Player Matchup

Scylla
Scylla
GE0WGE
Scylla
Level 126
God Stats
1W - 1L
1,496 SR
Queue Stats
71W - 36L
1,709 Elo+
Party 1
Gilgamesh
Gilgamesh
Pudleglum
Gilgamesh
Level 116
God Stats
5W - 5L
2,021 SR
Queue Stats
31W - 24L
1,679 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trenton5
Tsukuyomi
Level 104
God Stats
31W - 17L
1,745 SR
Queue Stats
179W - 138L
1,637 Elo+
Solo
Team Averages
Level 115
1,754 SR
1,675 Elo+

VS

Team Averages
Level 156
1,542 SR
1,718 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Creamy
Bacchus
Level 148
God Stats
2W - 0L
1,627 SR
Queue Stats
42W - 12L
1,795 Elo+
Party 2
Merlin
Merlin
Hadrøn
Merlin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 55L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GE0WGE
Scylla
15
3 / 4 / 3
10,372
648
7,946
12,235
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Pudleglum
Gilgamesh
14
3 / 2 / 5
10,411
651
10,020
18,406
20,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Trenton5
Tsukuyomi
14
3 / 3 / 5
10,487
655
12,077
16,616
10,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 7 / 2
11,746
734
14,644
12,215
5,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Creamy
Bacchus
14
2 / 0 / 7
11,262
704
7,069
17,172
26,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Hadrøn
Merlin
16
1 / 2 / 7
10,799
675
15,218
8,873
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
9
9
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
7
2
1
W
Bacchus
Creamy
Bacchus
2
0
7
5.5
L
Scylla
GE0WGE
Scylla
3
4
3
1.13
W
Merlin
Hadrøn
Merlin
1
2
7
2.25
L
Gilgamesh
Pudleglum
Gilgamesh
3
2
5
2.75
L
Tsukuyomi
Trenton5
Tsukuyomi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,043
Damage
36,931
47,257
Taken
38,260
34,562
Mitigated
36,436
10,354
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,644
5,998
0
2,079
12,215
5,518
2,468
2,061
9,703
0
54,903
W
Bacchus
Creamy
Bacchus
7,069
635
0
5,416
17,172
26,934
47
3,904
12,505
15,060
0
L
Scylla
GE0WGE
Scylla
7,946
840
0
1,186
12,235
4,182
0
6,366
5,869
50,256
0
W
Merlin
Hadrøn
Merlin
15,218
807
0
370
8,873
3,984
1,107
1,389
7,057
65,859
0
L
Gilgamesh
Pudleglum
Gilgamesh
10,020
1,909
0
5,209
18,406
20,360
0
9,466
8,940
0
23,075
L
Tsukuyomi
Trenton5
Tsukuyomi
12,077
2,314
0
3,959
16,616
10,020
0
6,455
10,161
0
43,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
33,807
170
Minions Killed
195
0
Camps Cleared
0
996,076
Distance Traveled
895,291
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,746
734
94
6
0
282,282
1
W
Bacchus
11,262
704
8
1
0
313,608
1
L
Scylla
10,372
648
85
5
0
321,634
2
W
Merlin
10,799
675
93
6
0
299,401
1
L
Gilgamesh
10,411
651
25
2
0
316,295
3
L
Tsukuyomi
10,487
655
60
4
0
358,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role