Player Matchup

Bellona
Bellona
Calerus
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,360 Elo+
Solo
Jormungandr
Jormungandr
SpaceJeanx
Jormungandr
Level 22
God Stats
1W - 2L
1,354 SR
Queue Stats
45W - 57L
1,355 Elo+
Solo
Loki
Loki
Subliminally
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,156 Elo+
Party 2
Sol
Sol
Tyrant Forbes
Sol
Level 138
God Stats
4W - 6L
1,522 SR
Queue Stats
504W - 468L
1,563 Elo+
Party 2
Medusa
Medusa
kingofthekill11
Medusa
Level 13
God Stats
21W - 28L
1,300 SR
Queue Stats
25W - 41L
1,140 Elo+
Solo
Team Averages
Level 37
1,435 SR
1,315 Elo+

VS

Team Averages
Level 13
1,599 SR
1,508 Elo+
Thanatos
Thanatos
JulioCesar45655
Thanatos
Level 12
God Stats
5W - 4L
1,579 SR
Queue Stats
23W - 22L
1,343 Elo+
Party 3
Bellona
Bellona
Notsyy
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rygol
Morgan Le Fay
Level 19
God Stats
3W - 1L
1,931 SR
Queue Stats
4W - 2L
1,709 Elo+
Party 1
Ymir
Ymir
Tjspanther
Ymir
Level 13
God Stats
8W - 12L
1,417 SR
Queue Stats
37W - 47L
1,282 Elo+
Solo
Izanami
Izanami
hopeski
Izanami
Level 18
God Stats
1W - 1L
1,567 SR
Queue Stats
4W - 2L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Calerus
Bellona
11
3 / 1 / 1
6,761
615
4,406
6,950
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
SpaceJeanx
Jormungandr
10
2 / 0 / 6
6,848
623
2,019
3,895
2,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
6 / 0 / 4
7,513
683
5,909
5,685
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
4 / 0 / 4
7,778
707
4,604
6,190
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 3 / 3
6,194
563
2,687
4,805
1,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 3 / 0
5,684
517
1,770
5,750
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Notsyy
Bellona
8
0 / 4 / 0
5,188
472
3,657
8,151
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Rygol
Morgan Le Fay
9
0 / 5 / 0
5,355
487
3,493
5,590
1,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 1
4,551
414
1,191
5,314
2,361
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
hopeski
Izanami
7
1 / 3 / 0
5,016
456
1,640
4,965
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
4
4
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Calerus
Bellona
3
1
1
3.5
L
Thanatos
2
3
0
0.67
L
Bellona
Notsyy
Bellona
0
4
0
0
L
Morgan Le Fay
Rygol
Morgan Le Fay
0
5
0
0
W
Jormungandr
SpaceJeanx
Jormungandr
2
0
6
5
W
6
0
4
8
L
1
2
1
0.75
W
4
0
4
6
L
Izanami
hopeski
Izanami
1
3
0
0.33
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
11,751
27,525
Taken
29,770
13,052
Mitigated
12,086
8,576
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Calerus
Bellona
4,406
1,946
0
2,028
6,950
4,431
820
565
6,385
0
25,628
L
Thanatos
1,770
227
0
3,994
5,750
2,150
0
748
5,002
0
21,313
L
Bellona
Notsyy
Bellona
3,657
1,172
0
2,285
8,151
4,379
0
0
8,151
0
19,012
L
Morgan Le Fay
Rygol
Morgan Le Fay
3,493
251
0
77
5,590
1,776
446
1,683
3,907
26,860
0
W
Jormungandr
SpaceJeanx
Jormungandr
2,019
433
0
330
3,895
2,813
365
506
3,389
17,478
0
W
5,909
1,695
0
1,871
5,685
2,094
0
1,763
3,922
0
40,123
L
1,191
516
0
0
5,314
2,361
0
2,058
3,256
7,187
0
W
4,604
1,739
0
4,097
6,190
2,232
1,653
1,296
4,894
53,489
7,889
L
Izanami
hopeski
Izanami
1,640
977
0
397
4,965
1,420
0
1,894
3,071
0
18,114
W
2,687
980
0
250
4,805
1,482
400
797
4,008
0
25,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
25,794
315
Minions Killed
204
0
Camps Cleared
0
1,054,449
Distance Traveled
863,332
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,761
615
54
5
0
186,679
0
L
Thanatos
5,684
517
49
4
0
190,245
0
L
Bellona
5,188
472
48
4
0
164,643
0
L
Morgan Le Fay
5,355
487
61
6
0
180,868
4
W
Jormungandr
6,848
623
22
2
0
210,499
0
W
Loki
7,513
683
73
7
0
248,013
3
L
Ymir
4,551
414
8
1
0
151,932
0
W
Sol
7,778
707
106
10
0
221,355
4
L
Izanami
5,016
456
38
3
0
175,644
2
W
Medusa
6,194
563
60
5
0
187,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role