Player Matchup

Janus
Janus
Meek Fill
Janus
Level 41
God Stats
24W - 21L
1,451 SR
Queue Stats
113W - 143L
1,341 Elo+
Party 2
Chang'e
Chang'e
TeaBagggginz
Chang'e
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
130W - 135L
1,504 Elo+
Solo
Olorun
Olorun
TriggaFinga5000
Olorun
Level 26
God Stats
13W - 20L
1,656 SR
Queue Stats
15W - 23L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Wonton Teas
Ao Kuang
Level 5
God Stats
27W - 17L
1,598 SR
Queue Stats
53W - 54L
1,492 Elo+
Party 2
Achilles
Achilles
cow12
Achilles
Level 16
God Stats
4W - 4L
1,523 SR
Queue Stats
90W - 97L
1,418 Elo+
Solo
Team Averages
Level 23
1,586 SR
1,446 Elo+

VS

Team Averages
Level 49
1,610 SR
1,620 Elo+
Nemesis
Nemesis
DustySquirtl
Nemesis
Level 17
God Stats
2W - 0L
1,700 SR
Queue Stats
21W - 8L
1,495 Elo+
Party 1
Persephone
Persephone
Heal Sapphire
Persephone
Level 66
God Stats
8W - 5L
1,620 SR
Queue Stats
21W - 19L
1,610 Elo+
Party 1
Artemis
Artemis
Njachimski
Artemis
Level 133
God Stats
4W - 2L
1,729 SR
Queue Stats
80W - 66L
1,589 Elo+
Party 1
Nike
Nike
RoRyYT
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,767 Elo+
Solo
Ymir
Ymir
You rock5923
Ymir
Level 2
God Stats
8W - 1L
1,500 SR
Queue Stats
58W - 30L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Meek Fill
Janus
9
0 / 5 / 2
5,479
498
3,776
6,513
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
TeaBagggginz
Chang'e
10
2 / 2 / 2
5,770
525
3,552
8,021
2,978
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 0
6,871
625
5,545
6,789
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Wonton Teas
Ao Kuang
7
0 / 5 / 0
4,839
440
409
6,109
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
cow12
Achilles
8
0 / 4 / 2
5,351
486
1,080
7,832
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DustySquirtl
Nemesis
10
5 / 3 / 9
6,655
605
6,380
8,073
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Heal Sapphire
Persephone
10
1 / 1 / 5
6,084
553
6,477
4,619
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Njachimski
Artemis
13
4 / 1 / 3
7,929
721
3,566
4,975
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
RoRyYT
Nike
10
3 / 1 / 4
6,281
571
4,149
6,370
3,922
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 0 / 9
7,322
666
3,406
7,216
3,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
19
20
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DustySquirtl
Nemesis
5
3
9
3.17
W
Persephone
Heal Sapphire
Persephone
1
1
5
3.5
L
Janus
Meek Fill
Janus
0
5
2
0.2
W
Artemis
Njachimski
Artemis
4
1
3
5.5
W
Nike
RoRyYT
Nike
3
1
4
5
L
Chang'e
TeaBagggginz
Chang'e
2
2
2
1.5
L
4
4
0
1
L
Ao Kuang
Wonton Teas
Ao Kuang
0
5
0
0
W
6
0
9
10.5
L
Achilles
cow12
Achilles
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
23,978
35,264
Taken
31,253
10,588
Mitigated
13,818
8,973
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DustySquirtl
Nemesis
6,380
2,919
0
593
8,073
3,064
54
2,956
5,077
0
26,548
W
Persephone
Heal Sapphire
Persephone
6,477
316
0
671
4,619
1,332
528
1,576
3,002
32,957
0
L
Janus
Meek Fill
Janus
3,776
76
0
666
6,513
1,326
84
1,702
4,737
21,330
0
W
Artemis
Njachimski
Artemis
3,566
2,159
0
250
4,975
1,674
2,270
1,499
3,372
0
49,495
W
Nike
RoRyYT
Nike
4,149
646
0
960
6,370
3,922
582
2,398
3,798
0
25,864
L
Chang'e
TeaBagggginz
Chang'e
3,552
79
146
3,456
8,021
2,978
0
3,479
4,318
24,385
0
L
5,545
2,542
51
1,069
6,789
2,397
336
1,849
4,800
30,254
3,316
L
Ao Kuang
Wonton Teas
Ao Kuang
409
179
0
875
6,109
1,392
1,338
479
5,614
13,797
0
W
3,406
912
0
1,950
7,216
3,826
56
3,656
3,374
14,371
0
L
Achilles
cow12
Achilles
1,080
110
0
2,710
7,832
2,495
0
1,850
5,912
0
19,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
34,271
230
Minions Killed
269
0
Camps Cleared
0
891,908
Distance Traveled
1,018,095
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,655
605
46
4
0
213,876
0
W
Persephone
6,084
553
58
5
0
196,347
0
L
Janus
5,479
498
48
4
0
193,827
0
W
Artemis
7,929
721
94
9
0
188,810
3
W
Nike
6,281
571
40
4
0
222,503
0
L
Chang'e
5,770
525
37
3
0
182,630
3
L
Olorun
6,871
625
60
5
0
190,593
0
L
Ao Kuang
4,839
440
31
3
0
157,452
0
W
Ymir
7,322
666
31
3
0
196,559
0
L
Achilles
5,351
486
54
5
0
167,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role