Player Matchup

Zeus
Zeus
SANTIAGONEN
Zeus
Level 8
God Stats
1W - 1L
1,694 SR
Queue Stats
6W - 7L
1,503 Elo+
Solo
Tyr
Tyr
Zarkfuk_kerberg
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
j_ariiis
Morgan Le Fay
Level 4
God Stats
14W - 11L
1,897 SR
Queue Stats
82W - 87L
1,862 Elo+
Solo
He Bo
He Bo
sK_Charizard
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
xXxkikibossxXx
Sun Wukong
Level 23
God Stats
2W - 4L
1,305 SR
Queue Stats
185W - 184L
1,511 Elo+
Solo
Team Averages
Level 13
1,579 SR
1,560 Elo+

VS

Team Averages
Level 17
1,560 SR
1,498 Elo+
Izanami
Izanami
BBCKing
Izanami
Level 17
God Stats
60W - 42L
1,579 SR
Queue Stats
98W - 75L
1,482 Elo+
Solo
Ymir
Ymir
Catholicjuice
Ymir
Level 17
God Stats
4W - 1L
1,598 SR
Queue Stats
65W - 67L
1,480 Elo+
Solo
Ra
Ra
ITz Fr3ddy G
Ra
Level 27
God Stats
8W - 3L
1,540 SR
Queue Stats
161W - 137L
1,588 Elo+
Solo
Scylla
Scylla
angelyuel
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,439 Elo+
Solo
Odin
Odin
loud_spy3
Odin
Level 17
God Stats
14W - 6L
1,582 SR
Queue Stats
73W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
9,710
809
3,498
3,087
851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 9 / 1
11,684
974
7,254
35,198
40,396
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
j_ariiis
Morgan Le Fay
17
0 / 7 / 2
10,704
892
12,915
13,407
5,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 13 / 4
11,286
941
12,822
22,527
7,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xXxkikibossxXx
Sun Wukong
17
1 / 8 / 3
10,848
904
14,925
28,807
24,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BBCKing
Izanami
20
10 / 2 / 15
12,748
1,062
34,397
13,474
5,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 1 / 22
13,163
1,097
9,570
14,403
18,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 0 / 20
14,837
1,236
23,031
8,307
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
angelyuel
Scylla
19
1 / 3 / 17
11,714
976
8,144
9,099
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
20
12 / 0 / 24
13,971
1,164
19,560
13,467
14,038
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
138
6
Kills
40
40
Deaths
6
12
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Izanami
BBCKing
Izanami
10
2
15
8.75
W
5
1
22
16
W
12
0
20
22
L
0
3
2
0.33
L
4
9
1
0.5
W
Scylla
angelyuel
Scylla
1
3
17
3.17
L
Morgan Le Fay
j_ariiis
Morgan Le Fay
0
7
2
0.14
W
Odin
12
0
24
24
L
1
13
4
0.23
L
Sun Wukong
xXxkikibossxXx
Sun Wukong
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,414
Damage
94,702
103,026
Taken
58,750
78,603
Mitigated
45,396
5,723
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BBCKing
Izanami
34,397
22,597
0
0
13,474
5,620
0
7,141
6,333
0
63,897
W
9,570
3,041
0
0
14,403
18,645
0
7,480
6,923
19,191
0
W
23,031
2,491
4,450
4,206
8,307
3,720
0
4,627
3,680
64,658
0
L
3,498
676
0
0
3,087
851
0
815
2,228
14,646
0
L
7,254
1,803
0
2,290
35,198
40,396
0
15,171
19,633
0
19,248
W
Scylla
angelyuel
Scylla
8,144
2,660
0
0
9,099
3,373
0
5,146
3,953
18,856
0
L
Morgan Le Fay
j_ariiis
Morgan Le Fay
12,915
1,720
0
2,102
13,407
5,234
0
5,530
7,681
46,223
0
W
Odin
19,560
4,169
708
1,045
13,467
14,038
0
4,841
8,116
0
26,244
L
12,822
434
0
547
22,527
7,756
0
8,909
13,508
26,555
0
L
Sun Wukong
xXxkikibossxXx
Sun Wukong
14,925
3,294
0
784
28,807
24,366
0
9,302
19,231
0
41,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,232
Gold Earned
66,433
214
Minions Killed
241
4
Camps Cleared
10
973,314
Distance Traveled
1,160,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,748
1,062
84
7
1
208,860
0
W
Ymir
13,163
1,097
20
2
0
224,200
0
W
Ra
14,837
1,236
103
9
5
273,904
0
L
Zeus
9,710
809
29
2
0
66,757
0
L
Tyr
11,684
974
22
2
0
253,233
0
W
Scylla
11,714
976
24
2
1
192,372
0
L
Morgan Le Fay
10,704
892
76
6
1
201,827
0
W
Odin
13,971
1,164
10
1
3
261,601
0
L
He Bo
11,286
941
36
3
1
214,258
0
L
Sun Wukong
10,848
904
51
4
2
237,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role