Player Matchup

Janus
Janus
AboveRaptor
Janus
Level 29
God Stats
42W - 39L
1,465 SR
Queue Stats
125W - 118L
1,546 Elo+
Party 1
Bellona
Bellona
BlueFire34
Bellona
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
169W - 155L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsAbso
Gilgamesh
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 47L
1,392 Elo+
Solo
Cernunnos
Cernunnos
TealPanther
Cernunnos
Level 37
God Stats
10W - 7L
1,719 SR
Queue Stats
205W - 168L
1,553 Elo+
Party 1
Fafnir
Fafnir
TurboDuncan
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,421 Elo+
Party 1
Team Averages
Level 27
1,491 SR
1,485 Elo+

VS

Team Averages
Level 24
1,567 SR
1,496 Elo+
Izanami
Izanami
ConDes7DS
Izanami
Level 29
God Stats
0W - 1L
1,696 SR
Queue Stats
18W - 35L
1,475 Elo+
Solo
Neith
Neith
EvilMoose
Neith
Level 14
God Stats
9W - 8L
1,619 SR
Queue Stats
12W - 11L
1,488 Elo+
Party 2
Ares
Ares
FecesDevourer
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,493 Elo+
Party 2
Loki
Loki
HammerinCamCam
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 138L
1,500 Elo+
Solo
Fenrir
Fenrir
JELWOLF
Fenrir
Level 28
God Stats
5W - 10L
1,519 SR
Queue Stats
117W - 103L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,146
683
3,115
2,844
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
BlueFire34
Bellona
10
2 / 1 / 1
5,736
637
4,123
5,004
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
ItsAbso
Gilgamesh
9
2 / 1 / 1
5,611
623
1,071
4,681
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
TealPanther
Cernunnos
8
1 / 3 / 2
5,310
590
5,240
4,963
1,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
9
1 / 1 / 2
5,672
630
1,462
5,024
3,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ConDes7DS
Izanami
9
0 / 0 / 0
4,854
539
1,346
4,905
1,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
EvilMoose
Neith
8
0 / 3 / 5
4,590
510
2,073
3,525
911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 2
4,982
554
1,837
6,114
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 2 / 0
4,681
520
1,322
4,325
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
JELWOLF
Fenrir
8
4 / 2 / 1
5,531
615
3,558
7,344
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
6
6
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Bellona
BlueFire34
Bellona
2
1
1
2.5
L
Izanami
ConDes7DS
Izanami
0
0
0
0
L
Neith
EvilMoose
Neith
0
3
5
0.83
L
2
2
2
1.5
L
0
2
0
0
W
Gilgamesh
ItsAbso
Gilgamesh
2
1
1
2.5
L
Fenrir
JELWOLF
Fenrir
4
2
1
2.25
W
Cernunnos
TealPanther
Cernunnos
1
3
2
0.67
W
Fafnir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
10,136
22,516
Taken
26,213
10,036
Mitigated
7,740
4,880
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,115
105
0
414
2,844
757
873
0
2,844
34,556
0
W
Bellona
BlueFire34
Bellona
4,123
984
0
1,896
5,004
3,115
739
0
5,004
0
28,348
L
Izanami
ConDes7DS
Izanami
1,346
1,026
0
1,345
4,905
1,283
0
1,972
2,691
0
24,218
L
Neith
EvilMoose
Neith
2,073
1,255
0
381
3,525
911
0
1,021
2,462
0
14,030
L
1,837
147
0
620
6,114
2,346
0
986
4,967
9,155
0
L
1,322
376
0
1,287
4,325
1,062
0
0
4,325
0
16,295
W
Gilgamesh
ItsAbso
Gilgamesh
1,071
220
0
462
4,681
1,594
0
61
4,620
0
25,740
L
Fenrir
JELWOLF
Fenrir
3,558
1,362
0
2,236
7,344
2,138
0
153
7,191
0
21,973
W
Cernunnos
TealPanther
Cernunnos
5,240
1,935
0
1,137
4,963
1,320
839
901
4,062
0
29,939
W
Fafnir
1,462
448
0
971
5,024
3,250
43
986
4,038
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
24,638
258
Minions Killed
185
0
Camps Cleared
0
931,369
Distance Traveled
843,090
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,146
683
70
8
0
202,465
4
W
Bellona
5,736
637
62
7
0
191,462
2
L
Izanami
4,854
539
61
7
0
190,162
2
L
Neith
4,590
510
33
4
0
146,821
1
L
Ares
4,982
554
8
1
0
186,543
1
L
Loki
4,681
520
38
4
0
143,840
0
W
Gilgamesh
5,611
623
51
6
0
183,043
1
L
Fenrir
5,531
615
45
5
0
175,724
3
W
Cernunnos
5,310
590
60
7
0
172,857
3
W
Fafnir
5,672
630
15
2
0
181,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role