Player Matchup

Sylvanus
Sylvanus
Hotch_1933
Sylvanus
Level 25
God Stats
36W - 36L
1,491 SR
Queue Stats
175W - 224L
1,414 Elo+
Party 3
Sol
Sol
Joschi1488
Sol
Level 28
God Stats
15W - 16L
1,414 SR
Queue Stats
198W - 241L
1,430 Elo+
Party 3
Thanatos
Thanatos
Kymurii
Thanatos
Level 28
God Stats
14W - 14L
1,662 SR
Queue Stats
297W - 326L
1,457 Elo+
Solo
Artemis
Artemis
Languish-
Artemis
Level 26
God Stats
2W - 1L
1,582 SR
Queue Stats
38W - 9L
1,764 Elo+
Solo
Chaac
Chaac
izBlooMoose
Chaac
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,505 Elo+
Solo
Team Averages
Level 25
1,530 SR
1,514 Elo+

VS

Team Averages
Level 17
1,564 SR
1,485 Elo+
Cthulhu
Cthulhu
AGxDragonRagEx
Cthulhu
Level 7
God Stats
7W - 7L
1,595 SR
Queue Stats
45W - 60L
1,465 Elo+
Party 2
Thor
Thor
Anthropos79
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
BigAlex_128
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
SplashB_KLAY11
Sun Wukong
Level 26
God Stats
15W - 13L
1,737 SR
Queue Stats
69W - 54L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
narslap
Nu Wa
Level 5
God Stats
3W - 6L
1,487 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hotch_1933
Sylvanus
20
0 / 0 / 31
12,712
1,156
7,347
14,825
6,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 0 / 22
12,202
1,109
15,724
9,773
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Kymurii
Thanatos
18
6 / 0 / 14
11,014
1,001
9,232
11,578
4,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Languish-
Artemis
20
23 / 5 / 10
14,733
1,339
42,060
10,688
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 0 / 17
10,887
990
8,449
7,109
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 1
9,444
859
7,641
21,085
17,708
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 8 / 1
9,156
832
5,100
11,948
4,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
16
0 / 8 / 0
9,399
854
4,597
15,881
5,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Sun Wukong
SplashB_KLAY11
Sun Wukong
18
3 / 3 / 2
11,566
1,051
14,700
22,917
21,693
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
narslap
Nu Wa
17
2 / 10 / 2
11,386
1,035
16,952
17,996
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
11
39
Kills
5
5
Deaths
39
94
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
0
8
1
0.06
L
Susano
0
8
0
0
W
Sylvanus
Hotch_1933
Sylvanus
0
0
31
15.5
W
8
0
22
19
W
Thanatos
Kymurii
Thanatos
6
0
14
13
W
Artemis
Languish-
Artemis
23
5
10
5.6
L
Sun Wukong
SplashB_KLAY11
Sun Wukong
3
3
2
1.33
W
2
0
17
10.5
L
Nu Wa
narslap
Nu Wa
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,812
Damage
48,990
53,973
Taken
89,827
25,675
Mitigated
55,796
23,899
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,641
835
0
776
21,085
17,708
0
9,245
11,840
23,636
0
L
5,100
558
0
0
11,948
4,522
0
1,872
10,076
0
17,537
L
Susano
4,597
1,300
0
108
15,881
5,987
0
3,507
12,374
0
19,495
W
Sylvanus
Hotch_1933
Sylvanus
7,347
2,719
2,509
7,187
14,825
6,143
0
8,222
6,243
34,760
0
W
15,724
4,036
618
4,096
9,773
3,748
0
3,146
6,279
39,034
0
W
Thanatos
Kymurii
Thanatos
9,232
2,126
171
5,617
11,578
4,911
0
4,635
6,763
0
26,249
W
Artemis
Languish-
Artemis
42,060
29,750
0
54
10,688
5,123
0
4,271
6,309
0
69,431
L
Sun Wukong
SplashB_KLAY11
Sun Wukong
14,700
2,745
0
2,445
22,917
21,693
0
6,236
16,681
0
30,807
W
8,449
1,645
132
3,515
7,109
5,750
0
3,187
3,786
90
23,156
L
Nu Wa
narslap
Nu Wa
16,952
6,738
86
766
17,996
5,886
0
2,266
15,730
42,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,548
Gold Earned
50,951
249
Minions Killed
180
6
Camps Cleared
7
995,017
Distance Traveled
916,061
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,444
859
34
3
0
196,655
1
L
Thor
9,156
832
32
3
2
138,996
0
L
Susano
9,399
854
30
3
2
190,935
0
W
Sylvanus
12,712
1,156
63
6
0
184,486
0
W
Sol
12,202
1,109
46
4
1
205,933
0
W
Thanatos
11,014
1,001
38
3
1
240,128
0
W
Artemis
14,733
1,339
72
7
4
161,957
0
L
Sun Wukong
11,566
1,051
37
3
2
225,514
0
W
Chaac
10,887
990
30
3
0
202,513
0
L
Nu Wa
11,386
1,035
47
4
1
163,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role