Player Matchup

Ymir
Ymir
Brandonwallen
Ymir
Level 16
God Stats
1W - 5L
1,469 SR
Queue Stats
1W - 6L
1,318 Elo+
Party 4
Athena
Athena
EgoInItsPrime
Athena
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 6L
1,318 Elo+
Party 4
Sylvanus
Sylvanus
Rushiram
Sylvanus
Level 81
God Stats
9W - 25L
1,319 SR
Queue Stats
374W - 420L
1,470 Elo+
Solo
Hel
Hel
Silentd3ad
Hel
Level 41
God Stats
4W - 6L
1,627 SR
Queue Stats
34W - 51L
1,378 Elo+
Party 2
Da Ji
Da Ji
jaydochi
Da Ji
Level 42
God Stats
6W - 7L
1,517 SR
Queue Stats
22W - 36L
1,379 Elo+
Party 2
Team Averages
Level 41
1,531 SR
1,373 Elo+

VS

Team Averages
Level 100
1,531 SR
1,461 Elo+
Bacchus
Bacchus
Bunker Uncle306
Bacchus
Level 71
God Stats
2W - 5L
1,454 SR
Queue Stats
28W - 36L
1,442 Elo+
Party 3
Artemis
Artemis
CHANGON
Artemis
Level 86
God Stats
3W - 0L
1,650 SR
Queue Stats
5W - 3L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
JoseeH4
Nu Wa
Level 87
God Stats
2W - 0L
1,335 SR
Queue Stats
7W - 2L
1,572 Elo+
Party 1
Scylla
Scylla
KICKASS071891
Scylla
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 27L
1,400 Elo+
Solo
Sylvanus
Sylvanus
theBushGoliath
Sylvanus
Level 129
God Stats
4W - 2L
1,502 SR
Queue Stats
43W - 37L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,153
573
2,931
10,649
6,016
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 3 / 0
5,080
564
1,169
8,249
5,768
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Rushiram
Sylvanus
13
1 / 2 / 2
6,791
755
6,270
8,105
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 1
7,520
836
7,465
8,889
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
jaydochi
Da Ji
8
0 / 3 / 0
5,069
563
1,057
3,146
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
6,799
755
3,906
7,245
5,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
CHANGON
Artemis
14
8 / 1 / 6
9,193
1,021
9,107
9,505
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
JoseeH4
Nu Wa
13
0 / 1 / 7
6,730
748
6,025
3,897
1,377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 8
7,007
779
7,633
3,117
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
13
4 / 1 / 7
7,920
880
4,835
7,848
4,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
14
14
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
1
9
5.5
W
Artemis
CHANGON
Artemis
8
1
6
11
L
0
3
0
0
W
Nu Wa
JoseeH4
Nu Wa
0
1
7
3.5
W
1
0
8
5
L
Sylvanus
Rushiram
Sylvanus
1
2
2
1
L
3
2
1
1.75
L
Da Ji
jaydochi
Da Ji
0
3
0
0
W
Sylvanus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,892
Damage
31,506
39,038
Taken
31,612
21,133
Mitigated
15,009
6,445
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,931
395
0
0
10,649
6,016
0
6,278
4,371
8,466
0
W
3,906
299
475
1,134
7,245
5,310
309
3,978
3,267
13,061
0
W
Artemis
CHANGON
Artemis
9,107
4,153
0
2,340
9,505
3,115
1,152
4,430
5,075
0
27,323
L
1,169
126
0
0
8,249
5,768
0
5,335
2,839
5,920
0
W
Nu Wa
JoseeH4
Nu Wa
6,025
1,706
0
395
3,897
1,377
407
1,958
1,939
23,188
0
W
7,633
358
0
386
3,117
1,033
1,283
2,348
769
25,006
0
L
Sylvanus
Rushiram
Sylvanus
6,270
2,036
862
1,608
8,105
5,236
215
4,127
3,978
18,521
3,321
L
7,465
333
1,661
2,314
8,889
2,949
0
5,731
3,158
27,821
0
L
Da Ji
jaydochi
Da Ji
1,057
252
0
0
3,146
1,164
0
1,099
2,047
0
4,500
W
Sylvanus
4,835
1,052
3,215
4,294
7,848
4,174
727
4,994
2,854
12,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
37,649
130
Minions Killed
183
6
Camps Cleared
7
653,144
Distance Traveled
828,707
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,153
573
15
2
0
135,156
1
W
Bacchus
6,799
755
18
2
3
181,836
1
W
Artemis
9,193
1,021
43
5
1
163,869
0
L
Athena
5,080
564
9
1
0
143,118
2
W
Nu Wa
6,730
748
44
5
1
167,664
1
W
Scylla
7,007
779
60
7
1
172,726
0
L
Sylvanus
6,791
755
43
5
3
149,523
2
L
Hel
7,520
836
59
7
2
167,366
2
L
Da Ji
5,069
563
4
0
1
57,981
2
W
Sylvanus
7,920
880
18
2
1
142,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role