Player Matchup

Sun Wukong
Sun Wukong
Joaqomcxd
Sun Wukong
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 50L
1,353 Elo+
Party 1
Ymir
Ymir
PATILOL10
Ymir
Level 19
God Stats
24W - 18L
1,564 SR
Queue Stats
60W - 76L
1,303 Elo+
Party 1
Scylla
Scylla
Tyront_D_Law
Scylla
Level 47
God Stats
1W - 3L
1,167 SR
Queue Stats
130W - 193L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
XxpatroyetxX
Gilgamesh
Level 20
God Stats
6W - 3L
1,539 SR
Queue Stats
27W - 26L
1,349 Elo+
Party 1
Anhur
Anhur
thadex10
Anhur
Level 17
God Stats
1W - 1L
1,253 SR
Queue Stats
14W - 20L
1,283 Elo+
Party 1
Team Averages
Level 26
1,405 SR
1,319 Elo+

VS

Team Averages
Level 15
1,365 SR
1,395 Elo+
Susano
Susano
CruellestPrecoce
Susano
Level 26
God Stats
1W - 3L
1,267 SR
Queue Stats
7W - 6L
1,442 Elo+
Solo
Artemis
Artemis
Cuplatina0
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Solo
Bellona
Bellona
NacifBre2803
Bellona
Level 28
God Stats
46W - 46L
1,346 SR
Queue Stats
301W - 328L
1,289 Elo+
Solo
Kukulkan
Kukulkan
VOIDWAYN
Kukulkan
Level 18
God Stats
0W - 5L
1,214 SR
Queue Stats
13W - 30L
1,244 Elo+
Solo
Ymir
Ymir
socaku66
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joaqomcxd
Sun Wukong
14
3 / 4 / 4
8,965
498
8,812
12,892
6,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
4 / 4 / 8
10,121
562
8,733
16,794
13,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
8 / 2 / 4
10,614
590
11,189
9,490
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
XxpatroyetxX
Gilgamesh
15
3 / 2 / 9
9,545
530
8,448
12,721
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
thadex10
Anhur
13
3 / 7 / 4
8,490
472
5,684
11,706
3,527
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 4
7,164
398
3,345
5,537
1,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Cuplatina0
Artemis
13
4 / 5 / 6
8,262
459
7,526
9,539
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
NacifBre2803
Bellona
16
5 / 3 / 2
9,484
527
12,159
17,218
15,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
VOIDWAYN
Kukulkan
15
5 / 5 / 2
9,588
533
11,835
11,518
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
1 / 7 / 10
8,967
498
5,128
15,960
15,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
21
Kills
18
19
Deaths
21
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
L
Artemis
Cuplatina0
Artemis
4
5
6
1.4
W
Sun Wukong
Joaqomcxd
Sun Wukong
3
4
4
1.25
L
Bellona
NacifBre2803
Bellona
5
3
2
2
W
Ymir
4
4
8
2
W
Scylla
8
2
4
5
L
Kukulkan
VOIDWAYN
Kukulkan
5
5
2
1.2
W
Gilgamesh
XxpatroyetxX
Gilgamesh
3
2
9
3.75
L
Ymir
1
7
10
0.86
W
Anhur
thadex10
Anhur
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,866
Damage
39,993
63,603
Taken
59,772
32,103
Mitigated
39,562
10,416
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,345
855
151
1,752
5,537
1,540
0
1,160
4,377
0
23,516
L
Artemis
Cuplatina0
Artemis
7,526
4,445
0
1,504
9,539
3,019
805
3,073
6,466
0
22,819
W
Sun Wukong
Joaqomcxd
Sun Wukong
8,812
2,490
0
325
12,892
6,054
614
3,985
8,819
0
46,726
L
Bellona
NacifBre2803
Bellona
12,159
2,786
0
5,935
17,218
15,303
96
3,932
13,286
15,929
45,375
W
Ymir
8,733
1,899
670
998
16,794
13,908
284
5,964
10,742
39,895
0
W
Scylla
11,189
2,405
0
2,700
9,490
3,347
348
3,847
5,369
54,824
0
L
Kukulkan
VOIDWAYN
Kukulkan
11,835
1,217
0
1,915
11,518
4,265
1,008
6,749
4,769
51,674
0
W
Gilgamesh
XxpatroyetxX
Gilgamesh
8,448
3,595
351
4,703
12,721
5,267
246
2,622
9,959
0
64,022
L
Ymir
5,128
927
0
1,500
15,960
15,435
75
5,008
10,952
20,352
0
W
Anhur
thadex10
Anhur
5,684
4,203
0
669
11,706
3,527
942
3,560
8,106
0
28,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
43,465
365
Minions Killed
340
0
Camps Cleared
0
1,700,967
Distance Traveled
1,437,272
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,164
398
43
2
0
205,937
0
L
Artemis
8,262
459
29
2
0
302,547
0
W
Sun Wukong
8,965
498
61
3
0
386,981
4
L
Bellona
9,484
527
122
7
0
343,589
5
W
Ymir
10,121
562
50
3
0
316,663
0
W
Scylla
10,614
590
102
6
0
324,460
0
L
Kukulkan
9,588
533
116
6
0
294,251
4
W
Gilgamesh
9,545
530
108
6
0
374,828
0
L
Ymir
8,967
498
30
2
0
290,948
1
W
Anhur
8,490
472
44
2
0
298,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role