346
Mitigated
80,325
29,565
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,496
2,960
0
4,302
16,419
15,533
0
2,414
13,431
17,069
84,006
L
Cabrakan
BįgPëtë
Cabrakan
9,033
845
0
2,604
20,062
20,267
0
9,471
10,351
35,751
0
W
Mercury
DannyG196R
Mercury
16,118
10,777
0
1,530
18,234
8,022
14
5,215
12,613
0
155,577
L
Achilles
EwwItsAsian
Achilles
10,274
3,507
0
3,329
24,107
27,674
838
5,812
18,273
0
57,299
W
13,763
786
3,129
5,033
12,929
4,868
1,097
8,057
4,684
76,460
0
L
Baron Samedi
Roskiz
Baron Samedi
15,324
1,908
1,576
6,510
22,943
9,853
0
9,651
13,067
50,101
0
L
11,499
3,968
0
3,545
21,502
15,801
0
13,036
8,276
0
47,518
W
Heimdallr
Topman_6996
Heimdallr
12,056
4,778
0
659
20,449
15,602
2,002
7,011
12,559
0
37,172
W
Sylvanus
Zziro
Sylvanus
30,522
11,205
4,939
9,973
21,883
12,321
7,465
7,598
13,338
97,525
16,267
L
Ao Kuang
bandana_dave
Ao Kuang
6,486
522
0
5,027
20,413
6,730
0
7,392
12,809
58,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,621
Gold Earned
49,077
696
Minions Killed
417
0
Camps Cleared
0
2,171,825
Distance Traveled
2,105,791
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,164
674
184
9
0
430,084
0
L
Cabrakan
10,434
497
52
2
0
483,874
4
W
Mercury
14,344
683
204
10
0
514,414
3
L
Achilles
10,679
509
100
5
0
415,494
1
W
Ra
12,016
572
125
6
0
444,343
1
L
Baron Samedi
8,200
390
83
4
0
329,204
8
L
Ullr
8,999
429
76
4
0
410,530
1
W
Heimdallr
12,683
604
33
2
0
395,622
3
W
Sylvanus
13,414
639
150
7
0
387,362
0
L
Ao Kuang
10,765
513
106
5
0
466,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role