Player Matchup

Cthulhu
Cthulhu
Bryan7720
Cthulhu
Level 8
God Stats
4W - 4L
1,272 SR
Queue Stats
13W - 30L
1,154 Elo+
Party 2
Vamana
Vamana
K4l3R
Vamana
Level 8
God Stats
4W - 5L
1,245 SR
Queue Stats
14W - 34L
1,107 Elo+
Party 2
Danzaburou
Danzaburou
ramses668899rage
Danzaburou
Level 25
God Stats
8W - 14L
1,500 SR
Queue Stats
87W - 145L
1,362 Elo+
Party 1
Anubis
Anubis
rocconahuel
Anubis
Level 29
God Stats
17W - 34L
1,360 SR
Queue Stats
145W - 244L
1,362 Elo+
Party 1
Nike
Nike
wontgankyou
Nike
Level 13
God Stats
7W - 2L
1,271 SR
Queue Stats
21W - 26L
1,300 Elo+
Solo
Team Averages
Level 17
1,330 SR
1,257 Elo+

VS

Team Averages
Level 13
1,504 SR
1,435 Elo+
Apollo
Apollo
Brujeria420
Apollo
Level 24
God Stats
1W - 1L
1,562 SR
Queue Stats
44W - 34L
1,500 Elo+
Solo
Olorun
Olorun
IDTAWAN
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
X_GANJA_420
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
iLucasLord
Susano
Level 26
God Stats
2W - 3L
1,453 SR
Queue Stats
52W - 57L
1,369 Elo+
Solo
Cthulhu
Cthulhu
lotaz
Cthulhu
Level 8
God Stats
0W - 1L
1,504 SR
Queue Stats
8W - 22L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bryan7720
Cthulhu
9
0 / 0 / 1
5,491
499
674
3,563
1,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
K4l3R
Vamana
9
2 / 2 / 1
5,891
536
1,532
6,318
1,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ramses668899rage
Danzaburou
8
2 / 1 / 0
5,169
470
2,542
3,915
907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
11 / 0 / 0
7,761
706
8,779
3,764
1,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
5,296
481
942
4,696
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
4 / 1 / 0
5,597
509
4,099
5,583
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
IDTAWAN
Olorun
8
0 / 6 / 0
4,845
440
1,535
5,389
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
6
0 / 8 / 2
5,176
471
838
9,878
2,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
iLucasLord
Susano
6
0 / 2 / 0
4,706
428
941
3,684
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
lotaz
Cthulhu
8
0 / 0 / 1
4,824
439
547
2,840
1,597
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
15
Kills
4
4
Deaths
17
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
1
0
4
W
Cthulhu
Bryan7720
Cthulhu
0
0
1
0.5
L
Olorun
IDTAWAN
Olorun
0
6
0
0
W
Vamana
K4l3R
Vamana
2
2
1
1.25
L
Vamana
0
8
2
0.13
L
Susano
iLucasLord
Susano
0
2
0
0
L
Cthulhu
lotaz
Cthulhu
0
0
1
0.5
W
Danzaburou
ramses668899rage
Danzaburou
2
1
0
2
W
Anubis
11
0
0
11
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,469
Damage
7,960
22,256
Taken
27,374
9,286
Mitigated
7,773
4,861
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,099
2,833
0
2,366
5,583
1,343
783
158
5,386
0
24,979
W
Cthulhu
Bryan7720
Cthulhu
674
323
0
48
3,563
1,841
834
86
3,477
21,133
0
L
Olorun
IDTAWAN
Olorun
1,535
918
0
300
5,389
1,106
0
4,741
648
14,866
1,993
W
Vamana
K4l3R
Vamana
1,532
907
0
731
6,318
1,757
0
96
6,222
0
17,766
L
Vamana
838
724
0
597
9,878
2,807
0
3,577
6,259
0
8,458
L
Susano
iLucasLord
Susano
941
168
0
1,096
3,684
920
0
1,135
2,549
0
13,451
L
Cthulhu
lotaz
Cthulhu
547
0
0
150
2,840
1,597
46
69
2,771
11,486
0
W
Danzaburou
ramses668899rage
Danzaburou
2,542
1,481
0
191
3,915
907
102
451
3,464
0
15,785
W
Anubis
8,779
891
0
2,611
3,764
1,971
580
1,181
2,583
43,980
0
W
942
307
0
1,280
4,696
2,810
226
0
4,696
0
26,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
25,148
234
Minions Killed
173
0
Camps Cleared
0
1,038,732
Distance Traveled
844,773
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,597
509
47
4
0
170,171
2
W
Cthulhu
5,491
499
41
4
0
219,849
0
L
Olorun
4,845
440
44
4
0
178,348
2
W
Vamana
5,891
536
27
2
0
226,783
0
L
Vamana
5,176
471
18
2
0
163,668
2
L
Susano
4,706
428
44
4
0
128,728
1
L
Cthulhu
4,824
439
20
2
0
203,858
0
W
Danzaburou
5,169
470
29
3
0
205,316
0
W
Anubis
7,761
706
76
7
0
194,235
1
W
Nike
5,296
481
61
6
0
192,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role