Player Matchup

Apollo
Apollo
cobrabluee
Apollo
Level 18
God Stats
1W - 3L
1,317 SR
Queue Stats
137W - 179L
1,420 Elo+
Solo
Nemesis
Nemesis
gmoiweq
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
joacos
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
lFuuzenl
Chaac
Level 15
God Stats
1W - 1L
1,820 SR
Queue Stats
3W - 2L
1,656 Elo+
Solo
Izanami
Izanami
xTeAchEx
Izanami
Level 8
God Stats
0W - 3L
1,428 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,513 SR
1,515 Elo+

VS

Team Averages
Level 18
1,395 SR
1,363 Elo+
Bellona
Bellona
Chuhy
Bellona
Level 17
God Stats
1W - 1L
1,215 SR
Queue Stats
9W - 9L
1,237 Elo+
Solo
Raijin
Raijin
Fudênciio
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,473 Elo+
Party 1
Yemoja
Yemoja
Jueves
Yemoja
Level 9
God Stats
3W - 1L
1,258 SR
Queue Stats
10W - 8L
1,383 Elo+
Party 1
Neith
Neith
gustavoaac
Neith
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,339 Elo+
Solo
Sol
Sol
vahigashi
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
cobrabluee
Apollo
19
4 / 7 / 5
13,271
1,021
11,029
21,984
8,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
gmoiweq
Nemesis
18
5 / 6 / 4
13,254
1,020
15,060
23,921
15,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
joacos
Hun Batz
18
2 / 14 / 4
11,341
872
10,800
22,791
9,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
lFuuzenl
Chaac
18
0 / 8 / 8
11,904
916
17,366
30,730
31,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
xTeAchEx
Izanami
19
2 / 10 / 5
12,687
976
16,374
22,354
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chuhy
Bellona
20
10 / 3 / 17
14,114
1,086
26,018
18,935
17,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Fudênciio
Raijin
20
6 / 5 / 19
13,238
1,018
16,022
14,642
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Jueves
Yemoja
20
0 / 3 / 29
13,033
1,003
7,945
12,433
13,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
20
4 / 1 / 18
12,664
974
13,684
11,423
5,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
25 / 1 / 13
17,795
1,369
53,582
20,406
7,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
141
13
Kills
45
45
Deaths
13
26
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chuhy
Bellona
10
3
17
6.17
W
Raijin
Fudênciio
Raijin
6
5
19
3.1
W
Yemoja
Jueves
Yemoja
0
3
29
4.83
L
Apollo
cobrabluee
Apollo
4
7
5
0.93
L
Nemesis
gmoiweq
Nemesis
5
6
4
1.17
W
Neith
4
1
18
13
L
Hun Batz
joacos
Hun Batz
2
14
4
0.29
L
Chaac
lFuuzenl
Chaac
0
8
8
0.5
W
25
1
13
31.5
L
Izanami
xTeAchEx
Izanami
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,629
Damage
117,251
121,780
Taken
77,839
73,908
Mitigated
50,185
13,635
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chuhy
Bellona
26,018
8,411
0
433
18,935
17,946
0
0
18,515
0
39,121
W
Raijin
Fudênciio
Raijin
16,022
2,681
0
696
14,642
5,867
0
0
14,353
34,573
0
W
Yemoja
Jueves
Yemoja
7,945
1,337
2,865
414
12,433
13,936
0
0
12,155
10,935
0
L
Apollo
cobrabluee
Apollo
11,029
3,630
0
854
21,984
8,982
0
12,442
9,542
0
40,682
L
Nemesis
gmoiweq
Nemesis
15,060
6,146
0
4,590
23,921
15,215
0
14,790
9,131
339
25,121
W
Neith
13,684
6,758
0
2,614
11,423
5,191
0
162
10,892
0
29,533
L
Hun Batz
joacos
Hun Batz
10,800
2,126
0
68
22,791
9,566
0
11,919
10,872
0
14,292
L
Chaac
lFuuzenl
Chaac
17,366
1,918
0
6,078
30,730
31,778
0
23,230
7,500
0
36,729
W
53,582
24,622
0
12,699
20,406
7,245
0
177
19,979
87,705
0
L
Izanami
xTeAchEx
Izanami
16,374
6,846
0
2,045
22,354
8,367
0
15,168
7,186
0
42,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,457
Gold Earned
70,844
200
Minions Killed
204
4
Camps Cleared
7
1,234,684
Distance Traveled
1,239,438
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,114
1,086
22
2
2
263,884
0
W
Raijin
13,238
1,018
56
4
0
224,762
1
W
Yemoja
13,033
1,003
12
1
0
249,221
2
L
Apollo
13,271
1,021
65
5
0
267,140
0
L
Nemesis
13,254
1,020
23
2
2
257,047
0
W
Neith
12,664
974
36
3
1
241,962
0
L
Hun Batz
11,341
872
8
1
2
224,671
0
L
Chaac
11,904
916
52
4
0
254,617
0
W
Sol
17,795
1,369
78
6
4
259,609
0
L
Izanami
12,687
976
52
4
0
231,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role