Player Matchup

Apollo
Apollo
DXKOTX
Apollo
Level 129
God Stats
4W - 3L
1,700 SR
Queue Stats
44W - 35L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HBKmullins
Morgan Le Fay
Level 25
God Stats
8W - 10L
1,515 SR
Queue Stats
109W - 144L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
ISMAIL-YT_BK
Gilgamesh
Level 22
God Stats
3W - 8L
1,414 SR
Queue Stats
131W - 154L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Qwidu
Hun Batz
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 11L
1,611 Elo+
Party 2
Anhur
Anhur
snek12435
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,632 Elo+
Solo
Team Averages
Level 37
1,526 SR
1,578 Elo+

VS

Team Averages
Level 30
1,763 SR
1,669 Elo+
Anubis
Anubis
Huntman281
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,543 Elo+
Solo
Cthulhu
Cthulhu
MadcoilJW
Cthulhu
Level 6
God Stats
15W - 10L
1,803 SR
Queue Stats
16W - 14L
1,744 Elo+
Party 1
Hercules
Hercules
PunishedEasyPete
Hercules
Level 104
God Stats
21W - 6L
1,895 SR
Queue Stats
250W - 236L
1,496 Elo+
Party 1
Loki
Loki
insta_lock_Loki
Loki
Level 8
God Stats
15W - 6L
1,832 SR
Queue Stats
17W - 7L
1,762 Elo+
Party 1
Anhur
Anhur
instalockymir
Anhur
Level 6
God Stats
2W - 0L
1,786 SR
Queue Stats
9W - 5L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DXKOTX
Apollo
18
5 / 5 / 4
11,487
522
18,118
18,555
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
HBKmullins
Morgan Le Fay
15
0 / 6 / 4
9,621
437
5,155
11,381
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ISMAIL-YT_BK
Gilgamesh
20
5 / 3 / 2
12,111
551
18,073
14,711
11,830
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Qwidu
Hun Batz
18
9 / 8 / 2
11,894
541
19,642
18,169
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
snek12435
Anhur
14
0 / 14 / 3
8,769
399
3,145
17,348
3,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Huntman281
Anubis
18
7 / 5 / 4
12,203
555
12,239
13,443
8,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MadcoilJW
Cthulhu
16
4 / 0 / 4
11,160
507
6,086
17,587
17,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 6
12,499
568
8,080
19,179
15,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 4 / 11
13,680
622
15,616
17,511
7,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 9 / 6
12,155
553
9,688
18,255
6,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
19
Kills
34
36
Deaths
19
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
DXKOTX
Apollo
5
5
4
1.4
L
Morgan Le Fay
HBKmullins
Morgan Le Fay
0
6
4
0.33
W
Anubis
Huntman281
Anubis
7
5
4
1.8
L
Gilgamesh
ISMAIL-YT_BK
Gilgamesh
5
3
2
2
W
Cthulhu
MadcoilJW
Cthulhu
4
0
4
6
W
6
1
6
9
L
Hun Batz
Qwidu
Hun Batz
9
8
2
1.25
W
9
4
11
3.63
W
8
9
6
1.22
L
Anhur
snek12435
Anhur
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,133
Damage
51,709
80,164
Taken
85,975
29,794
Mitigated
56,498
15,189
Healing
25,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DXKOTX
Apollo
18,118
10,868
0
8,822
18,555
6,442
315
4,634
13,545
0
87,406
L
Morgan Le Fay
HBKmullins
Morgan Le Fay
5,155
249
0
1,551
11,381
3,148
0
3,427
7,796
64,474
0
W
Anubis
Huntman281
Anubis
12,239
149
0
3,734
13,443
8,648
3,626
2,045
11,398
77,140
0
L
Gilgamesh
ISMAIL-YT_BK
Gilgamesh
18,073
4,676
0
1,386
14,711
11,830
0
2,494
11,790
6,066
85,834
W
Cthulhu
MadcoilJW
Cthulhu
6,086
569
969
4,865
17,587
17,762
460
1,132
16,455
30,959
0
W
8,080
2,643
259
8,573
19,179
15,920
922
661
18,518
0
71,027
L
Hun Batz
Qwidu
Hun Batz
19,642
7,387
0
2,968
18,169
4,629
117
2,982
14,762
0
79,987
W
15,616
5,776
0
3,605
17,511
7,274
0
1,685
15,826
0
85,274
W
9,688
5,413
0
3,872
18,255
6,894
1,032
1,355
16,900
0
79,466
L
Anhur
snek12435
Anhur
3,145
1,534
0
462
17,348
3,745
1,090
4,788
12,373
0
39,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,882
Gold Earned
61,697
578
Minions Killed
601
0
Camps Cleared
0
1,898,391
Distance Traveled
2,004,200
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,487
522
146
7
0
382,710
8
L
Morgan Le Fay
9,621
437
95
4
0
329,647
5
W
Anubis
12,203
555
149
7
0
305,742
3
L
Gilgamesh
12,111
551
158
7
0
403,895
0
W
Cthulhu
11,160
507
51
2
0
442,658
0
W
Hercules
12,499
568
158
7
0
408,572
0
L
Hun Batz
11,894
541
104
5
0
425,334
2
W
Loki
13,680
622
119
5
0
482,980
1
W
Anhur
12,155
553
124
6
0
364,248
1
L
Anhur
8,769
399
75
3
0
356,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role