Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Dm0neyDmiZE11
Gilgamesh
Gold IV
Level 109
God Stats
41W - 26L
1,902 SR
Queue Stats
618W - 706L
1,381 MMR
Party 2
Cthulhu
Cthulhu
Silver I
PhishPhrendzy
Cthulhu
Silver I
Level 127
God Stats
8W - 23L
1,281 SR
Queue Stats
375W - 415L
1,152 MMR
Party 2
Poseidon
Poseidon
Gold V
XplodingPeanut
Poseidon
Gold V
Level 120
God Stats
5W - 7L
1,402 SR
Queue Stats
208W - 243L
1,294 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,528 SR
1,276 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,547 SR
1,254 MMR
Sol
Sol
Silver IV
Alebrandon313
Sol
Silver IV
Level 107
God Stats
1W - 1L
1,476 SR
Queue Stats
14W - 21L
1,237 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Kill_Cynical9090
Tsukuyomi
Bronze III
Level 67
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 4L
1,340 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
chris power09
Sun Wukong
Silver IV
Level 80
God Stats
3W - 3L
1,594 SR
Queue Stats
13W - 21L
1,184 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dm0neyDmiZE11
Gilgamesh
12
8 / 3 / 12
9,915
901
10,911
14,830
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
12
5 / 0 / 13
8,944
813
7,563
16,201
14,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
14
7 / 0 / 9
9,478
862
5,525
4,578
1,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaBacchusZeusKumbhakarnaAnubis

VS

Bans
KukulkanYmirAresCerberusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,791
708
7,902
10,587
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
9
1 / 6 / 0
6,812
619
3,723
8,091
2,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
chris power09
Sun Wukong
9
0 / 6 / 2
6,983
635
5,660
9,768
4,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
20
Kills
3
3
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Gilgamesh
Dm0neyDmiZE11
Gilgamesh
8
3
12
4.67
L
Tsukuyomi
1
6
0
0.17
W
Cthulhu
5
0
13
11.5
W
Poseidon
7
0
9
11.5
L
Sun Wukong
chris power09
Sun Wukong
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
17,285
35,609
Taken
28,446
25,140
Mitigated
9,625
7,171
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,902
2,412
0
484
10,587
3,140
0
5,198
5,389
26,423
0
W
Gilgamesh
Dm0neyDmiZE11
Gilgamesh
10,911
1,982
846
2,319
14,830
9,494
587
1,878
12,344
2,146
25,121
L
Tsukuyomi
3,723
734
0
236
8,091
2,470
116
3,342
4,749
0
14,026
W
Cthulhu
7,563
719
1,085
2,602
16,201
14,132
449
4,197
12,004
21,659
0
W
Poseidon
5,525
616
0
319
4,578
1,514
1,684
1,827
2,751
44,724
0
L
Sun Wukong
chris power09
Sun Wukong
5,660
610
80
1,735
9,768
4,015
0
5,205
4,563
0
24,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
21,586
137
Minions Killed
97
0
Camps Cleared
0
695,968
Distance Traveled
499,646
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,791
708
39
4
0
167,756
0
W
Gilgamesh
9,915
901
23
2
0
234,657
0
L
Tsukuyomi
6,812
619
26
2
0
155,262
0
W
Cthulhu
8,944
813
27
2
0
228,906
0
W
Poseidon
9,478
862
87
8
0
232,405
4
L
Sun Wukong
6,983
635
32
3
0
176,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role