Player Matchup

Zeus
Zeus
Apsis7
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,274 Elo+
Solo
Chaac
Chaac
DasAllDark
Chaac
Level 12
God Stats
2W - 2L
1,711 SR
Queue Stats
40W - 38L
1,502 Elo+
Solo
Neith
Neith
SirSagely
Neith
Level 27
God Stats
16W - 12L
1,428 SR
Queue Stats
192W - 187L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XCorruptRanger
Morgan Le Fay
Level 23
God Stats
8W - 1L
1,790 SR
Queue Stats
17W - 13L
1,510 Elo+
Solo
Merlin
Merlin
wulftastic
Merlin
Level 7
God Stats
4W - 0L
1,927 SR
Queue Stats
9W - 12L
1,487 Elo+
Solo
Team Averages
Level 15
1,671 SR
1,465 Elo+

VS

Team Averages
Level 19
1,586 SR
1,545 Elo+
Anubis
Anubis
BARTOO1411
Anubis
Level 17
God Stats
8W - 4L
1,697 SR
Queue Stats
56W - 60L
1,444 Elo+
Solo
Neith
Neith
BryanHyper03
Neith
Level 7
God Stats
6W - 6L
1,486 SR
Queue Stats
7W - 9L
1,466 Elo+
Solo
Zeus
Zeus
ClariceOfThePots
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,585 Elo+
Party 1
Sobek
Sobek
Hersana
Sobek
Level 28
God Stats
4W - 6L
1,612 SR
Queue Stats
57W - 53L
1,595 Elo+
Party 1
Scylla
Scylla
Jantaters
Scylla
Level 18
God Stats
26W - 22L
1,633 SR
Queue Stats
31W - 23L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Apsis7
Zeus
20
5 / 9 / 17
13,264
1,020
21,675
14,066
5,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
8 / 2 / 19
13,952
1,073
14,779
16,001
17,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
SirSagely
Neith
20
13 / 1 / 15
15,402
1,185
24,366
11,034
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
XCorruptRanger
Morgan Le Fay
20
8 / 2 / 16
13,664
1,051
22,377
13,939
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
wulftastic
Merlin
20
4 / 4 / 21
12,657
974
18,185
9,906
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BARTOO1411
Anubis
17
1 / 10 / 3
10,526
810
4,376
15,798
6,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 6
12,533
964
11,401
23,005
7,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 7 / 3
12,537
964
17,896
16,050
5,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Hersana
Sobek
20
1 / 5 / 14
13,301
1,023
10,766
27,021
33,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Jantaters
Scylla
19
7 / 10 / 10
14,083
1,083
15,792
25,760
7,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
54
38
Kills
18
18
Deaths
38
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
Apsis7
Zeus
5
9
17
1.5
L
Anubis
BARTOO1411
Anubis
1
10
3
0.25
L
3
6
6
1
L
6
7
3
1.07
W
Chaac
8
2
19
8.75
L
Sobek
Hersana
Sobek
1
5
14
1.6
L
Scylla
Jantaters
Scylla
7
10
10
1.2
W
Neith
SirSagely
Neith
13
1
15
20.5
W
Morgan Le Fay
XCorruptRanger
Morgan Le Fay
8
2
16
8
W
Merlin
wulftastic
Merlin
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,382
Damage
60,231
64,946
Taken
107,634
35,573
Mitigated
60,891
11,151
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Apsis7
Zeus
21,675
4,140
0
499
14,066
5,218
0
10,436
3,630
48,083
0
L
Anubis
BARTOO1411
Anubis
4,376
94
0
1,784
15,798
6,619
0
6,750
9,048
16,080
0
L
11,401
5,834
0
880
23,005
7,614
0
16,507
6,498
0
47,472
L
17,896
2,944
0
459
16,050
5,420
0
5,920
10,130
43,121
0
W
Chaac
14,779
2,536
0
5,314
16,001
17,394
0
12,567
3,434
0
25,324
L
Sobek
Hersana
Sobek
10,766
1,518
0
2,690
27,021
33,604
0
17,609
9,412
27,192
0
L
Scylla
Jantaters
Scylla
15,792
1,473
0
0
25,760
7,634
0
15,451
10,309
32,563
0
W
Neith
SirSagely
Neith
24,366
6,649
0
3,121
11,034
3,384
0
8,996
2,038
0
62,515
W
Morgan Le Fay
XCorruptRanger
Morgan Le Fay
22,377
892
0
758
13,939
5,786
0
8,763
5,176
43,523
0
W
Merlin
wulftastic
Merlin
18,185
1,271
224
1,235
9,906
3,791
0
8,068
1,838
36,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,939
Gold Earned
62,980
260
Minions Killed
224
8
Camps Cleared
5
1,167,333
Distance Traveled
1,031,007
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,264
1,020
73
6
1
185,409
0
L
Anubis
10,526
810
19
1
0
96,832
0
L
Neith
12,533
964
87
7
3
226,719
2
L
Zeus
12,537
964
47
4
0
208,362
1
W
Chaac
13,952
1,073
25
2
0
248,830
0
L
Sobek
13,301
1,023
38
3
1
259,526
1
L
Scylla
14,083
1,083
33
3
1
239,568
0
W
Neith
15,402
1,185
86
7
0
247,141
0
W
Morgan Le Fay
13,664
1,051
34
3
7
255,793
3
W
Merlin
12,657
974
42
3
0
230,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role